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/****************************************************************************
**
** QValueVector class documentation
**
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/*****************************************************************************
QValueVector documentation
*****************************************************************************/
/*!
\class QValueVector qvaluevector.h
\brief The QValueVector class is a value-based template class that provides a dynamic array.
\ingroup qtl
\ingroup tools
\ingroup shared
\mainclass
QValueVector is a Qt implementation of an STL-like vector container. It
can be used in your application if the standard \c vector is not
available. QValueVector is part of the \link qtl.html Qt Template
Library\endlink.
QValueVector\<T\> defines a template instance to create
a vector of values that all have the class T. Please note that
QValueVector does not store pointers to the
members of the vector; it holds a copy of every member. QValueVector
is said to be value based; in contrast, QPtrList and QDict are pointer
based.
QValueVector contains and manages a collection of objects of type T
and provides random access iterators that allow the contained
objects to be addressed. QValueVector owns the contained elements.
For more relaxed ownership semantics, see QPtrCollection and friends
which are pointer-based containers.
QValueVector provides good performance if you append or remove
elements from the end of the vector. If you insert or remove
elements from anywhere but the end, performance is very bad. The
reason for this is that elements will need to be copied into new
positions.
Some classes cannot be used within a QValueVector - for example, all classes
derived from QObject and thus all classes that implement widgets.
Only values can be used in a QValueVector. To qualify as a value the class
must provide:
\list
\i A copy constructor
\i An assignment operator
\i A default constructor, i.e., a constructor that does not take any arguments.
\endlist
Note that C++ defaults to field-by-field assignment operators and
copy constructors if no explicit version is supplied. In many cases
this is sufficient.
QValueVector uses an STL-like syntax to manipulate and address the
objects it contains. See \link qtl.html this document\endlink for
more information.
Example:
\code
#include <qvaluevector.h>
#include <qstring.h>
#include <stdio.h>
class Employee
{
public:
Employee(): s(0) {}
Employee( const QString& name, int salary )
: n(name), s(salary)
{}
QString name() const { return n; }
int salary() const { return s; }
void setSalary( int salary ) { s = salary; }
private:
QString n;
int s;
};
int main()
{
typedef QValueVector<Employee> EmployeeVector;
EmployeeVector vec( 4 ); // vector of 4 Employees
vec[0] = Employee("Bill", 50000);
vec[1] = Employee("Steve",80000);
vec[2] = Employee("Ron", 60000);
Employee joe( "Joe", 50000 );
vec.push_back( joe );
joe.setSalary( 4000 );
EmployeeVector::iterator it;
for( it = vec.begin(); it != vec.end(); ++it )
printf( "%s earns %d\n", (*it).name().latin1(), (*it).salary() );
return 0;
}
\endcode
Program output:
\code
Bill earns 50000
Steve earns 80000
Ron earns 60000
Joe earns 50000
\endcode
As you can see, the latest changes to Joe's salary did not affect the value
in the vector because the vector created a copy of Joe's entry.
Many Qt functions return const value vectors; to iterate over these
you should make a copy and iterate over the copy.
There are several ways to find items in the vector. The begin() and
end() functions return iterators to the beginning and end of the
vector. The advantage of getting an iterator is that you can now move
forward or backward from this position by incrementing/decrementing
the iterator. The iterator returned by end() points to the element
which is one past the last element in the container. The
past-the-end iterator is still associated with the vector it belongs
to, however it is \e not dereferenceable; operator*() will not
return a well-defined value. If the vector is empty(), the iterator
returned by begin() will equal the iterator returned by end().
The fastest way to access an element of a vector is by using
operator[]. This function provides random access and will return a
reference to the element located at the specified index. Thus, you
can access every element directly, in constant time, providing you
know the location of the element. It is undefined to access an
element that does not exist (your application will probably crash).
For example:
\code
QValueVector<int> vec1; // an empty vector
vec1[10] = 4; // WARNING: undefined, probably a crash
QValueVector<QString> vec2(25); // initialize with 25 elements
vec2[10] = "Dave"; // OK
\endcode
Whenever inserting, removing or referencing elements in a vector,
always make sure you are referring to valid positions. For example:
\code
void func( QValueVector<int>& vec )
{
if ( vec.size() > 10 ) {
vec[9] = 99; // OK
}
};
\endcode
The iterators provided by vector are random access iterators,
therefore you can use them with many generic algorithms, for
example, algorithms provided by the STL or the \link qtl.html QTL\endlink.
Another way to find an element in the vector is by using the
std::find() or \link qtl.html#qFind qFind()\endlink
algorithms. For example:
\code
QValueVector<int> vec;
...
QValueVector<int>::const_iterator it = qFind( vec.begin(), vec.end(), 3 );
if ( it != vector.end() )
// 'it' points to the found element
\endcode
It is safe to have multiple iterators on the vector at the same time.
Since QValueVector manages memory dynamically, all iterators can
become invalid if a memory reallocation occurs. For example, if
some member of the vector is removed, iterators that point to the
removed element and to all following elements become
invalidated. Inserting into the middle of the vector will
invalidate all iterators. For convenience, the function back()
returns a reference to the last element in the vector, and front()
one for the first. If the vector is empty(), both back() and front()
have undefined behavior (your application will crash or do
unpredictable things). Use back() and front() with caution, for
example:
\code
QValueVector<int> vec( 3 );
vec.push_back( 1 );
vec.push_back( 2 );
vec.push_back( 3 );
...
if ( !vec.empty() ) {
// OK: modify the first element
int& i = vec.front();
i = 18;
}
...
QValueVector<double> dvec;
double d = dvec.back(); // undefined behavior
\endcode
Because QValueVector manages memory dynamically, it is recommended
to contruct a vector with an initial size. Inserting and removing
elements happens fastest when:
\list
\i Inserting or removing elements happens at the end() of the vector
\i The vector does not need to allocate additional memory
\endlist
By creating a QValueVector with a sufficiently large initial size,
there will be less memory allocations. Do not use an initial size
that is too big, since it will still take time to construct all the
empty entries, and the extra space may be wasted if it is never
used.
Because QValueVector is value-based there is no need to be careful about
deleting elements in the vector. The vector holds its own copies and
will free them if the corresponding member or the vector itself is
deleted. You can force the vector to free all of its items with
clear().
QValueVector is shared implicitly, which means it can be copied in
constant time. If multiple QValueVector instances share the same data
and one needs to modify its contents, this modifying instance makes
a copy and modifies its private copy; it thus does not affect the
other instances. This is often called "copy on write". If a
QValueVector is being used in a multi-threaded program, you must
protect all access to the vector. See QMutex.
There are several ways to insert elements into the vector. The
push_back() function insert elements into the end of the vector. The
insert() can be used to add elements at specific positions within
the vector (normally, inserting elements at the end() of the vector is
fastest).
Items can be also be removed from the vector in several ways. There
are several variants of the erase() function which removes a
specific element, or range of elements, from the vector.
Vectors can be also sorted with various STL algorithms , or it can
be sorted using the \link qtl.html Qt Template Library\endlink. For
example with qBubbleSort():
Example:
\code
QValueVector<int> v( 4 );
v.push_back( 5 );
v.push_back( 8 );
v.push_back( 3 );
v.push_back( 4 );
qBubbleSort( v );
\endcode
QValueVector stores its elements in contiguous memory. This means
that you can use a QValueVector in any situation that requires an
array.
*/
/*! \enum QValueVector::value_type
The type of the object stored in the vector. */
/*! \enum QValueVector::pointer
The pointer to T type. */
/*! \enum QValueVector::const_pointer
The const pointer to T type. */
/*! \enum QValueVector::iterator
The vector's iterator type. */
/*! \enum QValueVector::const_iterator
The vector's const iterator type. */
/*! \enum QValueVector::reference
The reference to T type. */
/*! \enum QValueVector::const_reference
The const reference to T type. */
/*! \enum QValueVector::size_type
An unsigned integral type, used to represent various sizes. */
/*! \enum QValueVector::difference_type
A signed integral type used to represent the distance between two iterators. */
/*! \fn QValueVector::QValueVector()
Constructs an empty vector without any elements. To create a vector
which reserves an initial amount of space for elements, use \c
QValueVector(size_type n).
*/
/*! \fn QValueVector::QValueVector( const QValueVector<T>& v )
Constructs a copy of \a v.
This operation costs O(1) time because QValueVector is shared
implicitly.
The first modification to the vector does however take O(n) time.
*/
/*! \fn QValueVector::QValueVector( std::vector<T>& v )
Constructs a copy of \a v.
This operation costs O(n) time because \a v is copied.
*/
/*! \fn QValueVector::QValueVector( size_type n, const T& val )
Constructs a vector with an initial size of \a n elements. Each
element is initialized with the value of \a val.
*/
/*! \fn QValueVector::~QValueVector()
Destroys the vector, destroying all elements and freeing the memory.
References to the values in the vector and all iterators of this
vector become invalidated. Note that it is impossible for an
iterator to check whether or not it is valid - QValueVector is
tuned for performance, not error checking.
*/
/*! \fn QValueVector<T>& QValueVector::operator=( const QValueVector<T>& v )
Assigns \a v to this vector and returns a reference to this vector.
All iterators of the current vector become invalidated by this operation.
The cost of such an assignment is O(1) since QValueVector is implicitly
shared.
*/
/*! \overload QValueVector<T>& QValueVector::operator=( const std::vector<T>& v )
Assigns \a v to this vector and returns a reference to this vector.
All iterators of the current vector become invalidated by this operation.
The cost of this assignment is O(n) since \a v is copied.
*/
/*! \fn size_type QValueVector::size() const
Returns the number of elements in the vector.
*/
/*! \fn bool QValueVector::empty() const
Returns TRUE if the vector is empty, otherwise FALSE. Equivalent to
size()==0, but is faster.
*/
/*! \fn size_type QValueVector::capacity() const
Returns the maximum number of elements possible without memory
reallocation. If memory reallocation takes place, some or all
iterators may become invalidated.
*/
/*! \fn iterator QValueVector::begin()
Returns an iterator pointing to the beginning of the vector. If the
vector is empty(), the returned iterator will equal end().
*/
/*! \fn const_iterator QValueVector::begin() const
\overload
Returns a const iterator pointing to the beginning of the vector.
If the vector is empty(), the returned iterator will equal end().
*/
/*! \fn iterator QValueVector::end()
Returns an iterator pointing behind the last element of the vector.
*/
/*! \fn const_iterator QValueVector::end() const
\overload
Returns a const iterator pointing behind the last element of the vector.
*/
/*! \fn reference QValueVector::at( size_type i , bool* ok )
Returns a reference to the element with index \a i. If \a ok is
non-null, and the index \a i is out of range, *\a ok is set to FALSE
and the returned reference is undefined. If the index \a i is
within the range of the vector, and \a ok is non-null, *\a ok is set to
TRUE and the returned reference is well defined.
*/
/*! \fn const_reference QValueVector::at( size_type i , bool* ok ) const
\overload
Returns a const reference to the element with index \a i. If \a ok is
non-null, and the index \a i is out of range, *\a ok is set to FALSE
and the returned reference is undefined. If the index \a i is
within the range of the vector, and \a ok is non-null, *\a ok is set to
TRUE and the returned reference is well defined.
*/
/*! \fn reference QValueVector::operator[]( size_type i )
Returns a reference to the element at index \a i. If \a i is out of
range, this function has undefined behavior.
*/
/*! \fn const_reference QValueVector::operator[]( size_type i ) const
\overload
Returns a const reference to the element at index \a i. If \a i is out of
range, this function has undefined behavior.
*/
/*! \fn reference QValueVector::front()
Returns a reference to the first element in the vector. If there is
no first element, this function has undefined behavior.
*/
/*! \fn const_reference QValueVector::front() const
\overload
Returns a const reference to the first element in the vector. If there is
no first element, this function has undefined behavior.
*/
/*! \fn reference QValueVector::back()
Returns a reference to the last element in the vector. If there is
no last element, this function has undefined behavior.
*/
/*! \fn const_reference QValueVector::back() const
\overload
Returns a const reference to the last element in the vector. If there is
no last element, this function has undefined behavior.
*/
/*! \fn void QValueVector::push_back( const T& x )
Appends a copy of \a x to the end of the vector.
*/
/*! \fn void QValueVector::pop_back()
Removes the last element from the vector.
*/
/*! \fn iterator QValueVector::insert( iterator pos, const T& x )
Inserts a copy of \a x at the position immediately before \a pos.
*/
/*! \fn iterator QValueVector::insert( iterator pos, size_type n, const T& x )
\overload
Inserts \a n copies of \a x immediately before position x.
*/
/*! \fn void QValueVector::reserve( size_type n )
Increases the vector's capacity. If \a n is less than or equal to
capacity(), nothing happens. Otherwise, additional memory is
allocated so that capacity() will be increased to a value greater
than or equal to \a n. All iterators will then become invalidated.
Note that the vector's size() and the values of existing elements
remain unchanged.
*/
/*! \fn void QValueVector::resize( size_type n, const T& val = T() )
Changes the size of the vector to \a n. If n is greater than the
current size(), elements are added to the end and initialized with
the value of \a val. If \a n is less than size(), elements are
removed from the end. If \a n is equal to size() nothing happens.
*/
/*! \fn void QValueVector::clear()
Removes all elements from the vector.
*/
/*! \fn iterator QValueVector::erase( iterator pos )
Removes the element at position \a pos and returns the position of
the next element.
*/
/*! \fn iterator QValueVector::erase( iterator first, iterator last )
\overload
Removes all elements from \a first up to but not including \a last
and returns the position of the next element.
*/
/*! \fn bool QValueVector::operator==( const QValueVector<T>& x ) const
Returns TRUE if each element in this vector equals each
corresponding element in \a x; otherwise returns FALSE.
*/
/*! \overload bool QValueVector::operator==( const QValueVector<T>& x )
Returns TRUE if each element in this vector equals each
corresponding element in \a x; otherwise returns FALSE.
*/
/*!
\fn void QValueVector::detach()
If the vector does not share its data with another QValueVector instance, nothing
happens. Otherwise the function creates a new copy of this data and detaches
from the shared one. This function is called whenever the vector is modified.
The implicit sharing mechanism is implemented this way.
*/
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