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Qt Toolkit - qnetworkprotocol.h include file
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<h1 align=center>qnetworkprotocol.h</h1><br clear="all">
This is the verbatim text of the qnetworkprotocol.h include file. It is
provided only for illustration; the copyright
remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id: qt/src/kernel/qnetworkprotocol.h 2.3.2 edited 2001-01-26 $
**
** Definition of QNetworkProtocol class
**
** Created : 950429
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QNETWORKPROTOCOL_H
#define QNETWORKPROTOCOL_H
#ifndef QT_H
#include "qurlinfo.h"
#include <qstring.h>
#include <qdict.h>
#include <qdir.h>
#include <qstringlist.h>
#include <qobject.h>
#include <qqueue.h>
#endif // QT_H
#ifndef QT_NO_NETWORKPROTOCOL
class <a href="qnetworkprotocol.html">QNetworkProtocol</a>;
class <a href="qnetworkoperation.html">QNetworkOperation</a>;
class <a href="qtimer.html">QTimer</a>;
struct QNetworkProtocolPrivate;
class <a href="qurloperator.html">QUrlOperator</a>;
class Q_EXPORT QNetworkProtocolFactoryBase
{
public:
virtual QNetworkProtocol *createObject() = 0;
};
template< class Protocol >
class QNetworkProtocolFactory : public QNetworkProtocolFactoryBase
{
public:
QNetworkProtocol *createObject() {
return new Protocol;
}
};
typedef QDict< QNetworkProtocolFactoryBase > QNetworkProtocolDict;
class Q_EXPORT <a href="qnetworkprotocol.html">QNetworkProtocol</a> : public <a href="qobject.html">QObject</a>
{
Q_OBJECT
public:
enum State {
StWaiting = 0,
StInProgress,
StDone,
StFailed,
StStopped
};
enum Operation {
OpListChildren = 1,
OpMkdir = 2,
OpRemove = 4,
OpRename = 8,
OpGet = 32,
OpPut = 64
};
enum ConnectionState {
ConHostFound,
ConConnected,
ConClosed
};
enum Error {
// no error
NoError = 0,
// general errors
ErrValid,
ErrUnknownProtocol,
ErrUnsupported,
ErrParse,
// errors on connect
ErrLoginIncorrect,
ErrHostNotFound,
// protocol errors
ErrListChlidren,
ErrMkdir,
ErrRemove,
ErrRename,
ErrGet,
ErrPut,
ErrFileNotExisting,
ErrPermissionDenied
};
QNetworkProtocol();
virtual ~QNetworkProtocol();
virtual void setUrl( QUrlOperator *u );
virtual void setAutoDelete( bool b, int i = 10000 );
bool autoDelete() const;
static void registerNetworkProtocol( const QString &protocol,
QNetworkProtocolFactoryBase *protocolFactory );
static QNetworkProtocol *getNetworkProtocol( const QString &protocol );
static bool hasOnlyLocalFileSystem();
virtual int supportedOperations() const;
virtual void addOperation( QNetworkOperation *op );
QUrlOperator *url() const;
QNetworkOperation *operationInProgress() const;
virtual void clearOperationQueue();
virtual void stop();
signals:
void data( const QByteArray &, QNetworkOperation *res );
void connectionStateChanged( int state, const QString &data );
void finished( QNetworkOperation *res );
void start( QNetworkOperation *res );
void newChildren( const QValueList<QUrlInfo> &, QNetworkOperation *res );
void newChild( const QUrlInfo &, QNetworkOperation *res );
void createdDirectory( const QUrlInfo &, QNetworkOperation *res );
void removed( QNetworkOperation *res );
void itemChanged( QNetworkOperation *res );
void dataTransferProgress( int bytesDone, int bytesTotal, QNetworkOperation *res );
protected:
virtual void processOperation( QNetworkOperation *op );
virtual void operationListChildren( QNetworkOperation *op );
virtual void operationMkDir( QNetworkOperation *op );
virtual void operationRemove( QNetworkOperation *op );
virtual void operationRename( QNetworkOperation *op );
virtual void operationGet( QNetworkOperation *op );
virtual void operationPut( QNetworkOperation *op );
virtual bool checkConnection( QNetworkOperation *op );
private:
QNetworkProtocolPrivate *d;
private slots:
void processNextOperation( QNetworkOperation *old );
void startOps();
void emitNewChildren( const QUrlInfo &i, QNetworkOperation *op );
void removeMe();
};
struct QNetworkOperationPrivate;
class Q_EXPORT <a href="qnetworkoperation.html">QNetworkOperation</a> : public <a href="qobject.html">QObject</a>
{
Q_OBJECT
friend class QUrlOperator;
public:
QNetworkOperation( QNetworkProtocol::Operation operation,
const QString &arg0, const QString &arg1,
const QString &arg2 );
QNetworkOperation( QNetworkProtocol::Operation operation,
const QByteArray &arg0, const QByteArray &arg1,
const QByteArray &arg2 );
~QNetworkOperation();
void setState( QNetworkProtocol::State state );
void setProtocolDetail( const QString &detail );
void setErrorCode( int ec );
void setArg( int num, const QString &arg );
void setRawArg( int num, const QByteArray &arg );
QNetworkProtocol::Operation operation() const;
QNetworkProtocol::State state() const;
QString arg( int num ) const;
QByteArray rawArg( int num ) const;
QString protocolDetail() const;
int errorCode() const;
void free();
private slots:
void deleteMe();
private:
QByteArray &raw( int num ) const;
QNetworkOperationPrivate *d;
};
#endif // QT_NO_NETWORKPROTOCOL
#endif // QNETWORKPROTOCOL_H
</pre>
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<td>Copyright 2001 Trolltech<td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
<td align="right"><div align="right">Qt version 2.3.2</div>
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