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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qpointarray.h</h1>
<p>This is the verbatim text of the qpointarray.h include file. It is provided only for illustration; the copyright remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id: qt/qpointarray.h 3.3.7 edited Aug 31 2005 $
**
** Definition of QPointArray class
**
** Created : 940213
**
** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QPOINTARRAY_H
#define QPOINTARRAY_H
#ifndef QT_H
#include "qmemarray.h"
#include "qpoint.h"
#endif // QT_H
#if defined(Q_TEMPLATEDLL)
//Q_TEMPLATE_EXTERN template class Q_EXPORT QMemArray<QPoint>;
#endif
class Q_EXPORT QPointArray : public QMemArray<QPoint>
{
public:
QPointArray() {}
~QPointArray() {}
QPointArray( int size ) : QMemArray<QPoint>( size ) {}
QPointArray( const QPointArray &a ) : QMemArray<QPoint>( a ) {}
QPointArray( const QRect &r, bool closed=FALSE );
QPointArray( int nPoints, const QCOORD *points );
QPointArray &operator=( const QPointArray &a )
{ return (QPointArray&)assign( a ); }
QPointArray copy() const
{ QPointArray tmp; return *((QPointArray*)&tmp.duplicate(*this)); }
void translate( int dx, int dy );
QRect boundingRect() const;
void point( uint i, int *x, int *y ) const;
QPoint point( uint i ) const;
void setPoint( uint i, int x, int y );
void setPoint( uint i, const QPoint &p );
bool setPoints( int nPoints, const QCOORD *points );
bool setPoints( int nPoints, int firstx, int firsty, ... );
bool putPoints( int index, int nPoints, const QCOORD *points );
bool putPoints( int index, int nPoints, int firstx, int firsty, ... );
bool putPoints( int index, int nPoints,
const QPointArray & from, int fromIndex=0 );
void makeArc( int x, int y, int w, int h, int a1, int a2 );
void makeEllipse( int x, int y, int w, int h );
void makeArc( int x, int y, int w, int h, int a1, int a2,
const QWMatrix& );
#ifndef QT_NO_BEZIER
QPointArray cubicBezier() const;
#endif
void* shortPoints( int index = 0, int nPoints = -1 ) const;
static void cleanBuffers();
protected:
static uint splen;
static void* sp;
};
/*****************************************************************************
QPointArray stream functions
*****************************************************************************/
#ifndef QT_NO_DATASTREAM
Q_EXPORT QDataStream &operator<<( QDataStream &, const QPointArray & );
Q_EXPORT QDataStream &operator>>( QDataStream &, QPointArray & );
#endif
/*****************************************************************************
Misc. QPointArray functions
*****************************************************************************/
inline void QPointArray::setPoint( uint i, const QPoint &p )
{
setPoint( i, p.x(), p.y() );
}
#endif // QPOINTARRAY_H
</pre>
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