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<li class="level1"><a href="#writing-the-data-function">Writing the Data Function</a></li>
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<h1 class="title">Chapter 4: Replaying GUI Events</h1>
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<p>In this chapter, we will show how to simulate a GUI event, and how to store a series of GUI events as well as replay them on a widget.</p>
<p>The approach to storing a series of events and replay them, is quite similar to the approach explained in <a href="qtestlib-tutorial2.html">chapter 2</a>; all you need is to add a data function to your test class:</p>
<pre class="cpp"> <span class="keyword">class</span> TestGui: <span class="keyword">public</span> <span class="type"><a href="qobject.html">QObject</a></span>
{
Q_OBJECT
<span class="keyword">private</span> <span class="keyword">slots</span>:
<span class="type">void</span> testGui_data();
<span class="type">void</span> testGui();
};</pre>
<a name="writing-the-data-function"></a>
<h2>Writing the Data Function</h2>
<p>As before, a test function's associated data function carries the same name, appended by <tt>_data</tt>.</p>
<pre class="cpp"> <span class="type">void</span> TestGui<span class="operator">::</span>testGui_data()
{
<span class="type"><a href="qtest.html">QTest</a></span><span class="operator">::</span>addColumn<span class="operator"><</span><span class="type"><a href="qtesteventlist.html">QTestEventList</a></span><span class="operator">></span>(<span class="string">"events"</span>);
<span class="type"><a href="qtest.html">QTest</a></span><span class="operator">::</span>addColumn<span class="operator"><</span><span class="type"><a href="qstring.html">QString</a></span><span class="operator">></span>(<span class="string">"expected"</span>);
<span class="type"><a href="qtesteventlist.html">QTestEventList</a></span> list1;
list1<span class="operator">.</span>addKeyClick(<span class="char">'a'</span>);
<span class="type"><a href="qtest.html">QTest</a></span><span class="operator">::</span>newRow(<span class="string">"char"</span>) <span class="operator"><</span><span class="operator"><</span> list1 <span class="operator"><</span><span class="operator"><</span> <span class="string">"a"</span>;
<span class="type"><a href="qtesteventlist.html">QTestEventList</a></span> list2;
list2<span class="operator">.</span>addKeyClick(<span class="char">'a'</span>);
list2<span class="operator">.</span>addKeyClick(<span class="type"><a href="qt.html">Qt</a></span><span class="operator">::</span>Key_Backspace);
<span class="type"><a href="qtest.html">QTest</a></span><span class="operator">::</span>newRow(<span class="string">"there and back again"</span>) <span class="operator"><</span><span class="operator"><</span> list2 <span class="operator"><</span><span class="operator"><</span> <span class="string">""</span>;
}</pre>
<p>First, we define the elements of the table using the <a href="qtest.html#addColumn">QTest::addColumn</a>() function: A list of GUI events, and the expected result of applying the list of events on a <a href="qwidget.html">QWidget</a>. Note that the type of the first element is <a href="qtesteventlist.html">QTestEventList</a>.</p>
<p>A <a href="qtesteventlist.html">QTestEventList</a> can be populated with GUI events that can be stored as test data for later usage, or be replayed on any <a href="qwidget.html">QWidget</a>.</p>
<p>In our current data function, we create two <a href="qtesteventlist.html">QTestEventList</a>s. The first list consists of a single click to the 'a' key. We add the event to the list using the <a href="qtesteventlist.html#addKeyClick">QTestEventList::addKeyClick</a>() function. Then we use the <a href="qtest.html#newRow">QTest::newRow</a>() function to give the data set a name, and stream the event list and the expected result into the table.</p>
<p>The second list consists of two key clicks: an 'a' with a following 'backspace'. Again we use the <a href="qtesteventlist.html#addKeyClick">QTestEventList::addKeyClick</a>() to add the events to the list, and <a href="qtest.html#newRow">QTest::newRow</a>() to put the event list and the expected result into the table with an associated name.</p>
<a name="rewriting-the-test-function"></a>
<h2>Rewriting the Test Function</h2>
<p>Our test can now be rewritten:</p>
<pre class="cpp"> <span class="type">void</span> TestGui<span class="operator">::</span>testGui()
{
QFETCH(<span class="type"><a href="qtesteventlist.html">QTestEventList</a></span><span class="operator">,</span> events);
QFETCH(<span class="type"><a href="qstring.html">QString</a></span><span class="operator">,</span> expected);
<span class="type"><a href="qlineedit.html">QLineEdit</a></span> lineEdit;
events<span class="operator">.</span>simulate(<span class="operator">&</span>lineEdit);
QCOMPARE(lineEdit<span class="operator">.</span>text()<span class="operator">,</span> expected);
}</pre>
<p>The TestGui::testGui() function will be executed two times, once for each entry in the test data that we created in the associated TestGui::testGui_data() function.</p>
<p>First, we fetch the two elements of the data set using the <a href="qtest.html#QFETCH">QFETCH</a>() macro. <a href="qtest.html#QFETCH">QFETCH</a>() takes two arguments: The data type of the element and the element name. Then we create a <a href="qlineedit.html">QLineEdit</a>, and apply the list of events on that widget using the <a href="qtesteventlist.html#simulate">QTestEventList::simulate</a>() function.</p>
<p>Finally, we use the <a href="qtest.html#QCOMPARE">QCOMPARE</a>() macro to check if the line edit's text is as expected.</p>
<p>As before, to make our test case a stand-alone executable, the following two lines are needed:</p>
<pre class="cpp"> <a href="qtest.html#QTEST_MAIN">QTEST_MAIN</a>(TestGui)
<span class="preprocessor">#include "testgui.moc"</span></pre>
<p>The <a href="qtest.html#QTEST_MAIN">QTEST_MAIN</a>() macro expands to a simple main() method that runs all the test functions, and since both the declaration and the implementation of our test class are in a .cpp file, we also need to include the generated moc file to make Qt's introspection work.</p>
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