File: texturing.frag

package info (click to toggle)
qt3d-opensource-src 5.15.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 129,676 kB
  • sloc: cpp: 348,593; ansic: 12,729; python: 467; objc: 244; javascript: 158; pascal: 155; xml: 28; makefile: 25
file content (16 lines) | stat: -rw-r--r-- 244 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
#define FP highp

uniform FP vec3 eyePosition;

uniform sampler2D surfaceTexture;

varying FP vec3 worldPosition;
varying FP vec3 worldNormal;
varying FP vec2 texCoord;



void main()
{
    gl_FragColor = texture2D(surfaceTexture, texCoord);
}