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<h1 class="title">glwidget.h Example File</h1>
<span class="small-subtitle">opengl/framebufferobject2/glwidget.h</span>
<!-- $$$opengl/framebufferobject2/glwidget.h-description -->
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<pre class="cpp"> <span class="comment">/****************************************************************************
 **
 ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
 ** All rights reserved.
 ** Contact: Nokia Corporation (qt-info@nokia.com)
 **
 ** This file is part of the examples of the Qt Toolkit.
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 <span class="preprocessor">#include &lt;QtOpenGL&gt;</span>

 <span class="keyword">class</span> GLWidget : <span class="keyword">public</span> <span class="type"><a href="qglwidget.html">QGLWidget</a></span>
 {
 <span class="keyword">public</span>:
     GLWidget(<span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>parent);
     <span class="operator">~</span>GLWidget();
     <span class="type">void</span> initializeGL();
     <span class="type">void</span> resizeGL(<span class="type">int</span> w<span class="operator">,</span> <span class="type">int</span> h);
     <span class="type">void</span> paintGL();
     <span class="type">void</span> timerEvent(<span class="type"><a href="qtimerevent.html">QTimerEvent</a></span> <span class="operator">*</span>) { update(); }
     <span class="type">void</span> mousePressEvent(<span class="type"><a href="qmouseevent.html">QMouseEvent</a></span> <span class="operator">*</span>) { killTimer(timerId); }
     <span class="type">void</span> mouseReleaseEvent(<span class="type"><a href="qmouseevent.html">QMouseEvent</a></span> <span class="operator">*</span>) { timerId <span class="operator">=</span> startTimer(<span class="number">20</span>); }

     <span class="type">void</span> drawCube(<span class="type">int</span> i<span class="operator">,</span> GLfloat z<span class="operator">,</span> GLfloat ri<span class="operator">,</span> GLfloat jmp<span class="operator">,</span> GLfloat amp);

 <span class="keyword">private</span>:
     GLfloat rot<span class="operator">[</span><span class="number">3</span><span class="operator">]</span><span class="operator">,</span> xOffs<span class="operator">[</span><span class="number">3</span><span class="operator">]</span><span class="operator">,</span> yOffs<span class="operator">[</span><span class="number">3</span><span class="operator">]</span><span class="operator">,</span> xInc<span class="operator">[</span><span class="number">3</span><span class="operator">]</span>;
     GLuint pbufferList;
     GLuint cubeTexture;
     <span class="type">int</span> timerId;

     <span class="type"><a href="qglframebufferobject.html">QGLFramebufferObject</a></span> <span class="operator">*</span>fbo;
 };</pre>
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