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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<!-- qsignaltransition.cpp -->
  <title>Qt 4.8: QSignalTransition Class Reference</title>
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    <a href="index.html" class="qtref"><span>Qt Reference Documentation</span></a>
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<div class="content mainContent">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#protected-functions">Protected Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<h1 class="title">QSignalTransition Class Reference</h1>
<!-- $$$QSignalTransition-brief -->
<p>The QSignalTransition class provides a transition based on a Qt signal. <a href="#details">More...</a></p>
<!-- @@@QSignalTransition -->
<pre class="cpp"> <span class="preprocessor">#include &lt;QSignalTransition&gt;</span></pre><p><b>Inherits: </b><a href="qabstracttransition.html">QAbstractTransition</a>.</p>
<p>This class was introduced in Qt 4.6.</p>
<ul>
<li><a href="qsignaltransition-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="properties"></a>
<h2>Properties</h2>
<ul>
<li class="fn"><b><a href="qsignaltransition.html#senderObject-prop">senderObject</a></b> : QObject *</li>
<li class="fn"><b><a href="qsignaltransition.html#signal-prop">signal</a></b> : QByteArray</li>
</ul>
<ul>
<li class="fn">3 properties inherited from <a href="qabstracttransition.html#properties">QAbstractTransition</a></li>
<li class="fn">1 property inherited from <a href="qobject.html#properties">QObject</a></li>
</ul>
<a name="public-functions"></a>
<h2>Public Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#QSignalTransition">QSignalTransition</a></b> ( QState * <i>sourceState</i> = 0 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#QSignalTransition-2">QSignalTransition</a></b> ( QObject * <i>sender</i>, const char * <i>signal</i>, QState * <i>sourceState</i> = 0 )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#dtor.QSignalTransition">~QSignalTransition</a></b> ()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QObject * </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#senderObject-prop">senderObject</a></b> () const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#senderObject-prop">setSenderObject</a></b> ( QObject * <i>sender</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#signal-prop">setSignal</a></b> ( const QByteArray &amp; <i>signal</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QByteArray </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#signal-prop">signal</a></b> () const</td></tr>
</table>
<ul>
<li class="fn">9 public functions inherited from <a href="qabstracttransition.html#public-functions">QAbstractTransition</a></li>
<li class="fn">29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
</ul>
<a name="reimplemented-protected-functions"></a>
<h2>Reimplemented Protected Functions</h2>
<table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#event">event</a></b> ( QEvent * <i>e</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#eventTest">eventTest</a></b> ( QEvent * <i>event</i> )</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qsignaltransition.html#onTransition">onTransition</a></b> ( QEvent * <i>event</i> )</td></tr>
</table>
<ul>
<li class="fn">3 protected functions inherited from <a href="qabstracttransition.html#protected-functions">QAbstractTransition</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">1 public slot inherited from <a href="qobject.html#public-slots">QObject</a></li>
<li class="fn">1 signal inherited from <a href="qabstracttransition.html#signals">QAbstractTransition</a></li>
<li class="fn">1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
<li class="fn">7 static public members inherited from <a href="qobject.html#static-public-members">QObject</a></li>
<li class="fn">3 protected functions inherited from <a href="qabstracttransition.html#protected-functions">QAbstractTransition</a></li>
<li class="fn">8 protected functions inherited from <a href="qobject.html#protected-functions">QObject</a></li>
</ul>
<a name="details"></a>
<!-- $$$QSignalTransition-description -->
<div class="descr">
<h2>Detailed Description</h2>
<p>The QSignalTransition class provides a transition based on a Qt signal.</p>
<p>Typically you would use the overload of <a href="qstate.html#addTransition">QState::addTransition</a>() that takes a sender and signal as arguments, rather than creating QSignalTransition objects directly. QSignalTransition is part of <a href="statemachine-api.html">The State Machine Framework</a>.</p>
<p>You can subclass QSignalTransition and reimplement <a href="qsignaltransition.html#eventTest">eventTest</a>() to make a signal transition conditional; the event object passed to <a href="qsignaltransition.html#eventTest">eventTest</a>() will be a <a href="qstatemachine-signalevent.html">QStateMachine::SignalEvent</a> object. Example:</p>
<pre class="cpp"> <span class="keyword">class</span> CheckedTransition : <span class="keyword">public</span> <span class="type">QSignalTransition</span>
 {
 <span class="keyword">public</span>:
     CheckedTransition(<span class="type"><a href="qcheckbox.html">QCheckBox</a></span> <span class="operator">*</span>check)
         : <span class="type">QSignalTransition</span>(check<span class="operator">,</span> SIGNAL(stateChanged(<span class="type">int</span>))) {}
 <span class="keyword">protected</span>:
     <span class="type">bool</span> eventTest(<span class="type"><a href="qevent.html">QEvent</a></span> <span class="operator">*</span>e) {
         <span class="keyword">if</span> (<span class="operator">!</span><span class="type">QSignalTransition</span><span class="operator">::</span>eventTest(e))
             <span class="keyword">return</span> <span class="keyword">false</span>;
         <span class="type"><a href="qstatemachine.html">QStateMachine</a></span><span class="operator">::</span>SignalEvent <span class="operator">*</span>se <span class="operator">=</span> <span class="keyword">static_cast</span><span class="operator">&lt;</span><span class="type"><a href="qstatemachine.html">QStateMachine</a></span><span class="operator">::</span>SignalEvent<span class="operator">*</span><span class="operator">&gt;</span>(e);
         <span class="keyword">return</span> (se<span class="operator">-</span><span class="operator">&gt;</span>arguments()<span class="operator">.</span>at(<span class="number">0</span>)<span class="operator">.</span>toInt() <span class="operator">=</span><span class="operator">=</span> <span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>Checked);
     }
 };

 <span class="operator">.</span><span class="operator">.</span><span class="operator">.</span>

 <span class="type"><a href="qcheckbox.html">QCheckBox</a></span> <span class="operator">*</span>check <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qcheckbox.html">QCheckBox</a></span>();
 check<span class="operator">-</span><span class="operator">&gt;</span>setTristate(<span class="keyword">true</span>);

 <span class="type"><a href="qstate.html">QState</a></span> <span class="operator">*</span>s1 <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qstate.html">QState</a></span>();
 <span class="type"><a href="qstate.html">QState</a></span> <span class="operator">*</span>s2 <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qstate.html">QState</a></span>();
 CheckedTransition <span class="operator">*</span>t1 <span class="operator">=</span> <span class="keyword">new</span> CheckedTransition(check);
 t1<span class="operator">-</span><span class="operator">&gt;</span><a href="qabstracttransition.html#targetState-prop">setTargetState</a>(s2);
 s1<span class="operator">-</span><span class="operator">&gt;</span>addTransition(t1);</pre>
</div>
<!-- @@@QSignalTransition -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$senderObject-prop$$$senderObject$$$setSenderObjectQObject* -->
<h3 class="fn"><a name="senderObject-prop"></a><span class="name">senderObject</span> : <span class="type"><a href="qobject.html">QObject</a></span> *</h3>
<p>This property holds the sender object that this signal transition is associated with.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QObject * </td><td class="memItemRight bottomAlign"><span class="name"><b>senderObject</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setSenderObject</b></span> ( QObject * <i>sender</i> )</td></tr>
</table>
<!-- @@@senderObject -->
<!-- $$$signal-prop$$$signal$$$setSignalconstQByteArray& -->
<h3 class="fn"><a name="signal-prop"></a><span class="name">signal</span> : <span class="type"><a href="qbytearray.html">QByteArray</a></span></h3>
<p>This property holds the signal that this signal transition is associated with.</p>
<p><b>Access functions:</b></p>
<table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QByteArray </td><td class="memItemRight bottomAlign"><span class="name"><b>signal</b></span> () const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setSignal</b></span> ( const QByteArray &amp; <i>signal</i> )</td></tr>
</table>
<!-- @@@signal -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QSignalTransition[overload1]$$$QSignalTransitionQState* -->
<h3 class="fn"><a name="QSignalTransition"></a>QSignalTransition::<span class="name">QSignalTransition</span> ( <span class="type"><a href="qstate.html">QState</a></span> * <i>sourceState</i> = 0 )</h3>
<p>Constructs a new signal transition with the given <i>sourceState</i>.</p>
<!-- @@@QSignalTransition -->
<!-- $$$QSignalTransition$$$QSignalTransitionQObject*constchar*QState* -->
<h3 class="fn"><a name="QSignalTransition-2"></a>QSignalTransition::<span class="name">QSignalTransition</span> ( <span class="type"><a href="qobject.html">QObject</a></span> * <i>sender</i>, const <span class="type">char</span> * <i>signal</i>, <span class="type"><a href="qstate.html">QState</a></span> * <i>sourceState</i> = 0 )</h3>
<p>Constructs a new signal transition associated with the given <i>signal</i> of the given <i>sender</i>, and with the given <i>sourceState</i>.</p>
<!-- @@@QSignalTransition -->
<!-- $$$~QSignalTransition[overload1]$$$~QSignalTransition -->
<h3 class="fn"><a name="dtor.QSignalTransition"></a>QSignalTransition::<span class="name">~QSignalTransition</span> ()</h3>
<p>Destroys this signal transition.</p>
<!-- @@@~QSignalTransition -->
<!-- $$$event[overload1]$$$eventQEvent* -->
<h3 class="fn"><a name="event"></a><span class="type">bool</span> QSignalTransition::<span class="name">event</span> ( <span class="type"><a href="qevent.html">QEvent</a></span> * <i>e</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qobject.html#event">QObject::event</a>().</p>
<!-- @@@event -->
<!-- $$$eventTest[overload1]$$$eventTestQEvent* -->
<h3 class="fn"><a name="eventTest"></a><span class="type">bool</span> QSignalTransition::<span class="name">eventTest</span> ( <span class="type"><a href="qevent.html">QEvent</a></span> * <i>event</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qabstracttransition.html#eventTest">QAbstractTransition::eventTest</a>().</p>
<p>The default implementation returns true if the <i>event</i> is a <a href="qstatemachine-signalevent.html">QStateMachine::SignalEvent</a> object and the event's sender and signal index match this transition, and returns false otherwise.</p>
<!-- @@@eventTest -->
<!-- $$$onTransition[overload1]$$$onTransitionQEvent* -->
<h3 class="fn"><a name="onTransition"></a><span class="type">void</span> QSignalTransition::<span class="name">onTransition</span> ( <span class="type"><a href="qevent.html">QEvent</a></span> * <i>event</i> )<tt> [virtual protected]</tt></h3>
<p>Reimplemented from <a href="qabstracttransition.html#onTransition">QAbstractTransition::onTransition</a>().</p>
<!-- @@@onTransition -->
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