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<h1 class="title">roundedbox.h Example File</h1>
<span class="small-subtitle">demos/boxes/roundedbox.h</span>
<!-- $$$demos/boxes/roundedbox.h-description -->
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<pre class="cpp"> <span class="comment">/****************************************************************************
 **
 ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
 ** All rights reserved.
 ** Contact: Nokia Corporation (qt-info@nokia.com)
 **
 ** This file is part of the demonstration applications of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:LGPL$
 ** GNU Lesser General Public License Usage
 ** This file may be used under the terms of the GNU Lesser General Public
 ** License version 2.1 as published by the Free Software Foundation and
 ** appearing in the file LICENSE.LGPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU Lesser
 ** General Public License version 2.1 requirements will be met:
 ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
 **
 ** In addition, as a special exception, Nokia gives you certain additional
 ** rights. These rights are described in the Nokia Qt LGPL Exception
 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
 **
 ** GNU General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU General
 ** Public License version 3.0 as published by the Free Software Foundation
 ** and appearing in the file LICENSE.GPL included in the packaging of this
 ** file. Please review the following information to ensure the GNU General
 ** Public License version 3.0 requirements will be met:
 ** http://www.gnu.org/copyleft/gpl.html.
 **
 ** Other Usage
 ** Alternatively, this file may be used in accordance with the terms and
 ** conditions contained in a signed written agreement between you and Nokia.
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 **
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 ** $QT_END_LICENSE$
 **
 ****************************************************************************/</span>
 <span class="preprocessor">#ifndef ROUNDEDBOX_H</span>
 <span class="preprocessor">#define ROUNDEDBOX_H</span>
 <span class="comment">//#include <GL/glew.h></span>
 <span class="preprocessor">#include "glextensions.h"</span>
 <span class="preprocessor">#include <QtGui></span>
 <span class="preprocessor">#include <QtOpenGL></span>
 <span class="preprocessor">#include "gltrianglemesh.h"</span>
 <span class="preprocessor">#include <QtGui/qvector3d.h></span>
 <span class="preprocessor">#include <QtGui/qvector2d.h></span>
 <span class="preprocessor">#include "glbuffers.h"</span>
 <span class="keyword">struct</span> P3T2N3Vertex
 {
     QVector3D position;
     QVector2D texCoord;
     QVector3D normal;
     <span class="keyword">static</span> VertexDescription description<span class="operator">[</span><span class="operator">]</span>;
 };
 <span class="keyword">class</span> GLRoundedBox : <span class="keyword">public</span> GLTriangleMesh<span class="operator"><</span>P3T2N3Vertex<span class="operator">,</span> <span class="type">unsigned</span> <span class="type">short</span><span class="operator">></span>
 {
 <span class="keyword">public</span>:
     <span class="comment">// 0 < r < 0.5, 0 <= n <= 125</span>
     GLRoundedBox(<span class="type">float</span> r <span class="operator">=</span> <span class="number">0.25f</span><span class="operator">,</span> <span class="type">float</span> scale <span class="operator">=</span> <span class="number">1.0f</span><span class="operator">,</span> <span class="type">int</span> n <span class="operator">=</span> <span class="number">10</span>);
 };
 <span class="preprocessor">#endif</span></pre>
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