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<!-- qitemeditorfactory.cpp -->
  <title>Qt 4.8: QItemEditorCreator Class Reference</title>
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    <a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QItemEditorCreator Class Reference</h1>
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<p>The QItemEditorCreator class makes it possible to create item editor creator bases without subclassing <a href="qitemeditorcreatorbase.html">QItemEditorCreatorBase</a>. <a href="#details">More...</a></p>
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<pre class="cpp"> <span class="preprocessor">#include &lt;QItemEditorCreator&gt;</span></pre><p><b>Inherits: </b><a href="qitemeditorcreatorbase.html">QItemEditorCreatorBase</a>.</p>
<p>This class was introduced in Qt 4.2.</p>
<ul>
<li><a href="qitemeditorcreator-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qitemeditorcreator.html#QItemEditorCreator">QItemEditorCreator</a></b> ( const QByteArray &amp; <i>valuePropertyName</i> )</td></tr>
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<h2>Reimplemented Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual QWidget * </td><td class="memItemRight bottomAlign"><b><a href="qitemeditorcreator.html#createWidget">createWidget</a></b> ( QWidget * <i>parent</i> ) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual QByteArray </td><td class="memItemRight bottomAlign"><b><a href="qitemeditorcreator.html#valuePropertyName">valuePropertyName</a></b> () const</td></tr>
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<li class="fn">2 public functions inherited from <a href="qitemeditorcreatorbase.html#public-functions">QItemEditorCreatorBase</a></li>
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<a name="details"></a>
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<div class="descr">
<h2>Detailed Description</h2>
<p>The QItemEditorCreator class makes it possible to create item editor creator bases without subclassing <a href="qitemeditorcreatorbase.html">QItemEditorCreatorBase</a>.</p>
<p>QItemEditorCreator is a convenience template class. It uses the template class to create editors for <a href="qitemeditorfactory.html">QItemEditorFactory</a>. This way, it is not necessary to subclass <a href="qitemeditorcreatorbase.html">QItemEditorCreatorBase</a>.</p>
<pre class="cpp"> <span class="type">QItemEditorCreator</span><span class="operator">&lt;</span>MyEditor<span class="operator">&gt;</span> <span class="operator">*</span>itemCreator <span class="operator">=</span>
     <span class="keyword">new</span> <span class="type">QItemEditorCreator</span><span class="operator">&lt;</span>MyEditor<span class="operator">&gt;</span>(<span class="string">&quot;myProperty&quot;</span>);

 <span class="type"><a href="qitemeditorfactory.html">QItemEditorFactory</a></span> <span class="operator">*</span>factory <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qitemeditorfactory.html">QItemEditorFactory</a></span>;</pre>
<p>The constructor takes the name of the property that contains the editing data. <a href="qitemdelegate.html">QItemDelegate</a> can then access the property by name when it sets and retrieves editing data. Only use this class if your editor does not define a user property (using the USER keyword in the Q_PROPERTY macro). If the widget has a user property, you should use <a href="qstandarditemeditorcreator.html">QStandardItemEditorCreator</a> instead.</p>
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<p><b>See also </b><a href="qitemeditorcreatorbase.html">QItemEditorCreatorBase</a>, <a href="qstandarditemeditorcreator.html">QStandardItemEditorCreator</a>, <a href="qitemeditorfactory.html">QItemEditorFactory</a>, and <a href="itemviews-coloreditorfactory.html">Color Editor Factory Example</a>.</p>
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<div class="func">
<h2>Member Function Documentation</h2>
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<h3 class="fn"><a name="QItemEditorCreator"></a>QItemEditorCreator::<span class="name">QItemEditorCreator</span> ( const <span class="type"><a href="qbytearray.html">QByteArray</a></span> &amp; <i>valuePropertyName</i> )</h3>
<p>Constructs an editor creator object using <i>valuePropertyName</i> as the name of the property to be used for editing. The property name is used by <a href="qitemdelegate.html">QItemDelegate</a> when setting and getting editor data.</p>
<p>Note that the <i>valuePropertyName</i> is only used if the editor widget does not have a user property defined.</p>
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<h3 class="fn"><a name="createWidget"></a><span class="type"><a href="qwidget.html">QWidget</a></span> * QItemEditorCreator::<span class="name">createWidget</span> ( <span class="type"><a href="qwidget.html">QWidget</a></span> * <i>parent</i> ) const<tt> [virtual]</tt></h3>
<p>Reimplemented from <a href="qitemeditorcreatorbase.html#createWidget">QItemEditorCreatorBase::createWidget</a>().</p>
<!-- @@@createWidget -->
<!-- $$$valuePropertyName[overload1]$$$valuePropertyName -->
<h3 class="fn"><a name="valuePropertyName"></a><span class="type"><a href="qbytearray.html">QByteArray</a></span> QItemEditorCreator::<span class="name">valuePropertyName</span> () const<tt> [virtual]</tt></h3>
<p>Reimplemented from <a href="qitemeditorcreatorbase.html#valuePropertyName">QItemEditorCreatorBase::valuePropertyName</a>().</p>
<!-- @@@valuePropertyName -->
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