1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793
|
'\" t
.TH QPopupMenu 3qt "18 March 2002" "Trolltech AS" \" -*- nroff -*-
.\" Copyright 1992-2001 Trolltech AS. All rights reserved. See the
.\" license file included in the distribution for a complete license
.\" statement.
.\"
.ad l
.nh
.SH NAME
QPopupMenu \- Popup menu widget
.SH SYNOPSIS
\fC#include <qpopupmenu.h>\fR
.PP
Inherits QFrame and QMenuData.
.PP
.SS "Public Members"
.in +1c
.ti -1c
.BI "\fBQPopupMenu\fR ( QWidget * parent = 0, const char * name = 0 )"
.br
.ti -1c
.BI "\fB~QPopupMenu\fR ()"
.br
.ti -1c
.BI "void \fBpopup\fR ( const QPoint & pos, int indexAtPoint = 0 )"
.br
.ti -1c
.BI "virtual void \fBupdateItem\fR ( int id )"
.br
.ti -1c
.BI "virtual void \fBsetCheckable\fR ( bool )"
.br
.ti -1c
.BI "bool \fBisCheckable\fR () const"
.br
.ti -1c
.BI "int \fBexec\fR ()"
.br
.ti -1c
.BI "int \fBexec\fR ( const QPoint & pos, int indexAtPoint = 0 )"
.br
.ti -1c
.BI "virtual void \fBsetActiveItem\fR ( int i )"
.br
.ti -1c
.BI "int \fBidAt\fR ( int index ) const"
.br
.ti -1c
.BI "int \fBidAt\fR ( const QPoint & pos ) const"
.br
.ti -1c
.BI "int \fBinsertTearOffHandle\fR ( int id = -1, int index = -1 )"
.br
.in -1c
.SS "Signals"
.in +1c
.ti -1c
.BI "void \fBactivated\fR ( int id )"
.br
.ti -1c
.BI "void \fBhighlighted\fR ( int id )"
.br
.ti -1c
.BI "void \fBaboutToShow\fR ()"
.br
.ti -1c
.BI "void \fBaboutToHide\fR ()"
.br
.in -1c
.SS "Important Inherited Members"
.in +1c
.ti -1c
.BI "int \fBinsertItem\fR ( const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QString & text, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QString & text, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QPixmap & pixmap, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QPixmap & pixmap, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( QWidget * widget, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( const QIconSet & icon, QCustomMenuItem * custom, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertItem\fR ( QCustomMenuItem * custom, int id = -1, int index = -1 )"
.br
.ti -1c
.BI "int \fBinsertSeparator\fR ( int index = -1 )"
.br
.ti -1c
.BI "void \fBremoveItem\fR ( int id )"
.br
.ti -1c
.BI "void \fBremoveItemAt\fR ( int index )"
.br
.ti -1c
.BI "void \fBclear\fR ()"
.br
.ti -1c
.BI "QKeySequence \fBaccel\fR ( int id ) const"
.br
.ti -1c
.BI "void \fBsetAccel\fR ( const QKeySequence & key, int id )"
.br
.ti -1c
.BI "QIconSet * \fBiconSet\fR ( int id ) const"
.br
.ti -1c
.BI "QString \fBtext\fR ( int id ) const"
.br
.ti -1c
.BI "QPixmap * \fBpixmap\fR ( int id ) const"
.br
.ti -1c
.BI "void \fBsetWhatsThis\fR ( int id, const QString & text )"
.br
.ti -1c
.BI "QString \fBwhatsThis\fR ( int id ) const"
.br
.ti -1c
.BI "void \fBchangeItem\fR ( int id, const QString & text )"
.br
.ti -1c
.BI "void \fBchangeItem\fR ( int id, const QPixmap & pixmap )"
.br
.ti -1c
.BI "void \fBchangeItem\fR ( int id, const QIconSet & icon, const QString & text )"
.br
.ti -1c
.BI "void \fBchangeItem\fR ( int id, const QIconSet & icon, const QPixmap & pixmap )"
.br
.ti -1c
.BI "bool \fBisItemEnabled\fR ( int id ) const"
.br
.ti -1c
.BI "void \fBsetItemEnabled\fR ( int id, bool enable )"
.br
.ti -1c
.BI "bool \fBisItemChecked\fR ( int id ) const"
.br
.ti -1c
.BI "void \fBsetItemChecked\fR ( int id, bool check )"
.br
.ti -1c
.BI "bool \fBconnectItem\fR ( int id, const QObject * receiver, const char * member )"
.br
.ti -1c
.BI "bool \fBdisconnectItem\fR ( int id, const QObject * receiver, const char * member )"
.br
.ti -1c
.BI "bool \fBsetItemParameter\fR ( int id, int param )"
.br
.ti -1c
.BI "int \fBitemParameter\fR ( int id ) const"
.br
.in -1c
.SS "Properties"
.in +1c
.ti -1c
.BI "bool \fBcheckable\fR - whether the display of check marks on menu items is enabled"
.br
.in -1c
.SS "Protected Members"
.in +1c
.ti -1c
.BI "int \fBitemHeight\fR ( int row ) const"
.br
.ti -1c
.BI "int \fBitemHeight\fR ( QMenuItem * mi ) const"
.br
.ti -1c
.BI "void \fBdrawItem\fR ( QPainter * p, int tab_, QMenuItem * mi, bool act, int x, int y, int w, int h )"
.br
.ti -1c
.BI "virtual void \fBdrawContents\fR ( QPainter * p )"
.br
.ti -1c
.BI "int \fBcolumns\fR () const"
.br
.in -1c
.SH DESCRIPTION
The QPopupMenu class provides a popup menu widget.
.PP
A popup menu widget is a selection menu. It can be either a pull-down menu in a menu bar or a standalone context (popup) menu. Pull-down menus are shown by the menu bar when the user clicks on the respective item or hits the specified shortcut key. Use QMenuBar::insertItem() to insert a popup menu into a menu bar. Show a context menu either asynchronously with popup() or synchronously with exec().
.PP
Technically, a popup menu consists of a list of menu items. You add items with insertItem(). An item is either a string, a pixmap or a custom item that provides its own drawing function (see QCustomMenuItem). In addition, items can have an optional icon drawn on the very left side and an accelerator key such as "Ctrl+X". The accelerator can also be changed at run-time by holding the left mouse button over an item and pressing the new accelerator.
.PP
There are three kinds of menu items: separators, menu items that perform an action and menu items that show a submenu. Separators are inserted with insertSeparator(). For submenus, you pass a pointer to a QPopupMenu in your call to insertItem(). All other items are considered action items.
.PP
When inserting action items you usually specify a receiver and a slot. The receiver will be notifed whenever the item is selected. In addition, QPopupMenu provides two signals, activated() and highlighted(), which signal the identifier of the respective menu item. It is sometimes practical to connect several items to one slot. To distinguish between them, specify a slot that takes an integer argument and use setItemParameter() to associate a unique value with each item.
.PP
You clear a popup menu with clear() and remove single items with removeItem() or removeItemAt().
.PP
A popup menu can display check marks for certain items when enabled with setCheckable(TRUE). You check or uncheck items with setItemChecked().
.PP
Items are either enabled or disabled. You toggle their state with setItemEnabled(). Just before a popup menu becomes visible, it emits the aboutToShow() signal. You can use this signal to set the correct enabled/disabled states of all menu items before the user sees it. The corresponding aboutToHide() signal is emitted when the menu hides again.
.PP
You can provide What's This? help for single menu items with setWhatsThis(). See QWhatsThis for general information about this kind of lightweight online help.
.PP
For ultimate flexibility, you can also add entire widgets as items into a popup menu (for example, a color selector).
.PP
A QPopupMenu can also provide a tear-off menu. A tear-off menu is a top-level window that contains a copy of the menu. This makes it possible for the user to "tear off" frequently used menus and position them in a convenient place on the screen. If you want that functionality for a certain menu, insert a tear-off handle with insertTearOffHandle(). If you want to include custom widgets in a tear-off menu, you should connect to the popup menu's signal (using connectItem() and the item ID that insertTearOffHandle() returns), and add the custom widgets you want to include. When using tear-off menus, bear in mind that the concept isn't typically used on Microsoft Windows so users may not be familiar with it. Consider using a QToolBar instead.
.PP
menu/menu.cpp is a typical example of QMenuBar and QPopupMenu use.
.PP
.ce 1
.B "[Image Omitted]"
.PP
.ce 1
.B "[Image Omitted]"
.PP
See also QMenuBar, GUI Design Handbook: Menu, Drop-Down and Pop-Up, Main Window and Related Classes and Basic Widgets.
.SH MEMBER FUNCTION DOCUMENTATION
.SH "QPopupMenu::QPopupMenu ( QWidget * parent = 0, const char * name = 0 )"
Constructs a popup menu with a the \fIparent\fR called \fIname\fR.
.PP
Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject).
.SH "QPopupMenu::~QPopupMenu ()"
Destroys the popup menu.
.SH "void QPopupMenu::aboutToHide ()\fC [signal]\fR"
This signal is emitted just before the popup menu is hidden after it has been displayed.
.PP
\fBWarning:\fR Do not open a widget in a slot connected to this signal.
.PP
See also aboutToShow(), setItemEnabled(), setItemChecked(), insertItem() and removeItem().
.SH "void QPopupMenu::aboutToShow ()\fC [signal]\fR"
This signal is emitted just before the popup menu is displayed. You can connect it to any slot that sets up the menu contents (e.g. to ensure that the right items are enabled).
.PP
See also aboutToHide(), setItemEnabled(), setItemChecked(), insertItem() and removeItem().
.PP
Example: mdi/application.cpp.
.SH "QKeySequence QMenuData::accel ( int id ) const"
Returns the accelerator key that has been defined for the menu item \fIid\fR, or 0 if it has no accelerator key.
.PP
See also setAccel(), QAccel and qnamespace.h.
.SH "void QPopupMenu::activated ( int id )\fC [signal]\fR"
This signal is emitted when a menu item is selected; \fIid\fR is the id of the selected item.
.PP
Normally, you connect each menu item to a single slot using QMenuData::insertItem(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.
.PP
See also highlighted() and QMenuData::insertItem().
.PP
Examples:
.)l grapher/grapher.cpp, helpviewer/helpwindow.cpp, qdir/qdir.cpp, qwerty/qwerty.cpp, scrollview/scrollview.cpp and showimg/showimg.cpp.
.SH "void QMenuData::changeItem ( int id, const QString & text )"
Changes the text of the menu item \fIid\fR to \fItext\fR. If the item has an icon, the icon remains unchanged.
.PP
See also text().
.SH "void QMenuData::changeItem ( int id, const QPixmap & pixmap )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Changes the pixmap of the menu item \fIid\fR to the pixmap \fIpixmap\fR. If the item has an icon, the icon is unchanged.
.PP
See also pixmap().
.SH "void QMenuData::changeItem ( int id, const QIconSet & icon, const QString & text )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Changes the iconset and text of the menu item \fIid\fR to the \fIicon\fR and \fItext\fR respectively.
.PP
See also pixmap().
.SH "void QMenuData::changeItem ( int id, const QIconSet & icon, const QPixmap & pixmap )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Changes the iconset and pixmap of the menu item \fIid\fR to \fIicon\fR and \fIpixmap\fR respectively.
.PP
See also pixmap().
.SH "void QMenuData::clear ()"
Removes all menu items.
.PP
See also removeItem() and removeItemAt().
.PP
Examples:
.)l mdi/application.cpp and qwerty/qwerty.cpp.
.SH "int QPopupMenu::columns () const\fC [protected]\fR"
If a popup menu does not fit on the screen it lays itself out in multiple columns until it does fit.
.PP
This functions returns the number of columns necessary.
.PP
See also sizeHint.
.SH "bool QMenuData::connectItem ( int id, const QObject * receiver, const char * member )"
Connects the menu item with identifier \fIid\fR to \fIreceiver\fR's \fImember\fR slot or signal.
.PP
The receiver's slot/signal is activated when the menu item is activated.
.PP
See also disconnectItem() and setItemParameter().
.PP
Example: menu/menu.cpp.
.SH "bool QMenuData::disconnectItem ( int id, const QObject * receiver, const char * member )"
Disconnects the \fIreceiver\fR's \fImember\fR from the menu item with identifier \fIid\fR.
.PP
All connections are removed when the menu data object is destroyed.
.PP
See also connectItem() and setItemParameter().
.SH "void QPopupMenu::drawContents ( QPainter * p )\fC [virtual protected]\fR"
Draws all menu items using painter \fIp\fR.
.PP
Reimplemented from QFrame.
.SH "void QPopupMenu::drawItem ( QPainter * p, int tab_, QMenuItem * mi, bool act, int x, int y, int w, int h )\fC [protected]\fR"
Draws menu item \fImi\fR in the area \fIx\fR, \fIy\fR, \fIw\fR, \fIh\fR, using painter \fIp\fR. The item is drawn active if \fIact\fR is TRUE or drawn inactive if \fIact\fR is FALSE. The rightmost \fItab_\fR pixels are used for accelerator text.
.PP
See also QStyle::drawControl().
.SH "int QPopupMenu::exec ()"
Executes this popup synchronously.
.PP
This is equivalent to \fCexec(mapToGlobal(QPoint(0,0)))\fR. In most situations you'll want to specify the position yourself, for example at the current mouse position:
.PP
.nf
.br
exec(QCursor::pos());
.br
.fi
or aligned to a widget:
.PP
.nf
.br
exec(somewidget.mapToGlobal(QPoint(0,0)));
.br
.fi
.PP
Examples:
.)l fileiconview/qfileiconview.cpp and scribble/scribble.cpp.
.SH "int QPopupMenu::exec ( const QPoint & pos, int indexAtPoint = 0 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Executes this popup synchronously.
.PP
Opens the popup menu so that the item number \fIindexAtPoint\fR will be at the specified \fIglobal\fR position \fIpos\fR. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal().
.PP
The return code is the id of the selected item in either the popup menu or one of its submenus, or -1 if no item is selected (normally because the user presses Escape).
.PP
Note that all signals are emitted as usual. If you connect a menu item to a slot and call the menu's exec(), you get the result both via the signal-slot connection and in the return value of exec().
.PP
Common usage is to position the popup at the current mouse position:
.PP
.nf
.br
exec(QCursor::pos());
.br
.fi
or aligned to a widget:
.PP
.nf
.br
exec(somewidget.mapToGlobal(QPoint(0,0)));
.br
.fi
.PP
When positioning a popup with exec() or popup(), bear in mind that you cannot rely on the popup menu's current size(). For performance reasons, the popup adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint(). It calculates the proper size depending on the menu's current contents.
.PP
See also popup() and sizeHint.
.SH "void QPopupMenu::highlighted ( int id )\fC [signal]\fR"
This signal is emitted when a menu item is highlighted; \fIid\fR is the id of the highlighted item.
.PP
Normally, you connect each menu item to a single slot using QMenuData::insertItem(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.
.PP
See also activated() and QMenuData::insertItem().
.SH "QIconSet * QMenuData::iconSet ( int id ) const"
Returns the icon set that has been set for menu item \fIid\fR, or 0 if no icon set has been set.
.PP
See also changeItem(), text() and pixmap().
.SH "int QPopupMenu::idAt ( int index ) const"
Returns the identifier of the menu item at position \fIindex\fR in the internal list, or -1 if \fIindex\fR is out of range.
.PP
See also QMenuData::setId() and QMenuData::indexOf().
.PP
Example: scrollview/scrollview.cpp.
.SH "int QPopupMenu::idAt ( const QPoint & pos ) const"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Returns the id of the item at \fIpos\fR, or -1 if there is no item there or if it is a separator item.
.SH "int QMenuData::insertItem ( const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
The family of insertItem() functions inserts menu items into a popup menu or a menu bar.
.PP
A menu item is usually either a text string or a pixmap, both with an optional icon or keyboard accelerator. For special cases it is also possible to insert custom items (see QCustomMenuItem) or even widgets into popup menus.
.PP
Some insertItem() members take a popup menu as an additional argument. Use this to insert submenus to existing menus or pulldown menus to a menu bar.
.PP
The number of insert functions may look confusing, but they are actually quite simple to use.
.PP
This default version inserts a menu item with the text \fItext\fR, the accelerator key \fIaccel\fR, an id and an optional index and connects it to the slot \fImember\fR in the object \fIreceiver\fR.
.PP
Example:
.PP
.nf
.br
QMenuBar *mainMenu = new QMenuBar;
.br
QPopupMenu *fileMenu = new QPopupMenu;
.br
fileMenu->insertItem( "New", myView, SLOT(newFile()), CTRL+Key_N );
.br
fileMenu->insertItem( "Open", myView, SLOT(open()), CTRL+Key_O );
.br
mainMenu->insertItem( "File", fileMenu );
.br
.fi
.PP
Not all insert functions take an object/slot parameter or an accelerator key. Use connectItem() and setAccel() on these items.
.PP
If you need to translate accelerators, use tr() with a string description that use pass to the QKeySequence constructor:
.PP
.nf
.br
fileMenu->insertItem( tr("Open"), myView, SLOT(open()),
.br
tr("Ctrl+O") );
.br
.fi
.PP
In the example above, pressing Ctrl+N or selecting "Open" from the menu activates the myView->open() function.
.PP
Some insert functions take a QIconSet parameter to specify the little menu item icon. Note that you can always pass a QPixmap object instead.
.PP
The \fIindex\fR specifies the position in the menu. The menu item is appended at the end of the list if \fIindex\fR is negative.
.PP
Note that keyboard accelerators in Qt are not application-global, instead they are bound to a certain top-level window. For example, accelerators in QPopupMenu items only work for menus that are associated with a certain window. This is true for popup menus that live in a menu bar since their accelerators will then be installed in the menu bar itself. This also applies to stand-alone popup menus that have a top-level widget in their parentWidget() chain. The menu will then install its accelerator object on that top-level widget. For all other cases use an independent QAccel object.
.PP
\fBWarning:\fR Be careful when passing a literal 0 to insertItem() because some C++ compilers choose the wrong overloaded function. Cast the 0 to what you mean, e.g. \fC(QObject*)0\fR.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel and qnamespace.h.
.PP
Examples:
.)l addressbook/mainwindow.cpp, canvas/canvas.cpp, mdi/application.cpp, menu/menu.cpp, qwerty/qwerty.cpp, scrollview/scrollview.cpp and showimg/showimg.cpp.
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QString & text, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, text \fItext\fR, accelerator \fIaccel\fR, optional id \fIid\fR, and optional \fIindex\fR. The menu item is connected it to the \fIreceiver\fR's \fImember\fR slot. The icon will be displayed to the left of the text in the item.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel and qnamespace.h.
.SH "int QMenuData::insertItem ( const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with pixmap \fIpixmap\fR, accelerator \fIaccel\fR, optional id \fIid\fR, and optional \fIindex\fR. The menu item is connected it to the \fIreceiver\fR's \fImember\fR slot. The icon will be displayed to the left of the text in the item.
.PP
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, const QObject * receiver, const char * member, const QKeySequence & accel = 0, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, pixmap \fIpixmap\fR, accelerator \fIaccel\fR, optional id \fIid\fR, and optional \fIindex\fR. The icon will be displayed to the left of the pixmap in the item. The item is connected to the \fImember\fR slot in the \fIreceiver\fR object.
.PP
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel and qnamespace.h.
.SH "int QMenuData::insertItem ( const QString & text, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with text \fItext\fR, optional id \fIid\fR, and optional \fIindex\fR.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QString & text, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, text \fItext\fR, optional id \fIid\fR, and optional \fIindex\fR. The icon will be displayed to the left of the text in the item.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with text \fItext\fR, submenu \fIpopup\fR, optional id \fIid\fR, and optional \fIindex\fR.
.PP
The \fIpopup\fR must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QString & text, QPopupMenu * popup, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, text \fItext\fR, submenu \fIpopup\fR, optional id \fIid\fR, and optional \fIindex\fR. The icon will be displayed to the left of the text in the item.
.PP
The \fIpopup\fR must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QPixmap & pixmap, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with pixmap \fIpixmap\fR, optional id \fIid\fR, and optional \fIindex\fR.
.PP
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, pixmap \fIpixmap\fR, optional id \fIid\fR, and optional \fIindex\fR. The icon will be displayed to the left of the pixmap in the item.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with pixmap \fIpixmap\fR, submenu \fIpopup\fR, optional id \fIid\fR, and optional \fIindex\fR.
.PP
The \fIpopup\fR must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, const QPixmap & pixmap, QPopupMenu * popup, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item with icon \fIicon\fR, pixmap \fIpixmap\fR submenu \fIpopup\fR, optional id \fIid\fR, and optional \fIindex\fR. The icon will be displayed to the left of the pixmap in the item.
.PP
The \fIpopup\fR must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem(), changeItem(), setAccel() and connectItem().
.SH "int QMenuData::insertItem ( QWidget * widget, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a menu item that consists of the widget \fIwidget\fR with optional id \fIid\fR, and optional \fIindex\fR.
.PP
Ownership of \fIwidget\fR is transferred to the popup menu or to the menu bar.
.PP
Theoretically, any widget can be inserted into a popup menu. In practice, this only makes sense with certain widgets.
.PP
If a widget is not focus-enabled (see QWidget::isFocusEnabled()), the menu treats it as a separator; this means that the item is not selectable and will never get focus. In this way you can, for example, simply insert a QLabel if you need a popup menu with a title.
.PP
If the widget is focus-enabled it will get focus when the user traverses the popup menu with the arrow keys. If the widget does not accept ArrowUp and ArrowDown in its key event handler, the focus will move back to the menu when the respective arrow key is hit one more time. This works with a QLineEdit, for example. If the widget accepts the arrow key itself, it must also provide the possibility to put the focus back on the menu again by calling QWidget::focusNextPrevChild(). Futhermore, if the embedded widget closes the menu when the user made a selection, this can be done safely by calling
.PP
.nf
.br
if ( isVisible() &&
.br
parentWidget() &&
.br
parentWidget()->inherits("QPopupMenu") )
.br
parentWidget()->close();
.br
.fi
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also removeItem().
.SH "int QMenuData::insertItem ( const QIconSet & icon, QCustomMenuItem * custom, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a custom menu item \fIcustom\fR with an \fIicon\fR and with optional id \fIid\fR, and optional \fIindex\fR.
.PP
This only works with popup menus. It is not supported for menu bars. Ownership of \fIcustom\fR is transferred to the popup menu.
.PP
If you want to connect a custom item to a certain slot, use connectItem().
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also connectItem(), removeItem() and QCustomMenuItem.
.SH "int QMenuData::insertItem ( QCustomMenuItem * custom, int id = -1, int index = -1 )"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Inserts a custom menu item \fIcustom\fR with optional id \fIid\fR, and optional \fIindex\fR.
.PP
This only works with popup menus. It is not supported for menu bars. Ownership of \fIcustom\fR is transferred to the popup menu.
.PP
If you want to connect a custom item to a certain slot, use connectItem().
.PP
Returns the allocated menu identifier number (\fIid\fR if \fIid\fR >= 0).
.PP
See also connectItem(), removeItem() and QCustomMenuItem.
.SH "int QMenuData::insertSeparator ( int index = -1 )"
Inserts a separator at position \fIindex\fR. The separator becomes the last menu item if \fIindex\fR is negative.
.PP
In a popup menu a separator is rendered as a horizontal line. In a Motif menu bar a separator is spacing, so the rest of the items (normally just "Help") are drawn right-justified. In a Windows menu bar separators are ignored (to comply with the Windows style guidelines).
.PP
Examples:
.)l addressbook/mainwindow.cpp, mdi/application.cpp, menu/menu.cpp, progress/progress.cpp, scrollview/scrollview.cpp, showimg/showimg.cpp and sound/sound.cpp.
.SH "int QPopupMenu::insertTearOffHandle ( int id = -1, int index = -1 )"
Inserts a tear-off handle into the menu. A tear-off handle is a special menu item that creates a copy of the menu when the menu is selected. This "torn-off" copy lives in a separate window. It contains the same menu items as the original menu, with the exception of the tear-off handle.
.PP
The handle item is assigned the identifier \fIid\fR or an automatically generated identifier if \fIid\fR is < 0. The generated identifiers (negative integers) are guaranteed to be unique within the entire application.
.PP
The \fIindex\fR specifies the position in the menu. The tear-off handle is appended at the end of the list if \fIindex\fR is negative.
.PP
Example: menu/menu.cpp.
.SH "bool QPopupMenu::isCheckable () const"
Returns TRUE if the display of check marks on menu items is enabled; otherwise returns FALSE. See the "checkable" property for details.
.SH "bool QMenuData::isItemChecked ( int id ) const"
Returns TRUE if the menu item with the id \fIid\fR has been checked; otherwise returns FALSE.
.PP
See also setItemChecked().
.PP
Examples:
.)l canvas/canvas.cpp, progress/progress.cpp and showimg/showimg.cpp.
.SH "bool QMenuData::isItemEnabled ( int id ) const"
Returns TRUE if the item with identifier \fIid\fR is enabled; otherwise returns FALSE
.PP
See also setItemEnabled().
.SH "int QPopupMenu::itemHeight ( int row ) const\fC [protected]\fR"
Calculates the height in pixels of the item in row \fIrow\fR.
.SH "int QPopupMenu::itemHeight ( QMenuItem * mi ) const\fC [protected]\fR"
This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
.PP
Calculates the height in pixels of the menu item \fImi\fR.
.SH "int QMenuData::itemParameter ( int id ) const"
Returns the parameter of the activation signal of item \fIid\fR.
.PP
If no parameter has been specified for this item with setItemParameter(), the value defaults to \fIid\fR.
.PP
See also connectItem(), disconnectItem() and setItemParameter().
.SH "QPixmap * QMenuData::pixmap ( int id ) const"
Returns the pixmap that has been set for menu item \fIid\fR, or 0 if no pixmap has been set.
.PP
See also changeItem(), text() and iconSet().
.SH "void QPopupMenu::popup ( const QPoint & pos, int indexAtPoint = 0 )"
Displays the popup menu so that the item number \fIindexAtPoint\fR will be at the specified \fIglobal\fR position \fIpos\fR. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal().
.PP
When positioning a popup with exec() or popup(), bear in mind that you cannot rely on the popup menu's current size(). For performance reasons, the popup adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint(). It calculates the proper size depending on the menu's current contents.
.PP
Examples:
.)l listviews/listviews.cpp and qtimage/qtimage.cpp.
.SH "void QMenuData::removeItem ( int id )"
Removes the menu item that has the identifier \fIid\fR.
.PP
See also removeItemAt() and clear().
.SH "void QMenuData::removeItemAt ( int index )"
Removes the menu item at position \fIindex\fR.
.PP
See also removeItem() and clear().
.SH "void QMenuData::setAccel ( const QKeySequence & key, int id )"
Sets the accelerator key for the menu item \fIid\fR to \fIkey\fR.
.PP
An accelerator key consists of a key code and a combination of the modifiers SHIFT, CTRL, ALT or UNICODE_ACCEL (OR'ed or added). The header file qnamespace.h contains a list of key codes.
.PP
Defining an accelerator key produces a text that is added to the menu item; for instance, CTRL + Key_O produces "Ctrl+O". The text is formatted differently for different platforms.
.PP
Note that keyboard accelerators in Qt are not application-global, instead they are bound to a certain top-level window. For example, accelerators in QPopupMenu items only work for menus that are associated with a certain window. This is true for popup menus that live in a menu bar since their accelerators will then be installed in the menu bar itself. This also applies to stand-alone popup menus that have a top-level widget in their parentWidget() chain. The menu will then install its accelerator object on that top-level widget. For all other cases use an independent QAccel object.
.PP
Example:
.PP
.nf
.br
QMenuBar *mainMenu = new QMenuBar;
.br
QPopupMenu *fileMenu = new QPopupMenu; // file sub menu
.br
fileMenu->insertItem( "Open Document", 67 ); // add "Open" item
.br
fileMenu->setAccel( CTRL + Key_O, 67 ); // Control and O to open
.br
fileMenu->insertItem( "Quit", 69 ); // add "Quit" item
.br
fileMenu->setAccel( CTRL + ALT + Key_Delete, 69 );
.br
mainMenu->insertItem( "File", fileMenu ); // add the file menu
.br
.fi
.PP
If you need to translate accelerators, use tr() with a string:
.PP
.nf
.br
fileMenu->setAccel( tr("Ctrl+O"), 67 );
.br
.fi
.PP
You can also specify the accelerator in the insertItem() function. You may prefer to use QAction to associate accelerators with menu items.
.PP
See also accel(), insertItem(), QAccel and QAction.
.PP
Example: menu/menu.cpp.
.SH "void QPopupMenu::setActiveItem ( int i )\fC [virtual]\fR"
Sets the currently active item to \fIi\fR and repaints as necessary.
.SH "void QPopupMenu::setCheckable ( bool )\fC [virtual]\fR"
Sets whether the display of check marks on menu items is enabled. See the "checkable" property for details.
.SH "void QMenuData::setItemChecked ( int id, bool check )"
If \fIcheck\fR is TRUE, checks the menu item with id \fIid\fR; otherwise unchecks the menu item with id \fIid\fR. Calls QPopupMenu::setCheckable( TRUE ) if necessary.
.PP
See also isItemChecked().
.PP
Examples:
.)l canvas/canvas.cpp, grapher/grapher.cpp, mdi/application.cpp, menu/menu.cpp, progress/progress.cpp, scrollview/scrollview.cpp and showimg/showimg.cpp.
.SH "void QMenuData::setItemEnabled ( int id, bool enable )"
If \fIenable\fR is TRUE, enables the menu item with identifier \fIid\fR; otherwise disables the menu item with identifier \fIid\fR.
.PP
See also isItemEnabled().
.PP
Examples:
.)l mdi/application.cpp, menu/menu.cpp, progress/progress.cpp and showimg/showimg.cpp.
.SH "bool QMenuData::setItemParameter ( int id, int param )"
Sets the parameter of the activation signal of item \fIid\fR to \fIparam\fR.
.PP
If any receiver takes an integer parameter, this value is passed.
.PP
See also connectItem(), disconnectItem() and itemParameter().
.PP
Example: mdi/application.cpp.
.SH "void QMenuData::setWhatsThis ( int id, const QString & text )"
Sets \fItext\fR as What's This help for the menu item with identifier \fIid\fR.
.PP
See also whatsThis().
.PP
Examples:
.)l application/application.cpp and mdi/application.cpp.
.SH "QString QMenuData::text ( int id ) const"
Returns the text that has been set for menu item \fIid\fR, or a null string if no text has been set.
.PP
See also changeItem(), pixmap() and iconSet().
.PP
Examples:
.)l qdir/qdir.cpp and showimg/showimg.cpp.
.SH "void QPopupMenu::updateItem ( int id )\fC [virtual]\fR"
Updates the item with identity \fIid\fR.
.PP
Reimplemented from QMenuData.
.SH "QString QMenuData::whatsThis ( int id ) const"
Returns the What's This help text for the item with identifier \fIid\fR or QString::null if no text has yet been defined.
.PP
See also setWhatsThis().
.SS "Property Documentation"
.SH "bool checkable"
This property holds whether the display of check marks on menu items is enabled.
.PP
When TRUE, the display of check marks on menu items is enabled. Checking is always enabled when in Windows-style.
.PP
See also QMenuData::setItemChecked().
.PP
Set this property's value with setCheckable() and get this property's value with isCheckable().
.SH "SEE ALSO"
.BR http://doc.trolltech.com/qpopupmenu.html
.BR http://www.trolltech.com/faq/tech.html
.SH COPYRIGHT
Copyright 1992-2001 Trolltech AS, http://www.trolltech.com. See the
license file included in the distribution for a complete license
statement.
.SH AUTHOR
Generated automatically from the source code.
.SH BUGS
If you find a bug in Qt, please report it as described in
.BR http://doc.trolltech.com/bughowto.html .
Good bug reports help us to help you. Thank you.
.P
The definitive Qt documentation is provided in HTML format; it is
located at $QTDIR/doc/html and can be read using Qt Assistant or with
a web browser. This man page is provided as a convenience for those
users who prefer man pages, although this format is not officially
supported by Trolltech.
.P
If you find errors in this manual page, please report them to
.BR qt-bugs@trolltech.com .
Please include the name of the manual page (qpopupmenu.3qt) and the Qt
version (3.0.3).
|