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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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Qt Toolkit - qurloperator.h include file
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<h1 align=center>qurloperator.h</h1><br clear="all">
This is the verbatim text of the qurloperator.h include file.  It is
provided only for illustration; the copyright
remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** &#36;Id&#58; qt/src/kernel/qurloperator.h   2.3.2   edited 2001-01-26 $
**
** Definition of QUrlOperator class
**
** Created : 950429
**
** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QURLOPERATOR_H
#define QURLOPERATOR_H

#ifndef QT_H
#include "qobject.h"
#include "qurl.h"
#include "qlist.h"
#include "qnetworkprotocol.h"
#endif // QT_H

#ifndef QT_NO_NETWORKPROTOCOL

struct QUrlOperatorPrivate;
class <a href="qurlinfo.html">QUrlInfo</a>;

class Q_EXPORT <a href="qurloperator.html">QUrlOperator</a> : public <a href="qobject.html">QObject</a>, public <a href="qurl.html">QUrl</a>
{
    friend class QNetworkProtocol;

    Q_OBJECT

public:
    QUrlOperator();
    QUrlOperator( const QString &amp;urL );
    QUrlOperator( const QUrlOperator&amp; url );
    QUrlOperator( const QUrlOperator&amp; url, const QString&amp; relUrl, bool checkSlash = FALSE );
    virtual ~QUrlOperator();

    virtual void setPath( const QString&amp; path );
    virtual bool cdUp();

    virtual const QNetworkOperation *listChildren();
    virtual const QNetworkOperation *mkdir( const QString &amp;dirname );
    virtual const QNetworkOperation *remove( const QString &amp;filename );
    virtual const QNetworkOperation *rename( const QString &amp;oldname, const QString &amp;newname );
    virtual const QNetworkOperation *get( const QString &amp;location = QString::null );
    virtual const QNetworkOperation *put( const QByteArray &amp;data, const QString &amp;location = QString::null  );
    virtual QList&lt;QNetworkOperation&gt; copy( const QString &amp;from, const QString &amp;to, bool move = FALSE );
    virtual void copy( const QStringList &amp;files, const QString &amp;dest, bool move = FALSE );
    virtual bool isDir( bool *ok = 0 );

    virtual void setNameFilter( const QString &amp;nameFilter );
    QString nameFilter() const;

    virtual QUrlInfo info( const QString &amp;entry ) const;

    QUrlOperator&amp; operator=( const QUrlOperator &amp;url );
    QUrlOperator&amp; operator=( const QString &amp;url );

    virtual void stop();

signals:
    void newChildren( const QValueList&lt;QUrlInfo&gt; &amp;, QNetworkOperation *res );
    void finished( QNetworkOperation *res );
    void start( QNetworkOperation *res );
    void createdDirectory( const QUrlInfo &amp;, QNetworkOperation *res );
    void removed( QNetworkOperation *res );
    void itemChanged( QNetworkOperation *res );
    void data( const QByteArray &amp;, QNetworkOperation *res );
    void dataTransferProgress( int bytesDone, int bytesTotal, QNetworkOperation *res );
    void startedNextCopy( const QList&lt;QNetworkOperation&gt; &amp;lst );
    void connectionStateChanged( int state, const QString &amp;data );

protected:
    virtual void reset();
    virtual bool parse( const QString&amp; url );
    virtual bool checkValid();
    virtual void clearEntries();
    void getNetworkProtocol();
    void deleteNetworkProtocol();

private slots:
    void copyGotData( const QByteArray &amp;data, QNetworkOperation *op );
    void continueCopy( QNetworkOperation *op );
    void finishedCopy();
    void addEntry( const QValueList&lt;QUrlInfo&gt; &amp;i );

private:
    void deleteOperation( QNetworkOperation *op );

    QUrlOperatorPrivate *d;

};

#endif // QT_NO_NETWORKPROTOCOL

#endif // QURLOPERATOR_H

</pre>
<p><address><hr><div align="center">
<table width="100%" cellspacing="0" border="0"><tr>
<td>Copyright  2001 Trolltech<td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
<td align="right"><div align="right">Qt version 2.3.2</div>
</table></div></address></body></html>