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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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Qt Toolkit - qvector.h include file
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<h1 align=center>qvector.h</h1><br clear="all">
This is the verbatim text of the qvector.h include file.  It is
provided only for illustration; the copyright
remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** &#36;Id&#58; qt/src/tools/qvector.h   2.3.2   edited 2001-07-29 $
**
** Definition of QVector template/macro class
**
** Created : 930907
**
** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QVECTOR_H
#define QVECTOR_H

#ifndef QT_H
#include "qgvector.h"
#endif // QT_H


template&lt;class type&gt; class QVector : public QGVector
{
public:
    QVector()                           {}
    QVector( uint size ) : QGVector(size) {}
    QVector( const QVector&lt;type&gt; &amp;v ) : QGVector(v) {}
   ~QVector()                           { clear(); }
    QVector&lt;type&gt; &amp;operator=(const QVector&lt;type&gt; &amp;v)
                        { return (QVector&lt;type&gt;&amp;)QGVector::operator=(v); }
    type **data()   const               { return (type **)QGVector::data(); }
    uint  size()    const               { return QGVector::size(); }
    uint  count()   const               { return QGVector::count(); }
    bool  isEmpty() const               { return QGVector::count() == 0; }
    bool  isNull()  const               { return QGVector::size() == 0; }
    bool  resize( uint size )           { return QGVector::resize(size); }
    bool  insert( uint i, const type *d){ return QGVector::insert(i,(Item)d); }
    bool  remove( uint i )              { return QGVector::remove(i); }
    type *take( uint i )                { return (type *)QGVector::take(i); }
    void  clear()                       { QGVector::clear(); }
    bool  fill( const type *d, int size=-1 )
                                        { return QGVector::fill((Item)d,size);}
    void  sort()                        { QGVector::sort(); }
    int   bsearch( const type *d ) const{ return QGVector::bsearch((Item)d); }
    int   findRef( const type *d, uint i=0 ) const
                                        { return QGVector::findRef((Item)d,i);}
    int   find( const type *d, uint i= 0 ) const
                                        { return QGVector::find((Item)d,i); }
    uint  containsRef( const type *d ) const
                                { return QGVector::containsRef((Item)d); }
    uint  contains( const type *d ) const
                                        { return QGVector::contains((Item)d); }
    type *operator[]( int i ) const     { return (type *)QGVector::at(i); }
    type *at( uint i ) const            { return (type *)QGVector::at(i); }
    void  toList( QGList *list ) const  { QGVector::toList(list); }
private:
    void  deleteItem( Item d );
};

#if defined(Q_DELETING_VOID_UNDEFINED)
template&lt;&gt; inline void QVector&lt;void&gt;::deleteItem( Item )
{
}
#endif

template&lt;class type&gt; inline void QVector&lt;type&gt;::deleteItem( QCollection::Item d )
{
    if ( del_item ) delete (type *)d;
}


#endif // QVECTOR_H

</pre>
<p><address><hr><div align="center">
<table width="100%" cellspacing="0" border="0"><tr>
<td>Copyright  2001 Trolltech<td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
<td align="right"><div align="right">Qt version 2.3.2</div>
</table></div></address></body></html>