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#pragma once
#include "TextData.hpp"
#include <QtCore/QObject>
#include <QtWidgets/QLineEdit>
#include <iostream>
#include <nodes/NodeDataModel>
using QtNodes::NodeData;
using QtNodes::NodeDataModel;
using QtNodes::PortIndex;
using QtNodes::PortType;
/// The model dictates the number of inputs and outputs for the Node.
/// In this example it has no logic.
class TextSourceDataModel : public NodeDataModel
{
Q_OBJECT
public:
TextSourceDataModel();
virtual ~TextSourceDataModel()
{
}
public:
QString caption() const override
{
return QString("Text Source");
}
bool captionVisible() const override
{
return false;
}
static QString Name()
{
return QString("TextSourceDataModel");
}
QString name() const override
{
return TextSourceDataModel::Name();
}
std::unique_ptr<NodeDataModel> clone() const override
{
return std::make_unique<TextSourceDataModel>();
}
public:
unsigned int nPorts(PortType portType) const override;
std::shared_ptr<NodeDataType> dataType(PortType portType, PortIndex portIndex) const override;
std::shared_ptr<NodeData> outData(PortIndex port) override;
void setInData(std::shared_ptr<NodeData>, int) override
{
}
QWidget *embeddedWidget() override
{
return _lineEdit;
}
private Q_SLOTS:
void onTextEdited(QString const &string);
private:
QLineEdit *_lineEdit;
};
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