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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QTest>
#include <Qt3DCore/qarmature.h>
#include <Qt3DCore/private/qarmature_p.h>
#include <Qt3DCore/qskeleton.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/private/qnodecreatedchangegenerator_p.h>
#include "testpostmanarbiter.h"
using namespace Qt3DCore;
class tst_QArmature: public QObject
{
Q_OBJECT
public:
tst_QArmature()
{
qRegisterMetaType<Qt3DCore::QAbstractSkeleton*>();
}
private Q_SLOTS:
void checkCreationChange_data()
{
QTest::addColumn<QArmature *>("armature");
QArmature *defaultConstructed = new QArmature();
QTest::newRow("defaultConstructed") << defaultConstructed;
QArmature *armatureWithSkeleton = new QArmature();
armatureWithSkeleton->setSkeleton(new QSkeleton());
QTest::newRow("skeletonWithOneJoint") << armatureWithSkeleton;
}
void checkCreationChange()
{
// GIVEN
QFETCH(QArmature *, armature);
// WHEN
QNodeCreatedChangeGenerator creationChangeGenerator(armature);
QVector<QNodeCreatedChangeBasePtr> creationChanges = creationChangeGenerator.creationChanges();
const int skeletonCount = armature->skeleton() ? 1 : 0;
// THEN
QCOMPARE(creationChanges.size(), 1 + skeletonCount);
const auto creationChangeData = qSharedPointerCast<QNodeCreatedChange<QArmatureData>>(creationChanges.first());
const QArmatureData &data = creationChangeData->data;
// THEN
QCOMPARE(armature->id(), creationChangeData->subjectId());
QCOMPARE(armature->isEnabled(), creationChangeData->isNodeEnabled());
QCOMPARE(armature->metaObject(), creationChangeData->metaObject());
if (armature->skeleton()) {
QCOMPARE(armature->skeleton()->id(), data.skeletonId);
}
}
void checkPropertyUpdates()
{
// GIVEN
TestArbiter arbiter;
QScopedPointer<QArmature> armature(new QArmature());
arbiter.setArbiterOnNode(armature.data());
// WHEN
QSkeleton *skeleton = new QSkeleton(armature.data());
QCoreApplication::processEvents();
arbiter.events.clear();
armature->setSkeleton(skeleton);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.events.size(), 1);
QPropertyUpdatedChangePtr change = arbiter.events.first().staticCast<QPropertyUpdatedChange>();
QCOMPARE(change->propertyName(), "skeleton");
QCOMPARE(change->value().value<QNodeId>(), skeleton->id());
QCOMPARE(change->type(), PropertyUpdated);
arbiter.events.clear();
// WHEN
armature->setSkeleton(nullptr);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.events.size(), 1);
change = arbiter.events.first().staticCast<Qt3DCore::QPropertyUpdatedChange>();
QCOMPARE(change->propertyName(), "skeleton");
QCOMPARE(change->value().value<QNodeId>(), QNodeId());
QCOMPARE(change->type(), Qt3DCore::PropertyUpdated);
arbiter.events.clear();
}
void checkSkeletonBookkeeping()
{
// GIVEN
QScopedPointer<QArmature> armature(new QArmature);
{
// WHEN
QSkeleton skeleton;
armature->setSkeleton(&skeleton);
// THEN
QCOMPARE(skeleton.parent(), armature.data());
QCOMPARE(armature->skeleton(), &skeleton);
}
// THEN (Should not crash and parameter be unset)
QVERIFY(armature->skeleton() == nullptr);
{
// WHEN
QArmature someOtherArmature;
QScopedPointer<QSkeleton> skeleton(new QSkeleton(&someOtherArmature));
armature->setSkeleton(skeleton.data());
// THEN
QCOMPARE(skeleton->parent(), &someOtherArmature);
QCOMPARE(armature->skeleton(), skeleton.data());
// WHEN
armature.reset();
skeleton.reset();
// THEN Should not crash when the joint is destroyed (tests for failed removal of destruction helper)
}
}
};
QTEST_MAIN(tst_QArmature)
#include "tst_qarmature.moc"
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