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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.1 as QQ2
import Qt3D 2.0
Node {
// Node can contains any type of Node or QObject
id : root
objectName : "root"
// Entity can be composed of components and child entities
// than inherit its attributes (transformations, framegraph rendering)
Entity {
id : sceneRoot
objectName : sceneRoot
FrameGraph {
SampleFrameGraphConfiguration {
viewportRect : Qt.rect(0,0,1,1)
camera : camera1 // Problem here, we cannot reference an Entity
}
}
// Cameras are Entity composed of an Optic component called Camera
// Maybe Camera should be its own Entity subclass
Entity {
id : camera1
objectName : "camera1"
Transform {
LookAt {}
Translate {}
Scale {}
Rotate {}
}
Camera { // Maybe this should be rename to optics
projectionType: Camera.PerspectiveProjection
fieldOfView: 22.5
aspectRatio: 1920.0 / 1080.0
}
}
Entity {
id : testMesh
objectName : "testMesh"
Mesh mesh : Mesh { // subclass of Component
source : "test_mesh.obj"
Material { // subclass of Component
diffuseColor : "#00ff00"
specularColor : "#00ff00"
}
}
}
} // sceneRoot
} // root
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