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  <title>Qt 4.8: QGraphicsOpacityEffect Class Reference</title>
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    <a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a>
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<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#protected-functions">Protected Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QGraphicsOpacityEffect Class Reference</h1>
<!-- $$$QGraphicsOpacityEffect-brief -->
<p>The QGraphicsOpacityEffect class provides an opacity effect. <a href="#details">More...</a></p>
<!-- @@@QGraphicsOpacityEffect -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QGraphicsOpacityEffect&gt;</span></pre><p><b>Inherits: </b><a href="qgraphicseffect.html">QGraphicsEffect</a>.</p>
<p>This class was introduced in Qt 4.6.</p>
<ul>
<li><a href="qgraphicsopacityeffect-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2>Properties</h2>
<ul>
<li class="fn"><b><a href="qgraphicsopacityeffect.html#opacity-prop">opacity</a></b> : qreal</li>
<li class="fn"><b><a href="qgraphicsopacityeffect.html#opacityMask-prop">opacityMask</a></b> : QBrush</li>
</ul>
<ul>
<li class="fn">1 property inherited from <a href="qgraphicseffect.html#properties">QGraphicsEffect</a></li>
<li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#QGraphicsOpacityEffect">QGraphicsOpacityEffect</a></b> ( QObject * <i>parent</i> = 0 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#dtor.QGraphicsOpacityEffect">~QGraphicsOpacityEffect</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacity-prop">opacity</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QBrush </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacityMask-prop">opacityMask</a></b> () const</td></tr>
</table>
<ul>
<li class="fn">3 public functions inherited from <a href="qgraphicseffect.html#public-functions">QGraphicsEffect</a></li>
<li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
</ul>
<a name="public-slots"></a>
<h2>Public Slots</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacity-prop">setOpacity</a></b> ( qreal <i>opacity</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacityMask-prop">setOpacityMask</a></b> ( const QBrush &amp; <i>mask</i> )</td></tr>
</table>
<ul>
<li class="fn">2 public slots inherited from <a href="qgraphicseffect.html#public-slots">QGraphicsEffect</a></li>
<li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
</ul>
<a name="signals"></a>
<h2>Signals</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacityChanged">opacityChanged</a></b> ( qreal <i>opacity</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#opacityMaskChanged">opacityMaskChanged</a></b> ( const QBrush &amp; <i>mask</i> )</td></tr>
</table>
<ul>
<li class="fn">1 signal inherited from <a href="qgraphicseffect.html#signals">QGraphicsEffect</a></li>
<li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
</ul>
<a name="reimplemented-protected-functions"></a>
<h2>Reimplemented Protected Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qgraphicsopacityeffect.html#draw">draw</a></b> ( QPainter * <i>painter</i> )</td></tr>
</table>
<ul>
<li class="fn">7 protected functions inherited from <a href="qgraphicseffect.html#protected-functions">QGraphicsEffect</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
<li class="fn">7 protected functions inherited from <a href="qgraphicseffect.html#protected-functions">QGraphicsEffect</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<a name="details"></a>
<!-- $$$QGraphicsOpacityEffect-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QGraphicsOpacityEffect class provides an opacity effect.</p>
<p>An opacity effect renders the source with an opacity. This effect is useful for making the source semi-transparent, similar to a fade-in/fade-out sequence. The opacity can be modified using the <a href="qgraphicsopacityeffect.html#opacity-prop">setOpacity</a>() function.</p>
<p>By default, the opacity is 0.7&#x2e;</p>
<p class="centerAlign"><img src="images/graphicseffect-opacity.png" alt="" /></p></div>
<p><b>See also </b><a href="qgraphicsdropshadoweffect.html">QGraphicsDropShadowEffect</a>, <a href="qgraphicsblureffect.html">QGraphicsBlurEffect</a>, and <a href="qgraphicscolorizeeffect.html">QGraphicsColorizeEffect</a>.</p>
<!-- @@@QGraphicsOpacityEffect -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$opacity-prop$$$opacity$$$setOpacityqreal$$$opacityChangedqreal -->
<h3 class="fn"><a name="opacity-prop"></a><span class="name">opacity</span> : <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span></h3>
<p>This property holds the opacity of the effect.</p>
<p>The value should be in the range of 0.0 to 1.0, where 0.0 is fully transparent and 1.0 is fully opaque.</p>
<p>By default, the opacity is 0.7&#x2e;</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> qreal </td><td class="memItemRight bottomAlign"><span class="name"><b>opacity</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setOpacity</b></span> ( qreal <i>opacity</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsopacityeffect.html#opacityChanged">opacityChanged</a></b></span> ( qreal <i>opacity</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsopacityeffect.html#opacityMask-prop">setOpacityMask</a>().</p>
<!-- @@@opacity -->
<!-- $$$opacityMask-prop$$$opacityMask$$$setOpacityMaskconstQBrush&$$$opacityMaskChangedconstQBrush& -->
<h3 class="fn"><a name="opacityMask-prop"></a><span class="name">opacityMask</span> : <span class="type"><a href="qbrush.html">QBrush</a></span></h3>
<p>This property holds the opacity mask of the effect.</p>
<p>An opacity mask allows you apply opacity to portions of an element.</p>
<p>For example:</p>
<pre class="cpp"> <span class="operator">.</span><span class="operator">.</span><span class="operator">.</span>
 <span class="type"><a href="qlineargradient.html">QLinearGradient</a></span> alphaGradient(rect<span class="operator">.</span>topLeft()<span class="operator">,</span> rect<span class="operator">.</span>bottomLeft());
 alphaGradient<span class="operator">.</span>setColorAt(<span class="number">0.0</span><span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>transparent);
 alphaGradient<span class="operator">.</span>setColorAt(<span class="number">0.5</span><span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>black);
 alphaGradient<span class="operator">.</span>setColorAt(<span class="number">1.0</span><span class="operator">,</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>transparent);
 <span class="type"><a href="qgraphicsopacityeffect.html">QGraphicsOpacityEffect</a></span> <span class="operator">*</span>effect <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qgraphicsopacityeffect.html">QGraphicsOpacityEffect</a></span>;
 effect<span class="operator">-</span><span class="operator">&gt;</span>setOpacityMask(alphaGradient);
 <span class="operator">.</span><span class="operator">.</span><span class="operator">.</span></pre>
<p>There is no opacity mask by default.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QBrush </td><td class="memItemRight bottomAlign"><span class="name"><b>opacityMask</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setOpacityMask</b></span> ( const QBrush &amp; <i>mask</i> )</td></tr>
</table>
<p><b>Notifier signal:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qgraphicsopacityeffect.html#opacityMaskChanged">opacityMaskChanged</a></b></span> ( const QBrush &amp; <i>mask</i> )</td></tr>
</table>
<p><b>See also </b><a href="qgraphicsopacityeffect.html#opacity-prop">setOpacity</a>().</p>
<!-- @@@opacityMask -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QGraphicsOpacityEffect[overload1]$$$QGraphicsOpacityEffectQObject* -->
<h3 class="fn"><a name="QGraphicsOpacityEffect"></a>QGraphicsOpacityEffect::<span class="name">QGraphicsOpacityEffect</span> ( <span class="type"><a href="qobject.html">QObject</a></span> * <i>parent</i> = 0 )</h3>
<p>Constructs a new <a href="qgraphicsopacityeffect.html">QGraphicsOpacityEffect</a> instance. The <i>parent</i> parameter is passed to <a href="qgraphicseffect.html">QGraphicsEffect</a>'s constructor.</p>
<!-- @@@QGraphicsOpacityEffect -->
<!-- $$$~QGraphicsOpacityEffect[overload1]$$$~QGraphicsOpacityEffect -->
<h3 class="fn"><a name="dtor.QGraphicsOpacityEffect"></a>QGraphicsOpacityEffect::<span class="name">~QGraphicsOpacityEffect</span> ()</h3>
<p>Destroys the effect.</p>
<!-- @@@~QGraphicsOpacityEffect -->
<!-- $$$draw[overload1]$$$drawQPainter* -->
<h3 class="fn"><a name="draw"></a><span class="type">void</span> QGraphicsOpacityEffect::<span class="name">draw</span> ( <span class="type"><a href="qpainter.html">QPainter</a></span> * <i>painter</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qgraphicseffect.html#draw">QGraphicsEffect::draw</a>().</p>
<!-- @@@draw -->
<!-- $$$opacityChanged[overload1]$$$opacityChangedqreal -->
<h3 class="fn"><a name="opacityChanged"></a><span class="type">void</span> QGraphicsOpacityEffect::<span class="name">opacityChanged</span> ( <span class="type"><a href="qtglobal.html#qreal-typedef">qreal</a></span> <i>opacity</i> )<tt> [signal]</tt></h3>
<p>This signal is emitted whenever the effect's opacity changes. The <i>opacity</i> parameter holds the effect's new opacity.</p>
<!-- @@@opacityChanged -->
<!-- $$$opacityMaskChanged[overload1]$$$opacityMaskChangedconstQBrush& -->
<h3 class="fn"><a name="opacityMaskChanged"></a><span class="type">void</span> QGraphicsOpacityEffect::<span class="name">opacityMaskChanged</span> ( const <span class="type"><a href="qbrush.html">QBrush</a></span> &amp; <i>mask</i> )<tt> [signal]</tt></h3>
<p>This signal is emitted whenever the effect's opacity mask changes. The <i>mask</i> parameter holds the effect's new opacity mask.</p>
<!-- @@@opacityMaskChanged -->
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