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<h1 align=center>QSocket Class Reference<br><small>[ <a href="network.html">network module</a> ]</small></h1><br clear="all">
<p>
The QSocket class provides a buffered TCP connection.
<a href="#details">More...</a>
<p>
<code>#include <<a href="qsocket-h.html">qsocket.h</a>></code>
<p>
Inherits <a href="qiodevice.html">QIODevice</a> and <a href="qobject.html">QObject</a>.
<p><a href="qsocket-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li><div class="fn">enum<a href="#Error"><b>Error</b></a>{ErrConnectionRefused, ErrHostNotFound, ErrSocketRead}</div>
<li><div class="fn"><a href="#53e261"><b>QSocket</b></a>(QObject*parent=0, constchar*name=0)</div>
<li><div class="fn">virtual<a href="#3ea17f"><b>~QSocket</b></a>()</div>
<li><div class="fn">enum<a href="#State"><b>State</b></a>{Idle, HostLookup, Connecting, Listening, Connection, Closing}</div>
<li><div class="fn">State<a href="#406f14"><b>state</b></a>()const</div>
<li><div class="fn">int<a href="#658b53"><b>socket</b></a>()const</div>
<li><div class="fn">virtualvoid<a href="#e0a9cd"><b>setSocket</b></a>(int)</div>
<li><div class="fn">virtualvoid<a href="#57e4a6"><b>connectToHost</b></a>(constQString&host, Q_UINT16port)</div>
<li><div class="fn">QString<a href="#922538"><b>peerName</b></a>()const</div>
<li><div class="fn">virtualbool<a href="#45f735"><b>open</b></a>(intmode)</div>
<li><div class="fn">virtualvoid<a href="#9e4421"><b>close</b></a>()</div>
<li><div class="fn">virtualvoid<a href="#a0a8a9"><b>flush</b></a>()</div>
<li><div class="fn">virtualuint<a href="#abe4ea"><b>size</b></a>()const</div>
<li><div class="fn">virtualint<a href="#d13990"><b>at</b></a>()const</div>
<li><div class="fn">virtualbool<a href="#b852fb"><b>at</b></a>(int)</div>
<li><div class="fn">virtualbool<a href="#78c453"><b>atEnd</b></a>()const</div>
<li><div class="fn">int<a href="#bc77c9"><b>bytesAvailable</b></a>()const</div>
<li><div class="fn">int<a href="#644c01"><b>waitForMore</b></a>(intmsecs)const</div>
<li><div class="fn">int<a href="#e2e556"><b>bytesToWrite</b></a>()const</div>
<li><div class="fn">virtualint<a href="#d942f7"><b>readBlock</b></a>(char*data, uintmaxlen)</div>
<li><div class="fn">virtualint<a href="#3cd3d6"><b>writeBlock</b></a>(constchar*data, uintlen)</div>
<li><div class="fn">virtualint<a href="#42465c"><b>getch</b></a>()</div>
<li><div class="fn">virtualint<a href="#64bd57"><b>putch</b></a>(int)</div>
<li><div class="fn">virtualint<a href="#a6be3e"><b>ungetch</b></a>(int)</div>
<li><div class="fn">bool<a href="#869a35"><b>canReadLine</b></a>()const</div>
<li><div class="fn">virtualQString<a href="#0fcbe4"><b>readLine</b></a>()</div>
<li><div class="fn">Q_UINT16<a href="#892707"><b>port</b></a>()const</div>
<li><div class="fn">Q_UINT16<a href="#6c44d4"><b>peerPort</b></a>()const</div>
<li><div class="fn">QHostAddress<a href="#967c97"><b>address</b></a>()const</div>
<li><div class="fn">QHostAddress<a href="#bdad2c"><b>peerAddress</b></a>()const</div>
</ul>
<h2>Signals</h2>
<ul>
<li><div class="fn">void<a href="#f74eb1"><b>hostFound</b></a>()</div>
<li><div class="fn">void<a href="#482867"><b>connected</b></a>()</div>
<li><div class="fn">void<a href="#aee02c"><b>connectionClosed</b></a>()</div>
<li><div class="fn">void<a href="#cfaac2"><b>delayedCloseFinished</b></a>()</div>
<li><div class="fn">void<a href="#1b4914"><b>readyRead</b></a>()</div>
<li><div class="fn">void<a href="#b6a326"><b>bytesWritten</b></a>(intnbytes)</div>
<li><div class="fn">void<a href="#5cc5fc"><b>error</b></a>(int)</div>
</ul>
<h2>Protected Members</h2>
<ul>
<li><div class="fn">QSocketDevice*<a href="#9dda29"><b>socketDevice</b></a>()</div>
</ul>
<h2>Protected Slots</h2>
<ul>
<li><div class="fn">virtualvoid<a href="#8fd7f6"><b>sn_read</b></a>()</div>
<li><div class="fn">virtualvoid<a href="#804a95"><b>sn_write</b></a>()</div>
</ul>
<hr><h2><a name="details"></a>Detailed Description</h2>
The QSocket class provides a buffered TCP connection.
<p>
It provides a totally non-blocking <a href="qiodevice.html">QIODevice</a>, and modifies and
extends the API of QIODevice with socket-specific code.
<p>The functions you're likely to call most are <a href="#57e4a6">connectToHost</a>(),
<a href="#bc77c9">bytesAvailable</a>(), <a href="#869a35">canReadLine</a>() and the ones it inherits from
QIODevice.
<p>connectToHost() is the most-used function. As its name implies, it
opens a connection to a named host.
<p>Most network protocols are either packet-oriented or line-oriented.
canReadLine() indicates whether a connection contains an entire
unread line or not, and bytesAvailable() returns the number of bytes
available for reading.
<p>The signals <a href="#5cc5fc">error</a>(), <a href="#482867">connected</a>(), <a href="#1b4914">readyRead</a>() and <a href="#aee02c">connectionClosed</a>()
inform you of the progress of the connection. There are also some
less commonly used signals. <a href="#f74eb1">hostFound</a>() is emitted when
connectToHost() has finished its DNS lookup and is starting its TCP
connection. <a href="#cfaac2">delayedCloseFinished</a>() is emitted when <a href="#9e4421">close</a>()
succeeds. <a href="#b6a326">bytesWritten</a>() is emitted when QSocket moves data from
its "to be written" queue into the TCP implementation.
<p>There are several access functions for the socket: <a href="#406f14">state</a>() returns
whether the object is idle, is doing a DNS lookup, is connecting,
has an operational connection, etc. <a href="#967c97">address</a>() and <a href="#892707">port</a>() return the
IP address and port used for the connection, <a href="#bdad2c">peerAddress</a>() and
<a href="#6c44d4">peerPort</a>() return the IP address and port used by the peer, and
<a href="#922538">peerName</a>() returns the name of the peer (normally the name that was
passed to connectToHost()). <a href="#658b53">socket</a>() returns a pointer to the
<a href="qsocketdevice.html">QSocketDevice</a> used for this socket.
<p>QSocket inherits QIODevice, and reimplements some of the functions.
In general, you can treat it as a QIODevice for writing, and mostly
also for reading. The match isn't perfect, since the QIODevice API
is designed for devices that are controlled by the same machine, and
an asynchronous peer-to-peer network connection isn't quite like
that. For example, there is nothing that matches <a href="qiodevice.html#8ddedd">QIODevice::size</a>()
exactly. The documentation for each of <a href="#45f735">open</a>(), close(), <a href="#a0a8a9">flush</a>(),
<a href="#abe4ea">size</a>(), <a href="#b852fb">at</a>(), <a href="#78c453">atEnd</a>(), <a href="#d942f7">readBlock</a>(), <a href="#3cd3d6">writeBlock</a>(), <a href="#42465c">getch</a>(), <a href="#64bd57">putch</a>(),
<a href="#a6be3e">ungetch</a>() and <a href="#068c90">readLine</a>() describe the differences in detail.
<p>See also <a href="qsocketdevice.html">QSocketDevice</a>, <a href="qhostaddress.html">QHostAddress</a> and <a href="qsocketnotifier.html">QSocketNotifier</a>.
<hr><h2>Member Type Documentation</h2>
<h3 class="fn"><a name="Error">QSocket::Error</a></h3>
This enum specifies the possible errors:
<ul>
<li> <code>QSocket::ErrConnectionRefused</code> if the connection was refused
<li> <code>QSocket::ErrHostNotFound</code> if the host was not found
<li> <code>QSocket::ErrSocketRead</code> if a read from the socket failed
</ul>
<h3 class="fn"><a name="State">QSocket::State</a></h3>
This enum defines the connection states:
<ul>
<li> <code>QSocket::Idle</code> if there is no connection
<li> <code>QSocket::HostLookup</code> during a DNS lookup
<li> <code>QSocket::Connecting</code> during TCP connection establishment
<li> <code>QSocket::Connection</code> when there is an operational connection
<li> <code>QSocket::Closing</code> if the socket is closing down, but is not
yet closed.
</ul>
<hr><h2>Member Function Documentation</h2>
<h3 class="fn"><a name="53e261"></a>QSocket::QSocket(<a href="qobject.html">QObject</a>*parent=0, constchar*name=0)</h3>
<p>Creates a QSocket object in <code>QSocket::Idle</code> state.
<h3 class="fn"><a name="3ea17f"></a>QSocket::~QSocket() <code>[virtual]</code></h3>
<p>Destructs the socket. Closes the connection if necessary.
<p>See also <a href="#9e4421">close</a>().
<h3 class="fn"><a href="qhostaddress.html">QHostAddress</a><a name="967c97"></a>QSocket::address()const</h3>
<p>Returns the host address of this socket. (This is normally be the
main IP address of the host, but can be e.g. 127.0.0.1 for
connections to localhost.).
<h3 class="fn">bool<a name="b852fb"></a>QSocket::at(intindex) <code>[virtual]</code></h3>
<p>Moves the read index forward and returns TRUE if the operation
was successful. Moving the index forward means skipping incoming
data.
<p>Reimplemented from <a href="qiodevice.html#90fb01">QIODevice.</a>
<h3 class="fn">int<a name="d13990"></a>QSocket::at()const <code>[virtual]</code></h3>
<p>Returns the current read index. Since QSocket is a sequential
device, the current read index is always zero.
<p>Reimplemented from <a href="qiodevice.html#a8b90e">QIODevice.</a>
<h3 class="fn">bool<a name="78c453"></a>QSocket::atEnd()const <code>[virtual]</code></h3>
<p>Returns TRUE if there is no more data to read, otherwise FALSE.
<p>Reimplemented from <a href="qiodevice.html#d51a01">QIODevice.</a>
<h3 class="fn">int<a name="bc77c9"></a>QSocket::bytesAvailable()const</h3>
<p>Returns the number of incoming bytes that can be read, i.e. the
size of the input buffer. Equivalent to <a href="#abe4ea">size</a>().
<p>See also <a href="#e2e556">bytesToWrite</a>().
<h3 class="fn">int<a name="e2e556"></a>QSocket::bytesToWrite()const</h3>
<p>Returns the number of bytes that are waiting to be written, i.e. the
size of the output buffer.
<p>See also <a href="#bc77c9">bytesAvailable</a>().
<h3 class="fn">void<a name="b6a326"></a>QSocket::bytesWritten(intnbytes) <code>[signal]</code></h3>
<p>This signal is emitted when data actually has been written to the
network. The <em>nbytes</em> parameter says how many bytes were written.
<p>The <a href="#e2e556">bytesToWrite</a>() function is often used in the same context, and
it tells how many buffered bytes there are left to write.
<p>See also <a href="#3cd3d6">writeBlock</a>() and <a href="#e2e556">bytesToWrite</a>().
<h3 class="fn">bool<a name="869a35"></a>QSocket::canReadLine()const</h3>
<p>Returns TRUE if it's possible to read an entire line of text from
this socket at this time, or FALSE if not.
<p>See also <a href="qiodevice.html#fff4ec">setMode</a>() and <a href="#068c90">readLine</a>().
<h3 class="fn">void<a name="9e4421"></a>QSocket::close() <code>[virtual]</code></h3>
<p>Closes the socket.
<p>The mode is set to <code>QSocket::Binary</code> and the read buffer is cleared.
<p>If the output buffer is empty, the state is set to <code>QSocket::Idle</code>
and the connection is terminated immediately. If the output buffer
still contains data to be written, QSocket goes into the
<code>QSocket::Closing</code> state and the rest of the data will be written.
When all of the outgoing data have been written, the state is set
to <code>QSocket::Idle</code> and the connection is terminated. At this
point, the <a href="#cfaac2">delayedCloseFinished</a>() signal is emitted.
<p>See also <a href="#406f14">state</a>(), <a href="qiodevice.html#fff4ec">setMode</a>() and <a href="#e2e556">bytesToWrite</a>().
<p>Reimplemented from <a href="qiodevice.html#50fcfd">QIODevice.</a>
<h3 class="fn">void<a name="57e4a6"></a>QSocket::connectToHost(const<a href="qstring.html">QString</a>&host, Q_UINT16port) <code>[virtual]</code></h3>
<p>Attempts to make a connection to <em>host</em> on the specified <em>port</em>
and return immediately.
<p>Any connection or pending connection is closed immediately, and
QSocket goes into <code>HostLookup</code> state. When the lookup succeeds, it
emits <a href="#f74eb1">hostFound</a>(), starts a TCP connection and goes into <code>Connecting</code> state. Finally, when the connection succeeds, it emits
<a href="#482867">connected</a>() and goes into <code>Connection</code> state. If there is an error
at any point, it emits <a href="#5cc5fc">error</a>().
<p>See also <a href="#406f14">state</a>().
<h3 class="fn">void<a name="482867"></a>QSocket::connected() <code>[signal]</code></h3>
<p>This signal is emitted after <a href="#57e4a6">connectToHost</a>() has been called and a
connection has been successfully established.
<p>See also <a href="#57e4a6">connectToHost</a>() and <a href="#aee02c">connectionClosed</a>().
<h3 class="fn">void<a name="aee02c"></a>QSocket::connectionClosed() <code>[signal]</code></h3>
<p>This signal is emitted when the other end has closed the connection.
The read buffers may contain buffered input data which you can read
after the connection was closed.
<p>See also <a href="#57e4a6">connectToHost</a>() and <a href="#9e4421">close</a>().
<h3 class="fn">void<a name="cfaac2"></a>QSocket::delayedCloseFinished() <code>[signal]</code></h3>
<p>This signal is emitted when a delayed close is finished.
<p>If you call <a href="#9e4421">close</a>() and there is buffered output data to be written, QSocket
goes into the <code>QSocket::Closing</code> state and returns immediately. It will
then keep writing to the socket until all the data has been written. Then,
the delayCloseFinished() signal is emitted.
<p>See also <a href="#9e4421">close</a>().
<h3 class="fn">void<a name="5cc5fc"></a>QSocket::error(int) <code>[signal]</code></h3>
<p>This signal is emitted after an error occurred.
<h3 class="fn">void<a name="a0a8a9"></a>QSocket::flush() <code>[virtual]</code></h3>
<p>Implementation of the abstract virtual <a href="qiodevice.html#dfd9f0">QIODevice::flush</a>() function.
<p>Reimplemented from <a href="qiodevice.html#dfd9f0">QIODevice.</a>
<h3 class="fn">int<a name="42465c"></a>QSocket::getch() <code>[virtual]</code></h3>
<p>Reads a single byte/character from the internal read buffer.
Returns the byte/character read, or -1 if there is nothing
to be read.
<p>See also <a href="#bc77c9">bytesAvailable</a>() and <a href="#64bd57">putch</a>().
<p>Reimplemented from <a href="qiodevice.html#09409b">QIODevice.</a>
<h3 class="fn">void<a name="f74eb1"></a>QSocket::hostFound() <code>[signal]</code></h3>
<p>This signal is emitted after <a href="#57e4a6">connectToHost</a>() has been called and the
host lookup has succeeded.
<p>See also <a href="#482867">connected</a>().
<h3 class="fn">bool<a name="45f735"></a>QSocket::open(intm) <code>[virtual]</code></h3>
<p>Opens the socket using the specified <a href="qiodevice.html">QIODevice</a> file mode. This function
is called automatically when needed and you should not call it yourself.
<p>See also <a href="#9e4421">close</a>().
<p>Reimplemented from <a href="qiodevice.html#756b18">QIODevice.</a>
<h3 class="fn"><a href="qhostaddress.html">QHostAddress</a><a name="bdad2c"></a>QSocket::peerAddress()const</h3>
<p>Returns the host address as resolved from the name specified to the
<a href="#57e4a6">connectToHost</a>() function.
<h3 class="fn"><a href="qstring.html">QString</a><a name="922538"></a>QSocket::peerName()const</h3>
<p>Returns the host name as specified to the <a href="#57e4a6">connectToHost</a>() function.
An empty string is returned if none has been set.
<h3 class="fn">Q_UINT16<a name="6c44d4"></a>QSocket::peerPort()const</h3>
<p>Returns the peer's host port number, normally as specified to the
<a href="#57e4a6">connectToHost</a>() function. If none has been set, this function
returns 0.
<h3 class="fn">Q_UINT16<a name="892707"></a>QSocket::port()const</h3>
<p>Returns the host port number of this socket.
<h3 class="fn">int<a name="64bd57"></a>QSocket::putch(intch) <code>[virtual]</code></h3>
<p>Writes the character <em>ch</em> into the output buffer.
<p>Returns <em>ch,</em> or -1 if some error occurred.
<p>See also <a href="#42465c">getch</a>().
<p>Reimplemented from <a href="qiodevice.html#71cd12">QIODevice.</a>
<h3 class="fn">int<a name="d942f7"></a>QSocket::readBlock(char*data, uintmaxlen) <code>[virtual]</code></h3>
<p>Reads max <em>maxlen</em> bytes from the socket into <em>data</em> and returns
the number of bytes read. Returns -1 if an error occurred.
<p>Reimplemented from <a href="qiodevice.html#c12e6e">QIODevice.</a>
<h3 class="fn"><a href="qstring.html">QString</a><a name="0fcbe4"></a>QSocket::readLine() <code>[virtual]</code></h3>
<p>Returns a line of text including a terminating newline character (\<a href="n.html">n</a>).
Returns "" if <a href="#869a35">canReadLine</a>() returns FALSE.
<p>See also <a href="#869a35">canReadLine</a>().
<h3 class="fn">int<a name="068c90"></a>QSocket::readLine(char*data, uintmaxlen) <code>[virtual]</code></h3>
<p>Reimplemented for internal reasons; the API is not affected.
<p>Reimplemented from <a href="qiodevice.html#0b6051">QIODevice.</a>
<h3 class="fn">void<a name="1b4914"></a>QSocket::readyRead() <code>[signal]</code></h3>
<p>This signal is emitted when there is incoming data to be read.
<p>Every time when there is new incoming data this signal is emitted once. Keep
in mind that new incoming data is only reported once; i.e. if you do not read
all data, this signal is not emitted again unless new data arrives on the
socket.
<p>See also <a href="#d942f7">readBlock</a>(), <a href="#068c90">readLine</a>() and <a href="#bc77c9">bytesAvailable</a>().
<h3 class="fn">void<a name="e0a9cd"></a>QSocket::setSocket(intsocket) <code>[virtual]</code></h3>
<p>Sets the socket to use <em>socket</em> and the <a href="#406f14">state</a>() to <code>Connected.</code> The socket
should already be connected.
<p>This allows one to use the QSocket class as a wrapper for other socket types
(e.g. Unix Domain Sockets under Unix).
<h3 class="fn">uint<a name="abe4ea"></a>QSocket::size()const <code>[virtual]</code></h3>
<p>Returns the number of incoming bytes that can be read right now
(like <a href="#bc77c9">bytesAvailable</a>()).
<p>Reimplemented from <a href="qiodevice.html#8ddedd">QIODevice.</a>
<h3 class="fn">void<a name="8fd7f6"></a>QSocket::sn_read() <code>[virtualprotected slot]</code></h3>
<p>Internal slot for handling socket read notifications.
<h3 class="fn">void<a name="804a95"></a>QSocket::sn_write() <code>[virtualprotected slot]</code></h3>
<p>Internal slot for handling socket write notifications.
<h3 class="fn">int<a name="658b53"></a>QSocket::socket()const</h3>
<p>Returns the socket number, or -1 if there is no socket at the moment.
<h3 class="fn"><a href="qsocketdevice.html">QSocketDevice</a>*<a name="9dda29"></a>QSocket::socketDevice() <code>[protected]</code></h3>
<p>Returns a pointer to the internal socket device. The returned pointer
may be null.
<p>There is normally no need to manipulate the socket device directly
since this class does the necessary setup for most applications.
<h3 class="fn">QSocket::State<a name="406f14"></a>QSocket::state()const</h3>
<p>Returns the current state of the socket connection.
<p>See also <a href="#State">QSocket::State</a>.
<h3 class="fn">int<a name="a6be3e"></a>QSocket::ungetch(int) <code>[virtual]</code></h3>
<p>This implementation of the virtual function <a href="qiodevice.html#05a43c">QIODevice::ungetch</a>() always
returns -1 (error) because a QSocket is a sequential device and does not
allow any ungetch operation.
<p>Reimplemented from <a href="qiodevice.html#05a43c">QIODevice.</a>
<h3 class="fn">int<a name="644c01"></a>QSocket::waitForMore(intmsecs)const</h3>
<p>Wait upto <em>msecs</em> milliseconds for more data to be available.
<p>If <em>msecs</em> is -1 the call will block indefinitely.
This is a blocking call and should be avoided in event driven
applications.
<p>Returns the number of bytes available.
<p>See also <a href="#bc77c9">bytesAvailable</a>().
<h3 class="fn">int<a name="3cd3d6"></a>QSocket::writeBlock(constchar*data, uintlen) <code>[virtual]</code></h3>
<p>Writes <em>len</em> bytes to the socket from <em>data</em> and returns
the number of bytes written. Returns -1 if an error occurred.
<p>Reimplemented from <a href="qiodevice.html#924d2f">QIODevice.</a>
<hr><p>
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