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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef METALTEXTUREIMPORT_H
#define METALTEXTUREIMPORT_H
#include <QtQuick/QQuickItem>
class CustomTextureNode;
//! [1]
class CustomTextureItem : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(qreal t READ t WRITE setT NOTIFY tChanged)
QML_ELEMENT
public:
CustomTextureItem();
qreal t() const { return m_t; }
void setT(qreal t);
signals:
void tChanged();
protected:
QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override;
void geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) override;
private slots:
void invalidateSceneGraph();
private:
void releaseResources() override;
CustomTextureNode *m_node = nullptr;
qreal m_t = 0;
};
//! [1]
#endif // METALTEXTUREIMPORT_H
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