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/****************************************************************************
** $Id: qt/qptrqueue.doc 3.0.3 edited Oct 31 19:08 $
**
** QPtrQueue class documentation
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the Qt GUI Toolkit.
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** as defined by Trolltech AS of Norway and appearing in the file
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**
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** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
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**********************************************************************/
/*!
\class QPtrQueue
\brief The QPtrQueue class is a template class that provides a queue.
\ingroup collection
\ingroup tools
QValueVector can be used as an STL-compatible alternative to this class.
A template instance QPtrQueue\<X\> is a queue that operates on
pointers to X (X*).
A queue is a first in, first out structure. Items are added to the
tail of the queue with enqueue() and retrieved from the head with
dequeue(). You can peek at the head item without dequeing it using
head().
You can control the queue's deletion policy with setAutoDelete().
For compatibility with the QPtrCollection classes, current() and
remove() are provided; both operate on the head().
\sa QPtrList QPtrStack
*/
/*! \fn QPtrQueue::QPtrQueue ()
Creates an empty queue with autoDelete() set to FALSE.
*/
/*! \fn QPtrQueue::QPtrQueue( const QPtrQueue<type>& queue )
Creates a queue from \a queue.
Only the pointers are copied; the items are not. The autoDelete()
flag is set to FALSE.
*/
/*! \fn QPtrQueue::~QPtrQueue()
Destroys the queue. Items in the queue are deleted if autoDelete()
is TRUE.
*/
/*! \fn QPtrQueue<type>& QPtrQueue::operator= (const QPtrQueue<type>& queue)
Assigns \a queue to this queue and returns a reference to this
queue.
This queue is first cleared and then each item in \a queue is
enqueued to this queue. Only the pointers are copied.
Note that the autoDelete() flag is not modified. If it it TRUE for
both \a queue and this queue, deleting the two lists will cause
double-deletion of the items.
*/
/*! \fn bool QPtrQueue::isEmpty() const
Returns TRUE if the queue is empty; otherwise returns FALSE.
\sa count() dequeue() head()
*/
/*! \fn void QPtrQueue::enqueue (const type* d)
Adds item \a d to the tail of the queue.
\sa count() dequeue()
*/
/*! \fn type* QPtrQueue::dequeue ()
Takes the head item from the queue and returns a pointer to it.
\sa enqueue() count()
*/
/*! \fn bool QPtrQueue::remove()
Removes the head item from the queue, and returns TRUE if there was
an item or FALSE if the queue was empty.
The item is deleted if autoDelete() is TRUE.
\sa head() isEmpty() dequeue()
*/
/*! \fn void QPtrQueue::clear()
Removes all items from the queue, and deletes them if autoDelete()
is TRUE.
\sa remove()
*/
/*! \fn uint QPtrQueue::count() const
Returns the number of items in the queue.
\sa isEmpty()
*/
/*! \fn type* QPtrQueue::head() const
Returns a reference to the head item in the queue. The queue is
not changed.
\sa dequeue() isEmpty()
*/
/*! \fn QPtrQueue::operator type*() const
Returns a reference to the head item in the queue. The queue is
not changed.
\sa dequeue() isEmpty()
*/
/*! \fn type* QPtrQueue::current() const
Returns a reference to the head item in the queue. The queue is
not changed.
\sa dequeue() isEmpty()
*/
/*!
\fn bool QPtrQueue::autoDelete() const
Returns the setting of the auto-delete option. The default is FALSE.
\sa setAutoDelete()
*/
/*!
\fn void QPtrQueue::setAutoDelete( bool enable )
Sets the queue to auto-delete its contents if \a enable is TRUE and
not to delete them if \a enable is FALSE.
If auto-deleting is turned on, all the items in a queue are deleted
when the queue itself is deleted. This can be quite convenient if
the queue has the only pointer to the items.
The default setting is FALSE, for safety. If you turn it on, be
careful about copying the queue: you might find yourself with two
queues deleting the same items.
\sa autoDelete()
*/
/*!
\fn QDataStream& QPtrQueue::read( QDataStream& s,
QPtrCollection::Item& item )
Reads a queue item, \a item, from the stream \a s and returns a
reference to the stream.
The default implementation sets \a item to 0.
\sa write()
*/
/*!
\fn QDataStream& QPtrQueue::write( QDataStream& s,
QPtrCollection::Item item ) const
Writes a queue item, \a item, to the stream \a s and returns a
reference to the stream.
The default implementation does nothing.
\sa read()
*/
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