File: color.frag

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qt6-base 6.4.2%2Bdfsg-10
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#version 440

layout(push_constant) uniform PC {
    layout(offset = 64) vec3 color;
} pc;

layout(location = 0) out vec4 fragColor;

void main()
{
    fragColor = vec4(pc.color, 1.0);
}