File: opengl.pro

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qt4-x11 4:4.8.7+dfsg-18
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TARGET     = QtOpenGL
QPRO_PWD   = $$PWD
QT         = core gui
DEFINES   += QT_BUILD_OPENGL_LIB
DEFINES   += QT_NO_USING_NAMESPACE
win32-msvc*|win32-icc:QMAKE_LFLAGS += /BASE:0x63000000
solaris-cc*:QMAKE_CXXFLAGS_RELEASE -= -O2
irix-cc*:QMAKE_CXXFLAGS += -no_prelink -ptused

unix|win32-g++*:QMAKE_PKGCONFIG_REQUIRES = QtCore QtGui

include(../qbase.pri)

!win32:!embedded:!mac:!symbian:!qpa:CONFIG	   += x11
contains(QT_CONFIG, opengl):CONFIG += opengl
contains(QT_CONFIG, opengles1):CONFIG += opengles1
contains(QT_CONFIG, opengles2):CONFIG += opengles2
contains(QT_CONFIG, egl):CONFIG += egl

HEADERS += qgl.h \
           qgl_p.h \
           qglcolormap.h \
           qglfunctions.h \
           qglpixelbuffer.h \
           qglpixelbuffer_p.h \
           qglframebufferobject.h  \
           qglframebufferobject_p.h  \
           qglextensions_p.h \
           qglpaintdevice_p.h \
           qglbuffer.h \


SOURCES += qgl.cpp \
           qglcolormap.cpp \
           qglfunctions.cpp \
           qglpixelbuffer.cpp \
           qglframebufferobject.cpp \
           qglextensions.cpp \
           qglpaintdevice.cpp \
           qglbuffer.cpp \

QMAKE_CXXFLAGS_HIDESYMS -= -fvisibility-inlines-hidden

!contains(QT_CONFIG, opengles2) {
    HEADERS += qpaintengine_opengl_p.h
    SOURCES += qpaintengine_opengl.cpp
}

!contains(QT_CONFIG, opengles1) {
    HEADERS +=  qglshaderprogram.h \
                qglpixmapfilter_p.h  \
                qgraphicsshadereffect_p.h \
                qgraphicssystem_gl_p.h \
                qwindowsurface_gl_p.h \
                qpixmapdata_gl_p.h \
                gl2paintengineex/qglgradientcache_p.h \
                gl2paintengineex/qglengineshadermanager_p.h \
                gl2paintengineex/qgl2pexvertexarray_p.h \
                gl2paintengineex/qpaintengineex_opengl2_p.h \
                gl2paintengineex/qglengineshadersource_p.h \
                gl2paintengineex/qglcustomshaderstage_p.h \
                gl2paintengineex/qtriangulatingstroker_p.h \
                gl2paintengineex/qtriangulator_p.h \
                gl2paintengineex/qtextureglyphcache_gl_p.h \
                gl2paintengineex/qglshadercache_p.h \
                gl2paintengineex/qglshadercache_meego_p.h

    SOURCES +=  qglshaderprogram.cpp \
                qglpixmapfilter.cpp \
                qgraphicsshadereffect.cpp \
                qgraphicssystem_gl.cpp \
                qwindowsurface_gl.cpp \
                qpixmapdata_gl.cpp \
                gl2paintengineex/qglgradientcache.cpp \
                gl2paintengineex/qglengineshadermanager.cpp \
                gl2paintengineex/qgl2pexvertexarray.cpp \
                gl2paintengineex/qpaintengineex_opengl2.cpp \
                gl2paintengineex/qglcustomshaderstage.cpp \
                gl2paintengineex/qtriangulatingstroker.cpp \
                gl2paintengineex/qtriangulator.cpp \
                gl2paintengineex/qtextureglyphcache_gl.cpp

}

qpa {
    SOURCES +=  qgl_qpa.cpp \
                qglpixelbuffer_stub.cpp
}

x11 {
    contains(QT_CONFIG, egl) {
        SOURCES +=  qgl_x11egl.cpp \
                    qglpixelbuffer_egl.cpp \
                    qgl_egl.cpp \
                    qpixmapdata_x11gl_egl.cpp \
                    qwindowsurface_x11gl.cpp

        HEADERS +=  qgl_egl_p.h \
                    qpixmapdata_x11gl_p.h \
                    qwindowsurface_x11gl_p.h

    } else {
        SOURCES +=  qgl_x11.cpp \
                    qglpixelbuffer_x11.cpp
    }

    contains(QT_CONFIG, fontconfig) {
        contains(QT_CONFIG, system-freetype) {
            embedded:CONFIG += opentype
            # pull in the proper freetype2 include directory
            include($$QT_SOURCE_TREE/config.tests/unix/freetype/freetype.pri)
            LIBS_PRIVATE += -lfreetype
        } else {
            ### Note: how does this compile with a non-system freetype?
	    # This probably does not compile
        }
    } else {
        DEFINES *= QT_NO_FREETYPE
    }

    LIBS_PRIVATE += $$QMAKE_LIBS_DYNLOAD
}

mac:!qpa {
    OBJECTIVE_SOURCES += qgl_mac.mm \
                         qglpixelbuffer_mac.mm
    LIBS_PRIVATE += -framework AppKit -framework Carbon
}
win32:!wince*: {
    DEFINES += QT_NO_EGL
    SOURCES += qgl_win.cpp \
	           qglpixelbuffer_win.cpp
}
wince*: {
    SOURCES += qgl_wince.cpp \
               qglpixelbuffer_egl.cpp \
               qgl_egl.cpp

    HEADERS += qgl_egl_p.h
}

embedded {
    SOURCES += qgl_qws.cpp \
               qglpixelbuffer_egl.cpp \
               qglscreen_qws.cpp \
               qglwindowsurface_qws.cpp \
               qgl_egl.cpp

    HEADERS += qglscreen_qws.h \
               qglwindowsurface_qws_p.h \
               qgl_egl_p.h

    contains(QT_CONFIG, fontconfig) {
        include($$QT_SOURCE_TREE/config.tests/unix/freetype/freetype.pri)
    } else {
       DEFINES *= QT_NO_FREETYPE
    }
}

symbian {
    DEFINES += QGL_NO_PRESERVED_SWAP
    SOURCES -= qpixmapdata_gl.cpp
    SOURCES += qgl_symbian.cpp \
               qpixmapdata_symbiangl.cpp \
               qglpixelbuffer_egl.cpp \
               qgl_egl.cpp \
               qgltexturepool.cpp

    HEADERS += qgl_egl_p.h \
               qgltexturepool_p.h

    contains(QT_CONFIG, freetype) {
        DEFINES += QT_NO_FONTCONFIG
        INCLUDEPATH += \
            ../3rdparty/freetype/src \
            ../3rdparty/freetype/include
    }

    symbian:TARGET.UID3 = 0x2002131A
}

INCLUDEPATH += ../3rdparty/harfbuzz/src