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sources / qt3d-opensource-src / 5.11.3%2Bdfsg-2 / examples / qt3d / shadow-map-qml / shaders / es3 / shadowmap.vert
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#version 300 es in vec3 vertexPosition; uniform mat4 mvp; void main() { gl_Position = mvp * vec4(vertexPosition, 1.0); }