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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
id: root
property vector3d lightPosition: Qt.vector3d(30.0, 30.0, 0.0)
property vector3d lightIntensity: Qt.vector3d(1.0, 1.0, 1.0)
readonly property Camera lightCamera: lightCamera
readonly property matrix4x4 lightViewProjection: lightCamera.projectionMatrix.times(lightCamera.viewMatrix)
Camera {
id: lightCamera
objectName: "lightCameraLens"
projectionType: CameraLens.PerspectiveProjection
fieldOfView: 45
aspectRatio: 1
nearPlane : 0.1
farPlane : 200.0
position: root.lightPosition
viewCenter: Qt.vector3d(0.0, 0.0, 0.0)
upVector: Qt.vector3d(0.0, 1.0, 0.0)
}
}
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