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<title>Qt 4.8: QAxScriptEngine Class Reference</title>
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<a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-types">Public Types</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#protected-functions">Protected Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QAxScriptEngine Class Reference</h1>
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<p>The QAxScriptEngine class provides a wrapper around a script engine. <a href="#details">More...</a></p>
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<pre class="cpp"> <span class="preprocessor">#include <QAxScriptEngine></span></pre><p><b>Inherits: </b><a href="qaxobject.html">QAxObject</a>.</p>
<ul>
<li><a href="qaxscriptengine-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-types"></a>
<h2>Public Types</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#State-enum">State</a></b> { Uninitialized, Initialized, Started, Connected, Disconnected, Closed }</td></tr>
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<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#QAxScriptEngine">QAxScriptEngine</a></b> ( const QString & <i>language</i>, QAxScript * <i>script</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#dtor.QAxScriptEngine">~QAxScriptEngine</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#addItem">addItem</a></b> ( const QString & <i>name</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#hasIntrospection">hasIntrospection</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#isValid">isValid</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> long </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#queryInterface">queryInterface</a></b> ( const QUuid & <i>uuid</i>, void ** <i>iface</i> ) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#scriptLanguage">scriptLanguage</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#setState">setState</a></b> ( State <i>st</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> State </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#state">state</a></b> () const</td></tr>
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<li class="fn">1 public function inherited from <a href="qaxobject.html#public-functions">QAxObject</a></li>
<li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
<li class="fn">19 public functions inherited from <a href="qaxbase.html#public-functions">QAxBase</a></li>
</ul>
<a name="reimplemented-protected-functions"></a>
<h2>Reimplemented Protected Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qaxscriptengine.html#initialize">initialize</a></b> ( IUnknown ** <i>ptr</i> )</td></tr>
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<ul>
<li class="fn">1 protected function inherited from <a href="qaxobject.html#protected-functions">QAxObject</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
<li class="fn">5 protected functions inherited from <a href="qaxbase.html#protected-functions">QAxBase</a></li>
</ul>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li>
<li class="fn">1 property inherited from <a href="qaxbase.html#properties">QAxBase</a></li>
<li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
<li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
<li class="fn">3 signals inherited from <a href="qaxbase.html#signals">QAxBase</a></li>
<li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
<li class="fn">1 protected function inherited from <a href="qaxobject.html#protected-functions">QAxObject</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
<li class="fn">5 protected functions inherited from <a href="qaxbase.html#protected-functions">QAxBase</a></li>
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<a name="details"></a>
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<div class="descr">
<h2>Detailed Description</h2>
<p>The QAxScriptEngine class provides a wrapper around a script engine.</p>
<p>Every instance of the QAxScriptEngine class represents an interpreter for script code in a particular scripting language. The class is usually not used directly. The <a href="qaxscript.html">QAxScript</a> and <a href="qaxscriptmanager.html">QAxScriptManager</a> classes provide convenient functions to handle and call script code.</p>
<p>Direct access to the script engine is provided through <a href="qaxscriptengine.html#queryInterface">queryInterface</a>().</p>
<p><b>Warning:</b> This class is not available with the bcc5.5 and MingW compilers.</p>
</div>
<p><b>See also </b><a href="qaxscript.html">QAxScript</a>, <a href="qaxscriptmanager.html">QAxScriptManager</a>, <a href="qaxbase.html">QAxBase</a>, and <a href="activeqt.html#activeqt-framework">ActiveQt Framework</a>.</p>
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<div class="types">
<h2>Member Type Documentation</h2>
<!-- $$$State$$$Uninitialized$$$Initialized$$$Started$$$Connected$$$Disconnected$$$Closed -->
<h3 class="fn"><a name="State-enum"></a>enum QAxScriptEngine::<span class="name">State</span></h3>
<p>The State enumeration defines the different states a script engine can be in.</p>
<table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Uninitialized</tt></td><td class="topAlign"><tt>0</tt></td><td class="topAlign">The script has been created, but not yet initialized</td></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Initialized</tt></td><td class="topAlign"><tt>5</tt></td><td class="topAlign">The script has been initialized, but is not running</td></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Started</tt></td><td class="topAlign"><tt>1</tt></td><td class="topAlign">The script can execute code, but does not yet handle events</td></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Connected</tt></td><td class="topAlign"><tt>2</tt></td><td class="topAlign">The script can execute code and is connected so that it can handle events</td></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Disconnected</tt></td><td class="topAlign"><tt>3</tt></td><td class="topAlign">The script is loaded, but is not connected to event sources</td></tr>
<tr><td class="topAlign"><tt>QAxScriptEngine::Closed</tt></td><td class="topAlign"><tt>4</tt></td><td class="topAlign">The script has been closed.</td></tr>
</table>
<!-- @@@State -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QAxScriptEngine[overload1]$$$QAxScriptEngineconstQString&QAxScript* -->
<h3 class="fn"><a name="QAxScriptEngine"></a>QAxScriptEngine::<span class="name">QAxScriptEngine</span> ( const <span class="type"><a href="qstring.html">QString</a></span> & <i>language</i>, <span class="type"><a href="qaxscript.html">QAxScript</a></span> * <i>script</i> )</h3>
<p>Constructs a <a href="qaxscriptengine.html">QAxScriptEngine</a> object interpreting script code in <i>language</i> provided by the code in <i>script</i>. This is usually done by the <a href="qaxscript.html">QAxScript</a> class when <a href="qaxscript.html#load">loading a script</a>.</p>
<p>Instances of <a href="qaxscriptengine.html">QAxScriptEngine</a> should always have both a language and a script.</p>
<!-- @@@QAxScriptEngine -->
<!-- $$$~QAxScriptEngine[overload1]$$$~QAxScriptEngine -->
<h3 class="fn"><a name="dtor.QAxScriptEngine"></a>QAxScriptEngine::<span class="name">~QAxScriptEngine</span> ()</h3>
<p>Destroys the <a href="qaxscriptengine.html">QAxScriptEngine</a> object, releasing all allocated resources.</p>
<!-- @@@~QAxScriptEngine -->
<!-- $$$addItem[overload1]$$$addItemconstQString& -->
<h3 class="fn"><a name="addItem"></a><span class="type">void</span> QAxScriptEngine::<span class="name">addItem</span> ( const <span class="type"><a href="qstring.html">QString</a></span> & <i>name</i> )</h3>
<p>Registers an item with the script engine. Script code can refer to this item using <i>name</i>.</p>
<!-- @@@addItem -->
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<h3 class="fn"><a name="hasIntrospection"></a><span class="type">bool</span> QAxScriptEngine::<span class="name">hasIntrospection</span> () const</h3>
<p>Returns true if the script engine supports introspection; otherwise returns false.</p>
<!-- @@@hasIntrospection -->
<!-- $$$initialize[overload1]$$$initializeIUnknown** -->
<h3 class="fn"><a name="initialize"></a><span class="type">bool</span> QAxScriptEngine::<span class="name">initialize</span> ( <span class="type">IUnknown</span> ** <i>ptr</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qaxbase.html#initialize">QAxBase::initialize</a>().</p>
<!-- @@@initialize -->
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<h3 class="fn"><a name="isValid"></a><span class="type">bool</span> QAxScriptEngine::<span class="name">isValid</span> () const</h3>
<p>Returns true if the script engine has been initialized correctly; otherwise returns false.</p>
<!-- @@@isValid -->
<!-- $$$queryInterface[overload1]$$$queryInterfaceconstQUuid&void** -->
<h3 class="fn"><a name="queryInterface"></a><span class="type">long</span> QAxScriptEngine::<span class="name">queryInterface</span> ( const <span class="type"><a href="quuid.html">QUuid</a></span> & <i>uuid</i>, <span class="type">void</span> ** <i>iface</i> ) const</h3>
<p>Requests the interface <i>uuid</i> from the script engine object and sets the value of <i>iface</i> to the provided interface, or to 0 if the requested interface could not be provided.</p>
<p>Returns the result of the QueryInterface implementation of the COM object.</p>
<!-- @@@queryInterface -->
<!-- $$$scriptLanguage[overload1]$$$scriptLanguage -->
<h3 class="fn"><a name="scriptLanguage"></a><span class="type"><a href="qstring.html">QString</a></span> QAxScriptEngine::<span class="name">scriptLanguage</span> () const</h3>
<p>Returns the scripting language, for example "VBScript", or "JScript".</p>
<!-- @@@scriptLanguage -->
<!-- $$$setState[overload1]$$$setStateState -->
<h3 class="fn"><a name="setState"></a><span class="type">void</span> QAxScriptEngine::<span class="name">setState</span> ( <span class="type"><a href="qaxscriptengine.html#State-enum">State</a></span> <i>st</i> )</h3>
<p>Sets the state of the script engine to <i>st</i>. Calling this function is usually not necessary.</p>
<p><b>See also </b><a href="qaxscriptengine.html#state">state</a>().</p>
<!-- @@@setState -->
<!-- $$$state[overload1]$$$state -->
<h3 class="fn"><a name="state"></a><span class="type"><a href="qaxscriptengine.html#State-enum">State</a></span> QAxScriptEngine::<span class="name">state</span> () const</h3>
<p>Returns the state of the script engine.</p>
<p><b>See also </b><a href="qaxscriptengine.html#setState">setState</a>().</p>
<!-- @@@state -->
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