1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496
|
/*
* qstat 2.9
* by Steve Jankowski
*
* Doom3 / Quake4 protocol
* Copyright 2005 Ludwig Nussel
*
* Licensed under the Artistic License, see LICENSE.txt for license terms
*/
#include <sys/types.h>
#ifndef _WIN32
#include <sys/socket.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include "qstat.h"
#include "debug.h"
#include "assert.h"
static const char doom3_master_query[] = "\xFF\xFFgetServers\x00\x00\x00\x00\x00\x00";
// version ^^^^^^^^^^^^^^^^
// null terminated mod string ^^^^
// filterbyte ^^^^
static const char quake4_master_query[] = "\xFF\xFFgetServers\x00\x00\x00\x00\x00\x00\x00\x00";
// version ^^^^^^^^^^^^^^^^
// null terminated mod string ^^^^
// null terminated player string ^^^^
// null terminated clan string ^^^^
// filterbyte ^^^^
static unsigned put_param_string(struct qserver* server, const char* paramname, char* buf, unsigned buflen, unsigned off)
{
char* val = get_param_value( server, paramname, NULL);
if(val && strlen(val) < buflen-off-2)
{
strcpy(buf+off, val);
off += strlen(val) + 1;
}
else
{
buf[off++] = '\0';
}
return off;
}
static char* build_doom3_masterfilter(struct qserver* server, char* buf, unsigned* buflen, int q4)
{
int flen = 0;
char *pkt, *r, *sep= "";
unsigned char b = 0;
char *proto = server->query_arg;
unsigned ver;
unsigned off = 13;
if(!proto)
{
if(q4)
{
*buflen = sizeof(quake4_master_query);
return (char*)quake4_master_query;
}
else
{
*buflen = sizeof(doom3_master_query);
return (char*)doom3_master_query;
}
}
ver = (atoi(proto) & 0xFFFF) << 16;
proto = strchr(proto, '.');
if(proto && *++proto)
{
ver |= (atoi(proto) & 0xFFFF);
}
if(q4)
{
ver |= 1 << 31; // third party flag
}
memcpy(buf, doom3_master_query, sizeof(doom3_master_query));
put_long_little(ver, buf+off);
off += 4;
off = put_param_string(server, "game", buf, *buflen, off);
if(q4)
{
off = put_param_string(server, "player", buf, *buflen, off);
off = put_param_string(server, "clan", buf, *buflen, off);
}
pkt = get_param_value( server, "status", NULL);
r = pkt ;
while ( pkt && sep )
{
sep= strchr( r, ':');
if ( sep )
flen= sep-r;
else
flen= strlen(r);
if ( strncmp( r, "password", flen) == 0)
b |= 0x01;
else if ( strncmp( r, "nopassword", flen) == 0)
b |= 0x02;
else if ( strncmp( r, "notfull", flen) == 0)
b |= 0x04;
else if ( strncmp( r, "notfullnotempty", flen) == 0)
b |= 0x08;
r= sep+1;
}
pkt = get_param_value( server, "gametype", NULL);
if(pkt)
{
if ( strncmp( pkt, "dm", flen) == 0)
b |= 0x10;
else if ( strncmp( pkt, "tourney", flen) == 0)
b |= 0x20;
else if ( strncmp( pkt, "tdm", flen) == 0)
b |= 0x30;
}
buf[off++] = (char)b;
*buflen = off;
return buf;
}
void send_doom3master_request_packet( struct qserver *server)
{
int rc = 0;
int packet_len = -1;
char* packet = NULL;
char query_buf[4096] = {0};
server->next_player_info = NO_PLAYER_INFO;
packet_len = sizeof(query_buf);
packet = build_doom3_masterfilter(server, query_buf, (unsigned*)&packet_len, 0);
rc= send( server->fd, packet, packet_len, 0);
if ( rc == SOCKET_ERROR)
{
perror( "send");
}
if ( server->retry1 == n_retries)
{
gettimeofday( &server->packet_time1, NULL);
server->n_requests++;
}
else
{
server->n_retries++;
}
server->retry1--;
server->n_packets++;
}
void send_quake4master_request_packet( struct qserver *server)
{
int rc = 0;
int packet_len = -1;
char* packet = NULL;
char query_buf[4096] = {0};
server->next_player_info = NO_PLAYER_INFO;
packet_len = sizeof(query_buf);
packet = build_doom3_masterfilter(server, query_buf, (unsigned*)&packet_len, 1);
rc= send( server->fd, packet, packet_len, 0);
if ( rc == SOCKET_ERROR)
{
perror( "send");
}
if ( server->retry1 == n_retries)
{
gettimeofday( &server->packet_time1, NULL);
server->n_requests++;
}
else
{
server->n_retries++;
}
server->retry1--;
server->n_packets++;
}
static const char doom3_masterresponse[] = "\xFF\xFFservers";
void
deal_with_doom3master_packet( struct qserver *server, char *rawpkt, int pktlen)
{
char* pkt, *dest;
int len;
server->ping_total+= time_delta( &packet_recv_time,
&server->packet_time1);
if ( pktlen < sizeof(doom3_masterresponse) + 6 // at least one server
|| (pktlen - sizeof(doom3_masterresponse)) % 6
|| memcmp( doom3_masterresponse, rawpkt, sizeof(doom3_masterresponse) ) != 0 )
{
server->server_name= SERVERERROR;
server->master_pkt_len = 0;
malformed_packet(server, "too short or invalid response");
cleanup_qserver( server, 1);
return;
}
server->retry1 = 0; // received at least one packet so no need to retry
pkt = rawpkt + sizeof(doom3_masterresponse);
len = pktlen - sizeof(doom3_masterresponse);
server->master_pkt = (char*)realloc( server->master_pkt, server->master_pkt_len + len);
dest = server->master_pkt + server->master_pkt_len;
server->master_pkt_len += len;
while(len > 0)
{
memcpy(dest, pkt, 4 );
dest[4] = pkt[5];
dest[5] = pkt[4];
dest += 6;
pkt += 6;
len -= 6;
}
assert(len == 0);
server->n_servers= server->master_pkt_len / 6;
debug(2, "%d servers added", server->n_servers);
}
static const char doom3_inforesponse[] = "\xFF\xFFinfoResponse";
static unsigned MAX_DOOM3_ASYNC_CLIENTS = 32;
static void _deal_with_doom3_packet( struct qserver *server, char *rawpkt, int pktlen, unsigned version )
{
char *ptr = rawpkt;
char *end = rawpkt + pktlen;
int type = 0;
unsigned num_players = 0;
unsigned challenge = 0;
unsigned protocolver = 0;
char tmp[32];
server->n_servers++;
if ( server->server_name == NULL)
{
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1);
}
else
{
gettimeofday( &server->packet_time1, NULL);
}
// Check if correct reply
if ( pktlen < sizeof(doom3_inforesponse) +4 +4 +1 ||
memcmp( doom3_inforesponse, ptr, sizeof(doom3_inforesponse)) != 0 )
{
malformed_packet(server, "too short or invalid response");
cleanup_qserver( server, 1);
return;
}
ptr += sizeof(doom3_inforesponse);
challenge = swap_long_from_little(ptr);
ptr += 4;
protocolver = swap_long_from_little(ptr);
ptr += 4;
snprintf(tmp, sizeof(tmp), "%u.%u", protocolver >> 16, protocolver & 0xFFFF);
debug(2, "challenge: 0x%08X, protocol: %s (0x%X)", challenge, tmp, protocolver);
// Commented out until we have a better way to specify the expected version
// This is due to prey demo requiring version 4 yet prey retail version 3
/*
if( protocolver >> 16 != version )
{
malformed_packet(server, "protocol version %u, expected %u", protocolver >> 16, version );
cleanup_qserver( server, 1);
return;
}
*/
server->protocol_version = protocolver;
add_rule( server, "protocol", tmp, NO_FLAGS );
while ( ptr < end )
{
// server info:
// name value pairs null seperated
// empty name && value signifies the end of section
char *key, *val;
unsigned keylen, vallen;
key = ptr;
ptr = memchr(ptr, '\0', end-ptr);
if ( !ptr )
{
malformed_packet( server, "no rule key" );
cleanup_qserver( server, 1);
return;
}
keylen = ptr - key;
val = ++ptr;
ptr = memchr(ptr, '\0', end-ptr);
if ( !ptr )
{
malformed_packet( server, "no rule value" );
cleanup_qserver( server, 1);
return;
}
vallen = ptr - val;
++ptr;
debug( 2, "key:%s=%s:", key, val);
if(keylen == 0 && vallen == 0)
{
type = 1;
break; // end
}
// Lets see what we've got
if ( 0 == strcasecmp( key, "si_name" ) )
{
server->server_name = strdup( val );
}
else if( 0 == strcasecmp( key, "fs_game" ) )
{
server->game = strdup( val );
}
#if 0
else if( 0 == strcasecmp( key, "si_version" ) )
{
// format:
// DOOM 1.0.1262.win-x86 Jul 8 2004 16:46:37
server->protocol_version = atoi( val+1 );
}
#endif
else if( 0 == strcasecmp( key, "si_map" ) )
{
server->map_name = strdup( val );
}
else if( 0 == strcasecmp( key, "si_maxplayers" ) )
{
server->max_players = atoi( val );
}
add_rule( server, key, val, NO_FLAGS );
}
if ( type != 1 )
{
// no more info should be player headers here as we
// requested it
malformed_packet( server, "player info missing" );
cleanup_qserver( server, 1);
return;
}
// now each player details
while( ptr < end )
{
struct player *player;
char *val;
unsigned char player_id = *ptr++;
short prediction = 0;
unsigned rate = 0;
if(player_id == MAX_DOOM3_ASYNC_CLIENTS)
break;
/* id's are not steady
if(player_id != num_players)
{
malformed_packet(server, "unexpected player id");
cleanup_qserver( server, 1);
return;
}
*/
if ( ptr + 7 > end ) // 2 pred + 4 rate + empty player name ('\0')
{
// run off the end and shouldnt have
malformed_packet( server, "player info too short" );
cleanup_qserver( server, 1);
return;
}
player = add_player( server, player_id );
player->score = 0;
player->frags = 0;
prediction = swap_short_from_little(ptr);
ptr += 2;
player->ping = prediction; // seems to be ping
rate = swap_long_from_little(ptr);
ptr += 4;
{
char buf[16];
snprintf(buf, sizeof(buf), "%u", rate);
player_add_info(player, "rate", buf, NO_FLAGS);
}
val = ptr;
ptr = memchr(ptr, '\0', end-ptr);
if ( !ptr )
{
malformed_packet( server, "player name not null terminated" );
cleanup_qserver( server, 1);
return;
}
++ptr;
player->name = strdup( val );
if( 2 == version )
{
val = ptr;
ptr = memchr(ptr, '\0', end-ptr);
if ( !ptr )
{
malformed_packet( server, "player clan not null terminated" );
cleanup_qserver( server, 1);
return;
}
++ptr;
player->tribe_tag = strdup( val );
}
debug( 2, "Player[%d] = %s, prediction %hu, rate %u, id %hhu, clan %s",
num_players, player->name, prediction, rate, player_id, player->tribe_tag);
++num_players;
}
if(end - ptr >= 4)
{
snprintf(tmp, sizeof(tmp), "0x%X", swap_long_from_little(ptr));
add_rule( server, "osmask", tmp, NO_FLAGS );
debug( 2, "osmask %s", tmp);
ptr += 4;
}
else
{
malformed_packet(server, "osmask missing");
}
#if 0
if(end - ptr)
{
malformed_packet(server, "%ld byes left", end-ptr);
}
#endif
server->num_players = num_players;
cleanup_qserver( server, 1 );
return;
}
void deal_with_doom3_packet( struct qserver *server, char *rawpkt, int pktlen)
{
_deal_with_doom3_packet( server, rawpkt, pktlen, 1 );
}
void deal_with_quake4_packet( struct qserver *server, char *rawpkt, int pktlen)
{
_deal_with_doom3_packet( server, rawpkt, pktlen, 2 );
}
void deal_with_prey_demo_packet( struct qserver *server, char *rawpkt, int pktlen )
{
_deal_with_doom3_packet( server, rawpkt, pktlen, 4 );
}
void deal_with_prey_packet( struct qserver *server, char *rawpkt, int pktlen )
{
_deal_with_doom3_packet( server, rawpkt, pktlen, 3 );
}
|