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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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Qt Toolkit - qarray.h include file
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<h1 align=center>qarray.h</h1><br clear="all">
This is the verbatim text of the qarray.h include file.  It is
provided only for illustration; the copyright
remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** &#36;Id&#58; qt/src/tools/qarray.h   2.3.1   edited 2001-01-26 $
**
** Definition of QArray template/macro class
**
** Created : 930906
**
** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QARRAY_H
#define QARRAY_H

#ifndef QT_H
#include "qgarray.h"
#endif // QT_H


template&lt;class type&gt; class Q_EXPORT QArray : public QGArray
{
public:
    typedef type* Iterator;
    typedef const type* ConstIterator;
    typedef type ValueType;

protected:
    QArray( int, int ) : QGArray( 0, 0 ) {}

public:
    QArray() {}
    QArray( int size ) : QGArray(size*sizeof(type)) {}
    QArray( const QArray&lt;type&gt; &amp;a ) : QGArray(a) {}
   ~QArray() {}
    QArray&lt;type&gt; &amp;operator=(const QArray&lt;type&gt; &amp;a)
                                { return (QArray&lt;type&gt;&amp;)QGArray::assign(a); }
    type *data()    const       { return (type *)QGArray::data(); }
    uint  nrefs()   const       { return QGArray::nrefs(); }
    uint  size()    const       { return QGArray::size()/sizeof(type); }
    uint  count()   const       { return size(); }
    bool  isEmpty() const       { return QGArray::size() == 0; }
    bool  isNull()  const       { return QGArray::data() == 0; }
    bool  resize( uint size )   { return QGArray::resize(size*sizeof(type)); }
    bool  truncate( uint pos )  { return QGArray::resize(pos*sizeof(type)); }
    bool  fill( const type &amp;d, int size = -1 )
        { return QGArray::fill((char*)&amp;d,size,sizeof(type) ); }
    void  detach()              { QGArray::detach(); }
    QArray&lt;type&gt;   copy() const
        { QArray&lt;type&gt; tmp; return tmp.duplicate(*this); }
    QArray&lt;type&gt;&amp; assign( const QArray&lt;type&gt;&amp; a )
        { return (QArray&lt;type&gt;&amp;)QGArray::assign(a); }
    QArray&lt;type&gt;&amp; assign( const type *a, uint n )
        { return (QArray&lt;type&gt;&amp;)QGArray::assign((char*)a,n*sizeof(type)); }
    QArray&lt;type&gt;&amp; duplicate( const QArray&lt;type&gt;&amp; a )
        { return (QArray&lt;type&gt;&amp;)QGArray::duplicate(a); }
    QArray&lt;type&gt;&amp; duplicate( const type *a, uint n )
        { return (QArray&lt;type&gt;&amp;)QGArray::duplicate((char*)a,n*sizeof(type)); }
    QArray&lt;type&gt;&amp; setRawData( const type *a, uint n )
        { return (QArray&lt;type&gt;&amp;)QGArray::setRawData((char*)a,
                                                     n*sizeof(type)); }
    void resetRawData( const type *a, uint n )
        { QGArray::resetRawData((char*)a,n*sizeof(type)); }
    int  find( const type &amp;d, uint i=0 ) const
        { return QGArray::find((char*)&amp;d,i,sizeof(type)); }
    int  contains( const type &amp;d ) const
        { return QGArray::contains((char*)&amp;d,sizeof(type)); }
    void sort() { QGArray::sort(sizeof(type)); }
    int  bsearch( const type &amp;d ) const
        { return QGArray::bsearch((const char*)&amp;d,sizeof(type)); }
    type&amp; operator[]( int i ) const
        { return (type &amp;)(*(type *)QGArray::at(i*sizeof(type))); }
    type&amp; at( uint i ) const
        { return (type &amp;)(*(type *)QGArray::at(i*sizeof(type))); }
         operator const type*() const { return (const type *)QGArray::data(); }
    bool operator==( const QArray&lt;type&gt; &amp;a ) const { return isEqual(a); }
    bool operator!=( const QArray&lt;type&gt; &amp;a ) const { return !isEqual(a); }
    Iterator begin() { return data(); }
    Iterator end() { return data() + size(); }
    ConstIterator begin() const { return data(); }
    ConstIterator end() const { return data() + size(); }
};


#endif // QARRAY_H

</pre>
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<td>Copyright  2000 Trolltech<td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a>
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