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// Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import Qt3D.Core 2.9
import Qt3D.Render 2.9
import Qt3D.Extras 2.0
Entity {
id: root
property Texture colorTexture
readonly property int samples : colorTexture ? colorTexture.samples : 1
Effect {
id: materialEffect
techniques : [
// OpenGL 3.2
Technique {
graphicsApiFilter {
api : GraphicsApiFilter.OpenGL
profile : GraphicsApiFilter.CoreProfile
minorVersion : 3
majorVersion : 2
}
renderPasses : RenderPass {
filterKeys : FilterKey { name : "pass"; value : "final" }
shaderProgram : ShaderProgram {
vertexShaderCode:
"#version 150 core
in vec3 vertexPosition;
out vec2 texCoords;
void main() {
texCoords = vec2(0.5) + vec2(0.5) * vertexPosition.xz;
gl_Position = vec4(vertexPosition.x, vertexPosition.z, 0.0, 1.0);
}"
fragmentShaderCode:
"#version 150 core
uniform sampler2DMS source;
in vec2 texCoords;
out vec4 fragColor;
void main() {
vec4 c = vec4(0.0);
c += texelFetch(source, ivec2(gl_FragCoord), 0);
fragColor = vec4(c.rgb / max(c.a, 0.01), c.a);
}"
}
}
}
]
}
Material {
id: materialWithoutTexture
parameters: [
Parameter { name: "source"; value: colorTexture },
Parameter { name: "samples"; value: root.samples }
]
effect: materialEffect
}
PlaneMesh {
id: planeMesh
width: 2.0
height: 2.0
meshResolution: Qt.size(2, 2)
}
components : [
planeMesh,
materialWithoutTexture
]
}
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