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import Qt.test
import QtQml
QtObject {
id: root
property int a: 0
property int b: 0
signal someSignal
function destroyObj() {
obj.destroy()
}
function test() {
++a
}
component DestructionReceiver: QtObject {
// Has its own context and therefore can receive Component.onDestruction
}
property QtObject obj: QtObject {
property QtObject inner: DestructionReceiver {
Component.onDestruction: {
// The outer obj is already queued for deletion.
// We don't want to see this signal delivered.
root.someSignal();
++root.b
}
}
}
Component.onCompleted: someSignal.connect(obj, test)
}
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