File: globjwin.cpp

package info (click to toggle)
qt-x11-free 3%3A3.3.8b-7
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 82,260 kB
  • ctags: 72,611
  • sloc: cpp: 456,781; ansic: 129,082; sh: 11,455; yacc: 2,947; xml: 766; makefile: 566; perl: 495; lex: 458; sql: 29; lisp: 13
file content (57 lines) | stat: -rw-r--r-- 1,765 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
/****************************************************************************
**
** Copyright (C) 1992-2008 Trolltech ASA.  All rights reserved.
**
** This file is part of an example program for Qt.  This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/

#include <qlayout.h>
#include <qframe.h>
#include <qmenubar.h>
#include <qpopupmenu.h>
#include <qapplication.h>
#include <qmessagebox.h>
#include "globjwin.h"
#include "glteapots.h"


GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name )
    : QWidget( parent, name )
{
    // Create a menu
    QPopupMenu *file = new QPopupMenu( this );
    file->insertItem( "Exit",  qApp, SLOT(quit()), CTRL+Key_Q );

    // Create a menu bar
    QMenuBar *m = new QMenuBar( this );
    m->setSeparator( QMenuBar::InWindowsStyle );
    m->insertItem("&File", file );

    // Create a nice frame to put around the OpenGL widget
    QFrame* f = new QFrame( this, "frame" );
    f->setFrameStyle( QFrame::Sunken | QFrame::Panel );
    f->setLineWidth( 2 );

    // Create our OpenGL widget.
    GLTeapots* c = new GLTeapots( f, "glteapots" );

    // Check if we obtained an overlay
    if ( !c->format().hasOverlay() ) {
	QMessageBox::warning( 0, qApp->argv()[0], 
			      "Failed to get an OpenGL overlay",
			      "OK" );
    }

    // Now that we have all the widgets, put them into a nice layout

    // Put the GL widget inside the frame
    QHBoxLayout* flayout = new QHBoxLayout( f, 2, 2, "flayout");
    flayout->addWidget( c, 1 );

    // Top level layout
    QVBoxLayout* hlayout = new QVBoxLayout( this, 20, 20, "hlayout");
    hlayout->setMenuBar( m );
    hlayout->addWidget( f, 1 );
}