1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
|
#pragma once
#include "Export.hpp"
#include <QtCore/QUuid>
#include <QtWidgets/QGraphicsObject>
class QGraphicsSceneMouseEvent;
namespace QtNodes
{
class FlowScene;
class Connection;
class ConnectionGeometry;
class Node;
/// Graphic Object for connection. Adds itself to scene
class NODE_EDITOR_PUBLIC ConnectionGraphicsObject : public QGraphicsObject
{
Q_OBJECT
public:
ConnectionGraphicsObject(FlowScene &scene, Connection &connection);
virtual ~ConnectionGraphicsObject();
enum
{
Type = UserType + 2
};
int type() const override
{
return Type;
}
public:
Connection &connection();
QRectF boundingRect() const override;
QPainterPath shape() const override;
void setGeometryChanged();
/// Updates the position of both ends
void move();
void lock(bool locked);
protected:
void paint(QPainter *painter, QStyleOptionGraphicsItem const *option, QWidget *widget = 0) override;
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override;
private:
void addGraphicsEffect();
private:
FlowScene &_scene;
Connection &_connection;
};
} // namespace QtNodes
|