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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
/**
* fanout_producer.cpp:
*
* This program is one of two programs designed to be used
* together.
*
* fanout_producer.cpp (this program):
*
* Publishes messages to the "amq.fanout" exchange.
*
* listener.cpp
*
* Creates a private queue, binds it to the "amq.fanout"
* exchange, and reads messages from its queue as they
* arrive. Messages sent before the listener binds the queue are
* not received.
*
* Multiple listeners can run at the same time.
*
*/
#include <qpid/client/Connection.h>
#include <qpid/client/Session.h>
#include <qpid/client/AsyncSession.h>
#include <qpid/client/Message.h>
#include <cstdlib>
#include <iostream>
#include <sstream>
using namespace qpid::client;
using namespace qpid::framing;
using std::stringstream;
using std::string;
int main(int argc, char** argv) {
const char* host = argc>1 ? argv[1] : "127.0.0.1";
int port = argc>2 ? atoi(argv[2]) : 5672;
Connection connection;
try {
connection.open(host, port);
Session session = connection.newSession();
//--------- Main body of program --------------------------------------------
// Unlike topic exchanges and direct exchanges, a fanout
// exchange need not set a routing key.
Message message;
// Now send some messages ...
for (int i=0; i<10; i++) {
stringstream message_data;
message_data << "Message " << i;
message.setData(message_data.str());
// Asynchronous transfer sends messages as quickly as
// possible without waiting for confirmation.
async(session).messageTransfer(arg::content=message, arg::destination="amq.fanout");
}
// And send a final message to indicate termination.
message.setData("That's all, folks!");
session.messageTransfer(arg::content=message, arg::destination="amq.fanout");
//-----------------------------------------------------------------------------
connection.close();
return 0;
} catch(const std::exception& error) {
std::cout << error.what() << std::endl;
}
return 1;
}
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