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/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qt Designer.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
/*
* ATTENTION: This class is not part of the Qt library yet. You should not use
* it in your programs. This class will be included in a future version of Qt
* with a changed API!
*/
#ifndef QPROCESS_H
#define QPROCESS_H
#ifndef QT_H
#include "qobject.h"
#include "qstring.h"
#include "qdir.h"
#include "qsocketnotifier.h"
#include "qqueue.h"
#if defined(_OS_UNIX_)
#include "qlist.h"
#endif
#endif // QT_H
#if defined(_OS_UNIX_)
#include <unistd.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/socket.h>
#else
#include <Windows.h>
#endif
class QProcessPrivate;
//class Q_EXPORT QProcess : public QObject
class QProcess : public QObject
{
Q_OBJECT
public:
QProcess( QObject *parent=0, const char *name=0 );
QProcess( const QString& com, QObject *parent=0, const char *name=0 );
QProcess( const QString& com, const QStringList& args, QObject *parent=0, const char *name=0 );
~QProcess();
// set the command, arguments, etc.
void setCommand( const QString& com );
void setArguments( const QStringList& args );
void addArgument( const QString& arg );
void setWorkingDirectory( const QDir& dir );
// control the execution
bool start();
bool hangUp();
bool kill();
// inquire the status
bool isRunning();
bool normalExit();
int exitStatus();
signals:
// output
void dataStdout( const QString& buf );
void dataStdout( const QByteArray& buf );
void dataStderr( const QString& buf );
void dataStderr( const QByteArray& buf );
// notification stuff
void processExited();
void wroteStdin();
public slots:
// input
void dataStdin( const QByteArray& buf );
void dataStdin( const QString& buf );
void closeStdin();
private:
QProcessPrivate *d;
private:
#if defined( _WS_WIN_ )
QByteArray readStddev( HANDLE dev, ulong bytes = 0 );
#endif
private slots:
void socketRead( int fd );
void socketWrite( int fd );
void timeout();
private:
friend class QProcessPrivate;
};
class QProcessPrivate
{
private:
QProcessPrivate( QProcess *proc );
~QProcessPrivate();
QString command;
QDir workingDir;
QStringList arguments;
QQueue<QByteArray> stdinBuf;
#if defined (_WS_WIN_)
HANDLE pipeStdin[2];
HANDLE pipeStdout[2];
HANDLE pipeStderr[2];
QTimer *lookup;
#else
QSocketNotifier *notifierStdin;
QSocketNotifier *notifierStdout;
QSocketNotifier *notifierStderr;
int socketStdin[2];
int socketStdout[2];
int socketStderr[2];
#endif
#if defined(_WS_WIN_)
PROCESS_INFORMATION pid;
uint stdinBufRead;
#else
pid_t pid;
ssize_t stdinBufRead;
#endif
#if defined(_OS_UNIX_)
QProcess *d;
static struct sigaction *oldact;
static QList<QProcess> *proclist;
public:
static void sigchldHnd();
private:
#endif
bool exitValuesCalculated;
int exitStat;
bool exitNormal;
friend class QProcess;
};
#endif // QPROCESS_H
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