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<h1 align=center>QWSServer Class Reference</h1><br clear="all">
<p>
Server-specific functionality in Qt/Embedded
<a href="#details">More...</a>
<p>
<code>#include <<a href="qwindowsystem_qws-h.html">qwindowsystem_qws.h</a>></code>
<p>
Inherits <a href="qobject.html">QObject</a>.
<p><a href="qwsserver-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li><div class="fn"><a href="#1451c1"><b>QWSServer</b></a>(intflags=0, QObject*parent=0, constchar*name=0)</div>
<li><div class="fn"><a href="#546a68"><b>~QWSServer</b></a>()</div>
<li><div class="fn">enum<b>ServerFlags</b>{DisableKeyboard=0x01, DisableMouse=0x02}</div>
<li><div class="fn">enum<b>GUIMode</b>{NoGui=FALSE, NormalGUI=TRUE, Server}</div>
<li><div class="fn">classKeyboardFilter{public:virtualbool<b>filter</b>(intunicode, intkeycode, intmodifiers, boolisPress, boolautoRepeat)</div>
<li><div class="fn">QWSWindow*<a href="#3e54c2"><b>windowAt</b></a>(constQPoint&pos)</div>
<li><div class="fn">constQList<QWSWindow>&<a href="#118beb"><b>clientWindows</b></a>()</div>
<li><div class="fn">void<a href="#afa219"><b>openMouse</b></a>()</div>
<li><div class="fn">void<a href="#022b1f"><b>closeMouse</b></a>()</div>
<li><div class="fn">void<a href="#854369"><b>openKeyboard</b></a>()</div>
<li><div class="fn">void<a href="#da677f"><b>closeKeyboard</b></a>()</div>
<li><div class="fn">void<a href="#275bb5"><b>refresh</b></a>()</div>
<li><div class="fn">void<a href="#5e6c49"><b>enablePainting</b></a>(bool)</div>
<li><div class="fn">void<b>sendPropertyNotifyEvent</b>(intproperty, intstate)(internal)</div>
<li><div class="fn">QWSPropertyManager*<b>manager</b>()</div>
<li><div class="fn">enum<b>WindowEvent</b>{Create=0x01, Destroy=0x02, Hide=0x04, Show=0x08, Raise=0x10, Lower=0x20, Geometry=0x40}</div>
</ul>
<h2>Signals</h2>
<ul>
<li><div class="fn">void<b>windowEvent</b>(QWSWindow*w, QWSServer::WindowEvente)</div>
</ul>
<h2>Static Public Members</h2>
<ul>
<li><div class="fn">void<a href="#b4dc20"><b>sendKeyEvent</b></a>(intunicode, intkeycode, intmodifiers, boolisPress, boolautoRepeat)</div>
<li><div class="fn">void<b>processKeyEvent</b>(intunicode, intkeycode, intmodifiers, boolisPress, boolautoRepeat)(internal)</div>
<li><div class="fn">typedefconstKeyMap*<b>keyMap</b>()</div>
<li><div class="fn">void<a href="#f261cb"><b>setKeyboardFilter</b></a>(KeyboardFilter*f)</div>
<li><div class="fn">void<a href="#bf4fdc"><b>setDefaultMouse</b></a>(constchar*)</div>
<li><div class="fn">void<a href="#5ddd1d"><b>setDefaultKeyboard</b></a>(constchar*)</div>
<li><div class="fn">void<a href="#89be3c"><b>setMaxWindowRect</b></a>(constQRect&)</div>
<li><div class="fn">void<a href="#21f2e6"><b>sendMouseEvent</b></a>(constQPoint&pos, intstate)</div>
<li><div class="fn">void<a href="#c01e54"><b>setDesktopBackground</b></a>(constQImage&img)</div>
<li><div class="fn">void<a href="#90585c"><b>setDesktopBackground</b></a>(constQColor&)</div>
<li><div class="fn">QWSMouseHandler*<a href="#eabcd7"><b>mouseHandler</b></a>()</div>
<li><div class="fn">void<b>setMouseHandler</b>(QWSMouseHandler*)(internal)</div>
<li><div class="fn">QWSKeyboardHandler*<a href="#a34530"><b>keyboardHandler</b></a>()</div>
<li><div class="fn">void<a href="#97ee9f"><b>setKeyboardHandler</b></a>(QWSKeyboardHandler*kh)</div>
<li><div class="fn">void<a href="#7cfed5"><b>setScreenSaverInterval</b></a>(int)</div>
<li><div class="fn">bool<a href="#e5bf3d"><b>screenSaverActive</b></a>()</div>
<li><div class="fn">void<a href="#a693cd"><b>screenSaverActivate</b></a>(bool)</div>
<li><div class="fn">void<b>processEventQueue</b>()(internal)</div>
<li><div class="fn">QList<QWSInternalWindowInfo>*<b>windowList</b>()(internal)</div>
<li><div class="fn">void<b>startup</b>(intflags)(internal)</div>
<li><div class="fn">void<b>closedown</b>()(internal)</div>
</ul>
<hr><h2><a name="details"></a>Detailed Description</h2>
Server-specific functionality in Qt/Embedded
<p>
When you run a Qt/Embedded application, it either runs as a server
or connects to an existing server. If it runs as a server, some additional
operations are provided via the QWSServer class.
<p>This class is instantiated by <a href="qapplication.html">QApplication</a> for Qt/Embedded server processes.
You should never construct this class yourself.
<p>A pointer to the QWSServer instance can be obtained via the global
qwsServer variable.
<hr><h2>Member Function Documentation</h2>
<h3 class="fn"><a name="1451c1"></a>QWSServer::QWSServer(intflags=0, <a href="qobject.html">QObject</a>*parent=0, constchar*name=0)</h3>
<p>Construct a QWSServer class.
<p>This class is instantiated by <a href="qapplication.html">QApplication</a> for Qt/Embedded server processes.
You should never construct this class yourself.
<h3 class="fn"><a name="546a68"></a>QWSServer::~QWSServer()</h3>
<p>Destruct QWSServer.
<h3 class="fn">const<a href="qlist.html">QList</a><<a href="qwswindow.html">QWSWindow</a>>&<a name="118beb"></a>QWSServer::clientWindows()</h3>
<p>Returns the list of top-level windows. This list will change as
applications add and remove wigdets so it should not be stored for future
use. The windows are sorted in stacking order from top-most to lowest.
<h3 class="fn">void<a name="da677f"></a>QWSServer::closeKeyboard()</h3>
<p>Closes keyboard device(s).
<h3 class="fn">void<a name="022b1f"></a>QWSServer::closeMouse()</h3>
<p>Closes pointer device(s).
<h3 class="fn">void<a name="5e6c49"></a>QWSServer::enablePainting(boole)</h3>
<p>Disables all painting on the display.
<h3 class="fn"><a href="qwskeyboardhandler.html">QWSKeyboardHandler</a>*<a name="a34530"></a>QWSServer::keyboardHandler() <code>[static]</code></h3>
<p>Returns the primary keyboard handler.
<h3 class="fn"><a href="qwsmousehandler.html">QWSMouseHandler</a>*<a name="eabcd7"></a>QWSServer::mouseHandler() <code>[static]</code></h3>
<p>Returns the primary mouse handler.
<h3 class="fn">void<a name="854369"></a>QWSServer::openKeyboard()</h3>
<p>Open keyboard device(s).
<h3 class="fn">void<a name="afa219"></a>QWSServer::openMouse()</h3>
<p>Opens the mouse device(s).
<h3 class="fn">void<a name="275bb5"></a>QWSServer::refresh()</h3>
<p>Refreshes the entire display.
<h3 class="fn">void<a name="a693cd"></a>QWSServer::screenSaverActivate(boolactivate) <code>[static]</code></h3>
<p>Activates the screensaver immediately if <code>activate</code> is TRUE otherwise
deactivates the screensaver.
<h3 class="fn">bool<a name="e5bf3d"></a>QWSServer::screenSaverActive() <code>[static]</code></h3>
<p>Returns TRUE if the screensaver is active (i.e. blanked).
<h3 class="fn">void<a name="b4dc20"></a>QWSServer::sendKeyEvent(intunicode, intkeycode, intmodifiers, boolisPress, boolautoRepeat) <code>[static]</code></h3>
<p>Send a key event. You can use this to send key events generated by
"virtual keyboards".
<h3 class="fn">void<a name="21f2e6"></a>QWSServer::sendMouseEvent(const<a href="qpoint.html">QPoint</a>&pos, intstate) <code>[static]</code></h3>
<p>Send a mouse event.
<h3 class="fn">void<a name="5ddd1d"></a>QWSServer::setDefaultKeyboard(constchar*k) <code>[static]</code></h3>
<p>Set the keyboard driver to use if $QWS_KEYBOARD is not defined. The default
is platform-dependant.
<h3 class="fn">void<a name="bf4fdc"></a>QWSServer::setDefaultMouse(constchar*m) <code>[static]</code></h3>
<p>Set the mouse driver to use if $QWS_MOUSE_PROTO is not defined. The default
is platform-dependant.
<h3 class="fn">void<a name="90585c"></a>QWSServer::setDesktopBackground(const<a href="qcolor.html">QColor</a>&c) <code>[static]</code></h3>
<p>Sets the color to use as the background in the absence of obscuring windows.
<h3 class="fn">void<a name="c01e54"></a>QWSServer::setDesktopBackground(const<a href="qimage.html">QImage</a>&img) <code>[static]</code></h3>
<p>Sets the image to use as the background in the absence of obscuring windows.
<h3 class="fn">void<a name="f261cb"></a>QWSServer::setKeyboardFilter(KeyboardFilter*f) <code>[static]</code></h3>
<p>Sets a filter to be invoked for all key events from physical keyboard
drivers (events sent via <a href="#dce3d4">processKeyEvent</a>()).
The filter is not invoked for keys generated by virtual keyboard
drivers (events send via <a href="#b4dc20">sendKeyEvent</a>()).
<h3 class="fn">void<a name="97ee9f"></a>QWSServer::setKeyboardHandler(<a href="qwskeyboardhandler.html">QWSKeyboardHandler</a>*kh) <code>[static]</code></h3>
<p>Sets the primary keyboard handler to <em>kh.</em>
<h3 class="fn">void<a name="89be3c"></a>QWSServer::setMaxWindowRect(const<a href="qrect.html">QRect</a>&r) <code>[static]</code></h3>
<p>Sets the area of the screen which Qt/Embedded application will consider
to be the maximum area to use for windows.
<p>See also <a href="qwidget.html#400e25">QWidget::showMaximized</a>().
<h3 class="fn">void<a name="7cfed5"></a>QWSServer::setScreenSaverInterval(intms) <code>[static]</code></h3>
<p>Sets the timeout for the screensaver to <em>ms</em> milliseconds. A setting
of zero turns of the screensaver.
<h3 class="fn"><a href="qwswindow.html">QWSWindow</a>*<a name="3e54c2"></a>QWSServer::windowAt(const<a href="qpoint.html">QPoint</a>&pos)</h3>
<p>Returns the window containing the point <code>pos</code> or 0 if there is no window
under the point.
<h3 class="fn">void<a name="b8d3e4"></a>QWSServer::closedown() <code>[static]</code></h3>
<p>For internal use only.
<h3 class="fn">void<a name="970e43"></a>QWSServer::processEventQueue() <code>[static]</code></h3>
<p>For internal use only.
<h3 class="fn">void<a name="dce3d4"></a>QWSServer::processKeyEvent(intunicode, intkeycode, intmodifiers, boolisPress, boolautoRepeat) <code>[static]</code></h3>
<p>For internal use only.
<h3 class="fn">void<a name="bd1d86"></a>QWSServer::sendPropertyNotifyEvent(intproperty, intstate)</h3>
<p>For internal use only.
<h3 class="fn">void<a name="ee7ae1"></a>QWSServer::setMouseHandler(<a href="qwsmousehandler.html">QWSMouseHandler</a>*mh) <code>[static]</code></h3>
<p>For internal use only.
<h3 class="fn">void<a name="259b8b"></a>QWSServer::startup(intflags) <code>[static]</code></h3>
<p>For internal use only.
<h3 class="fn"><a href="qlist.html">QList</a><QWSInternalWindowInfo>*<a name="d344c1"></a>QWSServer::windowList() <code>[static]</code></h3>
<p>For internal use only.
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