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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head><meta name="robots" content="noindex,noarchive">
<title>Qt Toolkit - QButton Class</title><style type="text/css"><!--
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<a href=index.html><img width=122 height=65 src=qtlogo.jpg alt="Qt logo" align=left border=0></a>
<center><img src=dochead.gif width=472 height=27></center>
<br clear=all>

<h1 align=center>QButton Class Reference</h1><br clear="all">
<p>
The QButton class is the abstract base class of button widgets, providing functionality common to buttons.
<a href="#details">More...</a>
<p>
<code>#include &lt;<a href="qbutton-h.html">qbutton.h</a>&gt;</code>
<p>
Inherits <a href="qwidget.html">QWidget</a>.
<p>Inherited by <a href="qcheckbox.html">QCheckBox</a>, <a href="qpushbutton.html">QPushButton</a>, <a href="qradiobutton.html">QRadioButton</a> and <a href="qtoolbutton.html">QToolButton</a>.
<p><a href="qbutton-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
<li><span class="fn"><a href="qbutton.html#a0"><strong>QButton</strong></a>(QWidget*parent=0, constchar*name=0)</span>
<li><span class="fn"><a href="qbutton.html#a1"><strong>~QButton</strong></a>()</span>
<li><span class="fn">constchar*<a href="qbutton.html#a2"><strong>text</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#a3"><strong>setText</strong></a>(constchar*)</span>
<li><span class="fn">constQPixmap*<a href="qbutton.html#a4"><strong>pixmap</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#a5"><strong>setPixmap</strong></a>(constQPixmap&amp;)</span>
<li><span class="fn">int<a href="qbutton.html#a6"><strong>accel</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#a7"><strong>setAccel</strong></a>(int)</span>
<li><span class="fn">bool<a href="qbutton.html#a8"><strong>isToggleButton</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#a9"><strong>setDown</strong></a>(bool)</span>
<li><span class="fn">bool<a href="qbutton.html#b0"><strong>isDown</strong></a>()const</span>
<li><span class="fn">bool<a href="qbutton.html#b1"><strong>isOn</strong></a>()const</span>
<li><span class="fn">bool<a href="qbutton.html#b2"><strong>autoResize</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#b3"><strong>setAutoResize</strong></a>(bool)</span>
<li><span class="fn">bool<a href="qbutton.html#b4"><strong>autoRepeat</strong></a>()const</span>
<li><span class="fn">void<a href="qbutton.html#b5"><strong>setAutoRepeat</strong></a>(bool)</span>
</ul>
<h2>Public Slots</h2>
<ul>
<li><span class="fn">void<a href="qbutton.html#b6"><strong>animateClick</strong></a>()</span>
<li><span class="fn">void<a href="qbutton.html#b7"><strong>toggle</strong></a>()</span>
</ul>
<h2>Signals</h2>
<ul>
<li><span class="fn">void<a href="qbutton.html#b8"><strong>pressed</strong></a>()</span>
<li><span class="fn">void<a href="qbutton.html#b9"><strong>released</strong></a>()</span>
<li><span class="fn">void<a href="qbutton.html#c0"><strong>clicked</strong></a>()</span>
<li><span class="fn">void<a href="qbutton.html#c1"><strong>toggled</strong></a>(bool)</span>
</ul>
<h2>Protected Members</h2>
<ul>
<li><span class="fn">void<a href="qbutton.html#c2"><strong>setToggleButton</strong></a>(bool)</span>
<li><span class="fn">void<a href="qbutton.html#c3"><strong>setOn</strong></a>(bool)</span>
<li><span class="fn">virtualbool<a href="qbutton.html#c4"><strong>hitButton</strong></a>(constQPoint&amp;pos)const</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#c5"><strong>drawButton</strong></a>(QPainter*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#c6"><strong>drawButtonLabel</strong></a>(QPainter*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#c7"><strong>keyPressEvent</strong></a>(QKeyEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#c8"><strong>mousePressEvent</strong></a>(QMouseEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#c9"><strong>mouseReleaseEvent</strong></a>(QMouseEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#d0"><strong>mouseMoveEvent</strong></a>(QMouseEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#d1"><strong>paintEvent</strong></a>(QPaintEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#d2"><strong>focusInEvent</strong></a>(QFocusEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#d3"><strong>focusOutEvent</strong></a>(QFocusEvent*)</span>
<li><span class="fn">virtualvoid<a href="qbutton.html#d4"><strong>enabledChange</strong></a>(bool)</span>
</ul>
<hr><h2><a name="details"></a>Detailed Description</h2>
The QButton class is the abstract base class of button widgets, providing functionality common to buttons.
<p>
The QButton class implements an abstract button, and lets subclasses
specify how to reply to user actions and how to draw the button.
<p>QButton provides both push and toggle buttons.  The <a href="qradiobutton.html">QRadioButton</a> and
<a href="qcheckbox.html">QCheckBox</a> classes provide only toggle buttons, <a href="qpushbutton.html">QPushButton</a> and
<a href="qtoolbutton.html">QToolButton</a> provide both toggle and push buttons.
<p>Any button can have either a text or pixmap label.  <a href="qbutton.html#a3">setText</a>() sets
the button to be a text button and <a href="qbutton.html#a5">setPixmap</a>() sets it to be a
pixmap button.  The text/pixmap is manipulated as necessary to
create "disabled" appearance when the button is <a href="qwidget.html#b2">disabled</a>.
<p>QButton provides most of the states used for buttons:
<ul>
<li><a href="qbutton.html#b0">isDown</a>() determines whether the button is <em>pressed</em> down.
<li><a href="qbutton.html#b1">isOn</a>() determines whether the button is <em>on.</em>
Only toggle buttons can be switched on and off  (see below).
<li><a href="qwidget.html#a9">isEnabled</a>() determines whether the button can be pressed by the
user.
<li><a href="qbutton.html#b5">setAutoRepeat</a>() determines whether the button will auto-repeat
if the user holds it down.
<li><a href="qbutton.html#c2">setToggleButton</a>() determines whether the button is a toggle
button or not.
</ul>
<p>The difference between isDown() and isOn() is as follows:
When the user clicks a toggle button to toggle it on, the button is
first <em>pressed,</em> then released into <em>on</em> state.  When the user
clicks it again (to toggle it off) the button moves first to the <em>pressed</em> state, then to the <em>off</em> state (isOn() and isDown() are
both FALSE).
<p>Default buttons (as used in many dialogs) are provided by
<a href="qpushbutton.html#a6">QPushButton::setDefault</a>() and <a href="qpushbutton.html#a4">QPushButton::setAutoDefault</a>().
<p>QButton provides four signals:
<ul>
<li><a href="qbutton.html#b8">pressed</a>() is emitted when the left mouse button is pressed while
the mouse cursor is inside the button.
<li><a href="qbutton.html#b9">released</a>() is emitted when the left mouse button is released.
<li><a href="qbutton.html#c0">clicked</a>() is emitted when the button is first pressed then
released, or when the accelerator key is typed, or when <a href="qbutton.html#b6">animateClick</a>()
is called.
<li><a href="qbutton.html#c1">toggled</a>() is emitted when the state of a toggle button changes.
</ul>
<p>If the button is a text button with "&" in its text, QButton creates an
automatic accelerator key.  This code creates a push button labelled "Rock
& Roll" (where the c is underscored).  The button gets an automatic
accelerator key, Alt-C:
<p><pre>    <a href="qpushbutton.html">QPushButton</a> *p = new <a href="qpushbutton.html">QPushButton</a>( "Ro&amp;ck &amp;&amp; Roll", this );
</pre>
<p>In this example, when the user presses Alt-C the button will
<a href="qbutton.html#b6">animate a click</a>.
<p>You can also set a custom accelerator using the <a href="qbutton.html#a7">setAccel</a>() function.
This is useful mostly for pixmap buttons since they have no
automatic accelerator.
<p><pre>    <a href="qpushbutton.html">QPushButton</a> *p;
    p-&gt;<a href="qbutton.html#a5">setPixmap</a>( <a href="qpixmap.html">QPixmap</a>("print.gif") );
    p-&gt;<a href="qbutton.html#a7">setAccel</a>( ALT+Key_F7 );
</pre>
<p>All of the buttons provided by Qt (<a href="qpushbutton.html">QPushButton</a>, <a href="qtoolbutton.html">QToolButton</a>,
<a href="qcheckbox.html">QCheckBox</a> and <a href="qradiobutton.html">QRadioButton)</a> can display both text and pixmaps.
<p>To subclass QButton, you have to reimplement at least <a href="qbutton.html#c5">drawButton</a>()
(to draw the button's outskirts) and <a href="qbutton.html#c6">drawButtonLabel</a>() (to draw its
text or pixmap).  It is generally advisable to reimplement
<a href="qwidget.html#l7">sizeHint</a>() as well, and sometimes <a href="qbutton.html#c4">hitButton</a>() (to determine whether
a button press is within the button).
<p>To reduce flickering the <a href="qbutton.html#d1">QButton::paintEvent</a>() sets up a pixmap that the
drawButton() function draws in. You should not reimplement <a href="qbutton.html#d1">paintEvent</a>()
for a subclass of QButton unless you want to take over all drawing.
<p>See also:  <a href="qbuttongroup.html">QButtonGroup</a> and <a href="http://www.microsoft.com/win32dev/uiguide/uigui161.htm">Microsoft Style Guide</a>
<p>Examples:
 <a href="tictac-tictac-cpp.html#QButton">tictac/tictac.cpp</a>

<hr><h2>Member Function Documentation</h2>
<h3 class="fn"><a name="a0"></a>QButton::QButton(<a href="qwidget.html">QWidget</a>*parent=0, constchar*name=0)</h3>
<p>Constructs a standard button with a parent widget and a name.
<p>If <em>parent</em> is a <a href="qbuttongroup.html">QButtonGroup</a>, this constructor calls
<a href="qbuttongroup.html#a5">QButtonGroup::insert</a>().
<h3 class="fn"><a name="a1"></a>QButton::~QButton()</h3>
<p>Destroys the button and all its child widgets.
<h3 class="fn">int<a name="a6"></a>QButton::accel()const</h3>
<p>Returns the accelerator key currently set for the button, or 0
if no accelerator key has been set.
<p>See also:  <a href="qbutton.html#a7">setAccel</a>().
<h3 class="fn">void<a name="b6"></a>QButton::animateClick() <code>[slot]</code></h3>
<p>Performs an animated click: The button is pressed and a short while
later released.
<p><a href="qbutton.html#b8">pressed</a>(), <a href="qbutton.html#b9">released</a>(), <a href="qbutton.html#c0">clicked</a>() and <a href="qbutton.html#c1">toggled</a>() signals are emitted as
appropriate.
<p>This function does nothing if the button is <a href="qwidget.html#b2">disabled.</a>
<p>See also:  <a href="qbutton.html#a7">setAccel</a>().
<h3 class="fn">bool<a name="b4"></a>QButton::autoRepeat()const</h3>
<p>Returns TRUE if the button is auto-repeating, else FALSE.
<p>The default is FALSE.
<p>See also:  <a href="qbutton.html#b5">setAutoRepeat</a>().
<h3 class="fn">bool<a name="b2"></a>QButton::autoResize()const</h3>
<p>Returns TRUE if auto-resizing is enabled, or FALSE if auto-resizing is
disabled.
<p>Auto-resizing is disabled by default.
<p>See also:  <a href="qbutton.html#b3">setAutoResize</a>().
<h3 class="fn">void<a name="c0"></a>QButton::clicked() <code>[signal]</code></h3>
<p>This signal is emitted when the button is activated (i.e. first
pressed down and then released when the mouse cursor is inside the
button).
<p>See also:  <a href="qbutton.html#b8">pressed</a>(), <a href="qbutton.html#b9">released</a>() and <a href="qbutton.html#c1">toggled</a>().
<h3 class="fn">void<a name="c5"></a>QButton::drawButton(<a href="qpainter.html">QPainter</a>*) <code>[virtualprotected]</code></h3>
<p>Draws the button.  The default implementation does nothing.
<p>This virtual function is reimplemented by subclasses to draw real buttons.
<p>Reimplemented in <a href="qtoolbutton.html#b6">QToolButton</a>, <a href="qpushbutton.html#b8">QPushButton</a>, <a href="qcheckbox.html#a5">QCheckBox</a> and <a href="qradiobutton.html#a6">QRadioButton</a>.
<h3 class="fn">void<a name="c6"></a>QButton::drawButtonLabel(<a href="qpainter.html">QPainter</a>*) <code>[virtualprotected]</code></h3>
<p>Draws the button text or pixmap.  The default implementation does nothing.
<p>This virtual function is reimplemented by subclasses to draw real buttons.
<p>Reimplemented in <a href="qtoolbutton.html#b7">QToolButton</a>, <a href="qpushbutton.html#b9">QPushButton</a>, <a href="qcheckbox.html#a6">QCheckBox</a> and <a href="qradiobutton.html#a7">QRadioButton</a>.
<h3 class="fn">void<a name="d4"></a>QButton::enabledChange(boole) <code>[virtualprotected]</code></h3>
<p>Reimplemented for internal reasons; the API is not affected.
<p>Reimplemented from <a href="qwidget.html#o9">QWidget.</a>
<h3 class="fn">void<a name="d2"></a>QButton::focusInEvent(<a href="qfocusevent.html">QFocusEvent</a>*) <code>[virtualprotected]</code></h3>
<p>Handles focus in events for the button.
<p>See also:  <a href="qbutton.html#d3">focusOutEvent</a>().
<p>Reimplemented from <a href="qwidget.html#o0">QWidget.</a>
<h3 class="fn">void<a name="d3"></a>QButton::focusOutEvent(<a href="qfocusevent.html">QFocusEvent</a>*) <code>[virtualprotected]</code></h3>
<p>Handles focus out events for the button.
<p>See also:  <a href="qbutton.html#d2">focusInEvent</a>().
<p>Reimplemented from <a href="qwidget.html#o1">QWidget.</a>
<h3 class="fn">bool<a name="c4"></a>QButton::hitButton(const<a href="qpoint.html">QPoint</a>&amp;pos)const <code>[virtualprotected]</code></h3>
<p>Returns TRUE if <em>pos</em> is inside the widget rectangle, or FALSE if it
is outside.
<p>This virtual function is reimplemented by subclasses.
<p>Reimplemented in <a href="qradiobutton.html#a5">QRadioButton</a>.
<h3 class="fn">bool<a name="b0"></a>QButton::isDown()const</h3>
<p>Returns TRUE if the button pressed down, or FALSE if it is standing up.
<p>See also:  <a href="qbutton.html#a9">setDown</a>().
<p>Examples:
 <a href="tictac-tictac-cpp.html#isDown">tictac/tictac.cpp</a>
<h3 class="fn">bool<a name="b1"></a>QButton::isOn()const</h3>
<p>Returns TRUE if this toggle button is switched on, or FALSE if it is
switched off.
<p>See also:  <a href="qbutton.html#c3">setOn</a>() and toggleButton().
<p>Examples:
 <a href="qmag-qmag-cpp.html#isOn">qmag/qmag.cpp</a>
<h3 class="fn">bool<a name="a8"></a>QButton::isToggleButton()const</h3>
<p>Returns TRUE if the button is a toggle button.
<p>See also:  <a href="qbutton.html#c2">setToggleButton</a>().
<h3 class="fn">void<a name="c7"></a>QButton::keyPressEvent(<a href="qkeyevent.html">QKeyEvent</a>*e) <code>[virtualprotected]</code></h3>
<p>Handles keyboard events for the button.
<p>Space calls <a href="qbutton.html#b6">animateClick</a>(), the arrow keys cause focus changes.
<p>Reimplemented from <a href="qwidget.html#n8">QWidget.</a>
<h3 class="fn">void<a name="d0"></a>QButton::mouseMoveEvent(<a href="qmouseevent.html">QMouseEvent</a>*e) <code>[virtualprotected]</code></h3>
<p>Handles mouse move events for the button.
<p>See also:  <a href="qbutton.html#c8">mousePressEvent</a>() and <a href="qbutton.html#c9">mouseReleaseEvent</a>().
<p>Reimplemented from <a href="qwidget.html#n7">QWidget.</a>
<h3 class="fn">void<a name="c8"></a>QButton::mousePressEvent(<a href="qmouseevent.html">QMouseEvent</a>*e) <code>[virtualprotected]</code></h3>
<p>Handles mouse press events for the button.
<p>See also:  <a href="qbutton.html#c9">mouseReleaseEvent</a>().
<p>Reimplemented from <a href="qwidget.html#n4">QWidget.</a>
<h3 class="fn">void<a name="c9"></a>QButton::mouseReleaseEvent(<a href="qmouseevent.html">QMouseEvent</a>*e) <code>[virtualprotected]</code></h3>
<p>Handles mouse release events for the button.
<p>See also:  <a href="qbutton.html#c8">mousePressEvent</a>().
<p>Reimplemented from <a href="qwidget.html#n5">QWidget.</a>
<h3 class="fn">void<a name="d1"></a>QButton::paintEvent(<a href="qpaintevent.html">QPaintEvent</a>*event) <code>[virtualprotected]</code></h3>
<p>Handles paint events for the button.
<p>Opens the painter on the button and calls <a href="qbutton.html#c5">drawButton</a>().
<p>Reimplemented from <a href="qwidget.html#o4">QWidget.</a>
<h3 class="fn">const<a href="qpixmap.html">QPixmap</a>*<a name="a4"></a>QButton::pixmap()const</h3>
<p>Returns the button pixmap, or 0 if the button has no pixmap.
<h3 class="fn">void<a name="b8"></a>QButton::pressed() <code>[signal]</code></h3>
<p>This signal is emitted when the button is pressed down.
<p>See also:  <a href="qbutton.html#b9">released</a>() and <a href="qbutton.html#c0">clicked</a>().
<h3 class="fn">void<a name="b9"></a>QButton::released() <code>[signal]</code></h3>
<p>This signal is emitted when the button is released.
<p>See also:  <a href="qbutton.html#b8">pressed</a>(), <a href="qbutton.html#c0">clicked</a>() and <a href="qbutton.html#c1">toggled</a>().
<h3 class="fn">void<a name="a7"></a>QButton::setAccel(intkey)</h3>
<p>Specifies an accelerator <em>key</em> for the button, or removes the
accelerator if <em>key</em> is 0.
<p>Setting a button text containing a shortcut character (for
example the 'x' in E&xit) automatically defines an ALT+letter
accelerator for the button.
You only need to call this function in order to specify a custom
accelerator.
<p>Example:
<pre>    <a href="qpushbutton.html">QPushButton</a> *b1 = new <a href="qpushbutton.html">QPushButton</a>;
    b1-&gt;<a href="qbutton.html#a3">setText</a>( "&amp;OK" );               // sets accel ALT+'O'

    <a href="qpushbutton.html">QPushButton</a> *b2 = new <a href="qpushbutton.html">QPushButton</a>;
    b2-&gt;<a href="qbutton.html#a5">setPixmap</a>( printIcon );         // pixmap instead of text
    b2-&gt;<a href="qbutton.html#a7">setAccel</a>( CTRL+'P' );           // custom accel
</pre>
<p>See also:  <a href="qbutton.html#a6">accel</a>(), <a href="qbutton.html#a3">setText</a>() and <a href="qaccel.html">QAccel</a>.
<h3 class="fn">void<a name="b5"></a>QButton::setAutoRepeat(boolenable)</h3>
<p>Turns on auto-repeat for the button if <em>enable</em> is TRUE, or
turns it off if <em>enable</em> is FALSE.
<p>When auto-repeat is enabled, the <a href="qbutton.html#c0">clicked</a>() signal is emitted at
regular intervals while the buttons <a href="qbutton.html#b0">is down.</a>
<p>setAutoRepeat() has no effect for <a href="qbutton.html#c2">toggle
buttons.</a>
<p>See also:  <a href="qbutton.html#b0">isDown</a>(), <a href="qbutton.html#b4">autoRepeat</a>() and <a href="qbutton.html#c0">clicked</a>().
<h3 class="fn">void<a name="b3"></a>QButton::setAutoResize(boolenable)</h3>
<p>Enables auto-resizing if <em>enable</em> is TRUE, or disables it if <em>enable</em> is
FALSE.
<p>When auto-resizing is enabled, the button will resize itself whenever
the contents change.
<p>See also:  <a href="qbutton.html#b2">autoResize</a>() and <a href="qwidget.html#l8">adjustSize</a>().
<h3 class="fn">void<a name="a9"></a>QButton::setDown(boolenable)</h3>
<p>Sets the state of the button to pressed down if <em>enable</em> is TRUE
or to standing up if <em>enable</em> is FALSE.
<p>If the button is a toggle button, it is <em>not</em> toggled.  Call
<a href="qbutton.html#b7">toggle</a>() as well if you need to do that.  The <a href="qbutton.html#b8">pressed</a>() and
<a href="qbutton.html#b9">released</a>() signals are not emitted by this function.
<p>This method is provided in case you need to override the mouse event
handlers.
<p>See also:  <a href="qbutton.html#b0">isDown</a>(), <a href="qbutton.html#c3">setOn</a>(), <a href="qbutton.html#b7">toggle</a>() and <a href="qbutton.html#c1">toggled</a>().
<h3 class="fn">void<a name="c3"></a>QButton::setOn(boolenable) <code>[protected]</code></h3>
<p>Switches a toggle button on if <em>enable</em> is TRUE or off if <em>enable</em> is
FALSE.  This function should be called only for toggle buttons.
<p>See also:  <a href="qbutton.html#b1">isOn</a>() and toggleButton().
<h3 class="fn">void<a name="a5"></a>QButton::setPixmap(const<a href="qpixmap.html">QPixmap</a>&amp;pixmap)</h3>
<p>Sets the button to display <em>pixmap</em> and repaints at once.
<p>If <em>pixmap</em> is monochrome (i.e. it is a <a href="qbitmap.html">QBitmap</a> or its <a href="qpixmap.html#b5">depth</a> is 1) and it does not have a mask,
this function sets the pixmap to be its own mask. The purpose of
this is to draw transparent bitmaps, which is important for
e.g. toggle buttons.
<p>The button resizes itself if auto-resizing is enabled, changes its
minimum size if autoMinimumSize() is enabled, and always disables
any accelerator.
<p>See also:  <a href="qbutton.html#a4">pixmap</a>(), <a href="qbutton.html#a3">setText</a>(), setAutoMinimumSize(), <a href="qbutton.html#b3">setAutoResize</a>(), <a href="qbutton.html#a7">setAccel</a>() and <a href="qpixmap.html#c2">QPixmap::mask</a>().
<h3 class="fn">void<a name="a3"></a>QButton::setText(constchar*text)</h3>
<p>Sets the button to display <em>text</em> and repaints
<p>The button resizes itself if auto-resizing is enabled, changes its
minimum size if autoMinimumSize() is enabled, and sets the
appropriate accelerator.
<p>See also:  <a href="qbutton.html#a2">text</a>(), <a href="qbutton.html#a5">setPixmap</a>(), setAutoMinimumSize(), <a href="qbutton.html#b3">setAutoResize</a>(), <a href="qbutton.html#a7">setAccel</a>() and <a href="qpixmap.html#c2">QPixmap::mask</a>().
<p>Examples:
 <a href="xform-xform-cpp.html#setText">xform/xform.cpp</a>
 <a href="layout-layout-cpp.html#setText">layout/layout.cpp</a>
 <a href="qmag-qmag-cpp.html#setText">qmag/qmag.cpp</a>
 <a href="widgets-widgets-cpp.html#setText">widgets/widgets.cpp</a>
<h3 class="fn">void<a name="c2"></a>QButton::setToggleButton(boolenable) <code>[protected]</code></h3>
<p>Makes the button a toggle button if <em>enable</em> is TRUE, or a normal button
if <em>enable</em> is FALSE.
<p>Note that this function is protected. It is called from subclasses
to enable the toggle functionality. <a href="qcheckbox.html">QCheckBox</a> and <a href="qradiobutton.html">QRadioButton</a> are
toggle buttons. <a href="qpushbutton.html">QPushButton</a> is initially not a toggle button, but
<a href="qpushbutton.html#a2">QPushButton::setToggleButton</a>() can be called to create toggle buttons.
<p>See also:  <a href="qbutton.html#a8">isToggleButton</a>().
<h3 class="fn">constchar*<a name="a2"></a>QButton::text()const</h3>
<p>Returns the button text, or 0 if the button has no text.
<p>See also:  <a href="qbutton.html#a3">setText</a>().
<h3 class="fn">void<a name="b7"></a>QButton::toggle() <code>[slot]</code></h3>
<p>if this is a toggle button, toggles it.
<h3 class="fn">void<a name="c1"></a>QButton::toggled(boolon) <code>[signal]</code></h3>
<p>This signal is emitted whenever a toggle button changes status.
<em>on</em> is TRUE if the button is on, or FALSE if the button is off.
<p>This may be the result of a user action, <a href="qbutton.html#b7">toggle</a>() slot activation,
or because <a href="qbutton.html#c3">setOn</a>() was called.
<p>See also:  <a href="qbutton.html#c0">clicked</a>().
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It was generated from the following files:
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<li>qbutton.h: 1998/08/21
<li>qbutton.cpp: 1998/11/01
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