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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en_US" lang="en_US">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qscriptstring.cpp -->
  <title>Qt 4.8: QScriptString Class Reference</title>
  <link rel="stylesheet" type="text/css" href="style/offline.css" />
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="content"> 
    <a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a>
  </div>
  <div class="breadcrumb toolblock">
    <ul>
      <li class="first"><a href="index.html">Home</a></li>
      <!--  Breadcrumbs go here -->
<li><a href="modules.html">Modules</a></li>
<li><a href="qtscript.html">QtScript</a></li>
<li>QScriptString</li>
    </ul>
  </div>
</div>
<div class="content mainContent">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<h1 class="title">QScriptString Class Reference</h1>
<!-- $$$QScriptString-brief -->
<p>The QScriptString class acts as a handle to &quot;interned&quot; strings in a <a href="qscriptengine.html">QScriptEngine</a>. <a href="#details">More...</a></p>
<!-- @@@QScriptString -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QScriptString&gt;</span></pre><p>This class was introduced in Qt 4.4.</p>
<ul>
<li><a href="qscriptstring-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#QScriptString">QScriptString</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#QScriptString-2">QScriptString</a></b> ( const QScriptString &amp; <i>other</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#dtor.QScriptString">~QScriptString</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#isValid">isValid</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> quint32 </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#toArrayIndex">toArrayIndex</a></b> ( bool * <i>ok</i> = 0 ) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#toString">toString</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#operator-QString">operator QString</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#operator-not-eq">operator!=</a></b> ( const QScriptString &amp; <i>other</i> ) const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QScriptString &amp; </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#operator-eq">operator=</a></b> ( const QScriptString &amp; <i>other</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qscriptstring.html#operator-eq-eq">operator==</a></b> ( const QScriptString &amp; <i>other</i> ) const</td></tr>
</table>
<a name="details"></a>
<!-- $$$QScriptString-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QScriptString class acts as a handle to &quot;interned&quot; strings in a <a href="qscriptengine.html">QScriptEngine</a>.</p>
<p>QScriptString can be used to achieve faster (repeated) property getting/setting, and comparison of property names, of script objects.</p>
<p>To get a QScriptString representation of a string, pass the string to <a href="qscriptengine.html#toStringHandle">QScriptEngine::toStringHandle</a>(). The typical usage pattern is to register one or more pre-defined strings when setting up your script environment, then subsequently use the relevant QScriptString as argument to e.g&#x2e; <a href="qscriptvalue.html#property">QScriptValue::property</a>().</p>
<p>Call the <a href="qscriptstring.html#toString">toString</a>() function to obtain the string that a QScriptString represents.</p>
<p>Call the <a href="qscriptstring.html#toArrayIndex">toArrayIndex</a>() function to convert a QScriptString to an array index. This is useful when using <a href="qscriptclass.html">QScriptClass</a> to implement array-like objects.</p>
</div>
<!-- @@@QScriptString -->
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QScriptString[overload1]$$$QScriptString -->
<h3 class="fn"><a name="QScriptString"></a>QScriptString::<span class="name">QScriptString</span> ()</h3>
<p>Constructs an invalid <a href="qscriptstring.html">QScriptString</a>.</p>
<!-- @@@QScriptString -->
<!-- $$$QScriptString$$$QScriptStringconstQScriptString& -->
<h3 class="fn"><a name="QScriptString-2"></a>QScriptString::<span class="name">QScriptString</span> ( const <span class="type">QScriptString</span> &amp; <i>other</i> )</h3>
<p>Constructs a new <a href="qscriptstring.html">QScriptString</a> that is a copy of <i>other</i>.</p>
<!-- @@@QScriptString -->
<!-- $$$~QScriptString[overload1]$$$~QScriptString -->
<h3 class="fn"><a name="dtor.QScriptString"></a>QScriptString::<span class="name">~QScriptString</span> ()</h3>
<p>Destroys this <a href="qscriptstring.html">QScriptString</a>.</p>
<!-- @@@~QScriptString -->
<!-- $$$isValid[overload1]$$$isValid -->
<h3 class="fn"><a name="isValid"></a><span class="type">bool</span> QScriptString::<span class="name">isValid</span> () const</h3>
<p>Returns true if this <a href="qscriptstring.html">QScriptString</a> is valid; otherwise returns false.</p>
<!-- @@@isValid -->
<!-- $$$toArrayIndex[overload1]$$$toArrayIndexbool* -->
<h3 class="fn"><a name="toArrayIndex"></a><span class="type"><a href="qtglobal.html#quint32-typedef">quint32</a></span> QScriptString::<span class="name">toArrayIndex</span> ( <span class="type">bool</span> * <i>ok</i> = 0 ) const</h3>
<p>Attempts to convert this <a href="qscriptstring.html">QScriptString</a> to a <a href="qtscript.html">QtScript</a> array index, and returns the result.</p>
<p>If a conversion error occurs, *<i>ok</i> is set to false; otherwise *<i>ok</i> is set to true.</p>
<p>This function was introduced in Qt 4.6.</p>
<!-- @@@toArrayIndex -->
<!-- $$$toString[overload1]$$$toString -->
<h3 class="fn"><a name="toString"></a><span class="type"><a href="qstring.html">QString</a></span> QScriptString::<span class="name">toString</span> () const</h3>
<p>Returns the string that this <a href="qscriptstring.html">QScriptString</a> represents, or a null string if this <a href="qscriptstring.html">QScriptString</a> is not valid.</p>
<p><b>See also </b><a href="qscriptstring.html#isValid">isValid</a>().</p>
<!-- @@@toString -->
<!-- $$$operator QString[overload1]$$$operator QString -->
<h3 class="fn"><a name="operator-QString"></a>QScriptString::<span class="name">operator QString</span> () const</h3>
<p>Returns the string that this <a href="qscriptstring.html">QScriptString</a> represents, or a null string if this <a href="qscriptstring.html">QScriptString</a> is not valid.</p>
<p><b>See also </b><a href="qscriptstring.html#toString">toString</a>().</p>
<!-- @@@operator QString -->
<!-- $$$operator!=[overload1]$$$operator!=constQScriptString& -->
<h3 class="fn"><a name="operator-not-eq"></a><span class="type">bool</span> QScriptString::<span class="name">operator!=</span> ( const <span class="type">QScriptString</span> &amp; <i>other</i> ) const</h3>
<p>Returns true if this <a href="qscriptstring.html">QScriptString</a> is not equal to <i>other</i>; otherwise returns false.</p>
<!-- @@@operator!= -->
<!-- $$$operator=[overload1]$$$operator=constQScriptString& -->
<h3 class="fn"><a name="operator-eq"></a><span class="type">QScriptString</span> &amp; QScriptString::<span class="name">operator=</span> ( const <span class="type">QScriptString</span> &amp; <i>other</i> )</h3>
<p>Assigns the <i>other</i> value to this <a href="qscriptstring.html">QScriptString</a>.</p>
<!-- @@@operator= -->
<!-- $$$operator==[overload1]$$$operator==constQScriptString& -->
<h3 class="fn"><a name="operator-eq-eq"></a><span class="type">bool</span> QScriptString::<span class="name">operator==</span> ( const <span class="type">QScriptString</span> &amp; <i>other</i> ) const</h3>
<p>Returns true if this <a href="qscriptstring.html">QScriptString</a> is equal to <i>other</i>; otherwise returns false.</p>
<!-- @@@operator== -->
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