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package RenderArea;
use strict;
use warnings;
use QtCore4;
use QtGui4;
# [0]
use QtCore4::isa qw( Qt::Widget );
use QtCore4::slots
setFillRule => ['QFillRule'],
setFillGradient => ['QColor &', 'QColor &'],
setPenWidth => ['int'],
setPenColor => ['QColor &'],
setRotationAngle => ['int'];
# [0]
# [1]
sub path() {
return this->{path};
}
sub fillColor1() {
return this->{fillColor1};
}
sub fillColor2() {
return this->{fillColor2};
}
sub penWidth() {
return this->{penWidth};
}
sub penColor() {
return this->{penColor};
}
sub rotationAngle() {
return this->{rotationAngle};
}
# [1]
# [0]
sub NEW
{
my ($class, $path, $parent) = @_;
$class->SUPER::NEW($parent);
this->{path} = $path;
this->{penWidth} = 1;
this->{rotationAngle} = 0;
this->setBackgroundRole(Qt::Palette::Base());
}
# [0]
# [1]
sub minimumSizeHint
{
return Qt::Size(50, 50);
}
# [1]
# [2]
sub sizeHint
{
return Qt::Size(100, 100);
}
# [2]
# [3]
sub setFillRule
{
my ($rule) = @_;
this->path->setFillRule($rule);
this->update();
}
# [3]
# [4]
sub setFillGradient
{
my ($color1, $color2) = @_;
this->{fillColor1} = $color1;
this->{fillColor2} = $color2;
this->update();
}
# [4]
# [5]
sub setPenWidth
{
my ($width) = @_;
this->{penWidth} = $width;
this->update();
}
# [5]
# [6]
sub setPenColor
{
my ($color) = @_;
this->{penColor} = $color;
this->update();
}
# [6]
# [7]
sub setRotationAngle
{
my ($degrees) = @_;
this->{rotationAngle} = $degrees;
this->update();
}
# [7]
# [8]
sub paintEvent
{
my $painter = Qt::Painter(this);
$painter->setRenderHint(Qt::Painter::Antialiasing());
# [8] //! [9]
$painter->scale(this->width() / 100.0, this->height() / 100.0);
$painter->translate(50.0, 50.0);
$painter->rotate(-(this->rotationAngle));
$painter->translate(-50.0, -50.0);
# [9] //! [10]
my $color = Qt::qVariantValue( this->penColor, 'Qt::Color' );
$painter->setPen(Qt::Pen(Qt::Brush($color), this->penWidth, Qt::SolidLine(), Qt::RoundCap(),
Qt::RoundJoin()));
my $gradient = Qt::LinearGradient(0, 0, 0, 100);
my $fillColor1 = this->fillColor1->value();
my $fillColor2 = this->fillColor2->value();
$gradient->setColorAt(0.0, $fillColor1);
$gradient->setColorAt(1.0, $fillColor2);
$painter->setBrush(Qt::Brush($gradient));
$painter->drawPath(this->path);
$painter->end();
}
# [10]
1;
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