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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qmemarray.h</h1>
<p>This is the verbatim text of the qmemarray.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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<pre>
/****************************************************************************
** $Id: qt/qmemarray.h 3.3.7 edited Aug 31 2005 $
**
** Definition of QMemArray template/macro class
**
** Created : 930906
**
** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QMEMARRAY_H
#define QMEMARRAY_H
#ifndef QT_H
#include "qgarray.h"
#endif // QT_H
template<class type>
class QMemArray : public QGArray
{
public:
typedef type* Iterator;
typedef const type* ConstIterator;
typedef type ValueType;
protected:
QMemArray( int, int ) : QGArray( 0, 0 ) {}
public:
QMemArray() {}
QMemArray( int size ) : QGArray(size*sizeof(type)) {} // ### 4.0 Q_EXPLICIT
QMemArray( const QMemArray<type> &a ) : QGArray(a) {}
~QMemArray() {}
QMemArray<type> &operator=(const QMemArray<type> &a)
{ return (QMemArray<type>&)QGArray::assign(a); }
type *data() const { return (type *)QGArray::data(); }
uint nrefs() const { return QGArray::nrefs(); }
uint size() const { return QGArray::size()/sizeof(type); }
uint count() const { return size(); }
bool isEmpty() const { return QGArray::size() == 0; }
bool isNull() const { return QGArray::data() == 0; }
bool resize( uint size ) { return QGArray::resize(size*sizeof(type)); }
bool resize( uint size, Optimization optim ) { return QGArray::resize(size*sizeof(type), optim); }
bool truncate( uint pos ) { return QGArray::resize(pos*sizeof(type)); }
bool fill( const type &d, int size = -1 )
{ return QGArray::fill((char*)&d,size,sizeof(type) ); }
void detach() { QGArray::detach(); }
QMemArray<type> copy() const
{ QMemArray<type> tmp; return tmp.duplicate(*this); }
QMemArray<type>& assign( const QMemArray<type>& a )
{ return (QMemArray<type>&)QGArray::assign(a); }
QMemArray<type>& assign( const type *a, uint n )
{ return (QMemArray<type>&)QGArray::assign((char*)a,n*sizeof(type)); }
QMemArray<type>& duplicate( const QMemArray<type>& a )
{ return (QMemArray<type>&)QGArray::duplicate(a); }
QMemArray<type>& duplicate( const type *a, uint n )
{ return (QMemArray<type>&)QGArray::duplicate((char*)a,n*sizeof(type)); }
QMemArray<type>& setRawData( const type *a, uint n )
{ return (QMemArray<type>&)QGArray::setRawData((char*)a,
n*sizeof(type)); }
void resetRawData( const type *a, uint n )
{ QGArray::resetRawData((char*)a,n*sizeof(type)); }
int find( const type &d, uint i=0 ) const
{ return QGArray::find((char*)&d,i,sizeof(type)); }
int contains( const type &d ) const
{ return QGArray::contains((char*)&d,sizeof(type)); }
void sort() { QGArray::sort(sizeof(type)); }
int bsearch( const type &d ) const
{ return QGArray::bsearch((const char*)&d,sizeof(type)); }
// ### Qt 4.0: maybe provide uint overload as work-around for MSVC bug
type& operator[]( int i ) const
{ return (type &)(*(type *)QGArray::at(i*sizeof(type))); }
type& at( uint i ) const
{ return (type &)(*(type *)QGArray::at(i*sizeof(type))); }
operator const type*() const { return (const type *)QGArray::data(); }
bool operator==( const QMemArray<type> &a ) const { return isEqual(a); }
bool operator!=( const QMemArray<type> &a ) const { return !isEqual(a); }
Iterator begin() { return data(); }
Iterator end() { return data() + size(); }
ConstIterator begin() const { return data(); }
ConstIterator end() const { return data() + size(); }
};
#ifndef QT_NO_COMPAT
#define QArray QMemArray
#endif
#define Q_DEFINED_QMEMARRAY
#include "qwinexport.h"
#endif // QARRAY_H
</pre>
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