File: shader.h

package info (click to toggle)
qt6-base 6.9.1%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 316,752 kB
  • sloc: cpp: 2,112,334; ansic: 381,848; xml: 142,587; python: 21,632; java: 8,505; asm: 4,009; javascript: 2,290; sh: 1,657; perl: 1,028; makefile: 131
file content (30 lines) | stat: -rw-r--r-- 632 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

#ifndef SHADER_H
#define SHADER_H

#include <QVulkanInstance>
#include <QFuture>

struct ShaderData
{
    bool isValid() const { return shaderModule != VK_NULL_HANDLE; }
    VkShaderModule shaderModule = VK_NULL_HANDLE;
};

class Shader
{
public:
    void load(QVulkanInstance *inst, VkDevice dev, const QString &fn);
    ShaderData *data();
    bool isValid() { return data()->isValid(); }
    void reset();

private:
    bool m_maybeRunning = false;
    QFuture<ShaderData> m_future;
    ShaderData m_data;
};

#endif