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Qt Toolkit - qaction.h include file
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<h1 align=center>qaction.h</h1><br clear="all">
This is the verbatim text of the qaction.h include file.  It is
provided only for illustration; the copyright
remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id: qt/src/widgets/qaction.h   2.3.1   edited 2001-01-26 $
**
** Definition of QAction class
**
** Created : 000000
**
** Copyright (C) 2000 Trolltech AS.  All rights reserved.
**
** This file is part of the widgets module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QACTION_H
#define QACTION_H
#ifndef QT_H
#include <qobject.h>
#include <qiconset.h>
#include <qstring.h>
#endif // QT_H
#ifndef QT_NO_ACTION
class QActionPrivate;
class QActionGroupPrivate;
class <a href="qstatusbar.html">QStatusBar</a>;
class Q_EXPORT <a href="qaction.html">QAction</a> : public <a href="qobject.html">QObject</a>
{
    Q_OBJECT
    Q_PROPERTY( bool toggleAction READ isToggleAction WRITE setToggleAction)
    Q_PROPERTY( bool on READ isOn WRITE setOn )
    Q_PROPERTY( bool enabled READ isEnabled WRITE setEnabled )
    Q_PROPERTY( QIconSet iconSet READ iconSet WRITE setIconSet )
    Q_PROPERTY( QString text READ text WRITE setText )
    Q_PROPERTY( QString menuText READ menuText WRITE setMenuText )
    Q_PROPERTY( QString toolTip READ toolTip WRITE setToolTip )
    Q_PROPERTY( QString statusTip READ statusTip WRITE setStatusTip )
    Q_PROPERTY( QString whatsThis READ whatsThis WRITE setWhatsThis )
    Q_PROPERTY( int accel READ accel WRITE setAccel )
public:
    QAction( QObject* parent = 0, const char* name = 0, bool toggle = FALSE  );
    QAction( const QString& text, const QIconSet& icon, const QString& menuText, int accel,
             QObject* parent, const char* name = 0, bool toggle = FALSE );
    QAction( const QString& text, const QString& menuText, int accel, QObject* parent,
             const char* name = 0, bool toggle = FALSE );
    ~QAction();
    virtual void setIconSet( const QIconSet& );
    QIconSet iconSet() const;
    virtual void setText( const QString& );
    QString text() const;
    virtual void setMenuText( const QString& );
    QString menuText() const;
    virtual void setToolTip( const QString& );
    QString toolTip() const;
    virtual void setStatusTip( const QString& );
    QString statusTip() const;
    virtual void setWhatsThis( const QString& );
    QString whatsThis() const;
    virtual void setAccel( int key );
    int accel() const;
    virtual void setToggleAction( bool );
    bool isToggleAction() const;
    virtual void setOn( bool );
    bool isOn() const;
    bool isEnabled() const;
    virtual bool addTo( QWidget* );
    virtual bool removeFrom( QWidget* );
public slots:
    virtual void setEnabled( bool );
signals:
    void activated();
    void toggled( bool );
private slots:
    void internalActivation();
    void toolButtonToggled( bool );
    void objectDestroyed();
    void menuStatusText( int id );
    void showStatusText( const QString& );
    void clearStatusText();
private:
    void init();
    QActionPrivate* d;
};
class Q_EXPORT <a href="qactiongroup.html">QActionGroup</a> : public <a href="qaction.html">QAction</a>
{
    Q_OBJECT
    Q_PROPERTY( bool exclusive READ isExclusive WRITE setExclusive )
public:
    QActionGroup( QWidget* parent, const char* name = 0, bool exclusive = TRUE );
    ~QActionGroup();
    void setExclusive( bool );
    bool isExclusive() const;
    void insert( QAction* );
    bool addTo( QWidget* );
    bool removeFrom( QWidget* );
    void setEnabled( bool );
signals:
    void selected( QAction* );
private slots:
    void childToggled( bool );
    void childDestroyed();
private:
    QActionGroupPrivate* d;
};
#endif
#endif
</pre>
<p><address><hr><div align="center">
<table width="100%" cellspacing="0" border="0"><tr>
<td>Copyright  2000 Trolltech<td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
<td align="right"><div align="right">Qt version 2.3.1</div>
</table></div></address></body></html>
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