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import QtQuick
Rectangle {
width: 300
height: 300
// test SequentialAnimation
Rectangle {
id: line0
y: 100
width: parent.width
height: 2
color: "blue"
}
Rectangle {
id: target0
objectName: "target0"
y: 100
anchors.verticalCenter: line0.verticalCenter
height: line0.height * 5
width: height
color: "red"
radius: height/2
property bool onFinishedCalled : false;
SequentialAnimation {
id: seqAnim0
objectName: "seqAnim0"
loops: 2
running: true
NumberAnimation {
id: anim0
target: target0
property: "x"
from: 0
to: 50
duration: 500
}
Component.onCompleted: anim0.to = 290
onFinished: target0.onFinishedCalled = true
}
}
// test ParallelAnimation
Rectangle {
id: line1
y: 200
width: parent.width
height: 2
color: "blue"
}
Rectangle {
id: target1
objectName: "target1"
anchors.verticalCenter: line1.verticalCenter
height: line1.height * 5
width: height
color: "yellow"
radius: height/2
property bool onFinishedCalled : false;
ParallelAnimation {
id: parAnim0
objectName: "parAnim0"
loops: 2
running: true
NumberAnimation {
id: anim1
target: target1
property: "x"
from: 0
to: 50
duration: 500
}
Component.onCompleted: anim1.to = 290
onFinished: target1.onFinishedCalled = true
}
}
Timer {
interval: 400
running: true
onTriggered: {
seqAnim0.pause()
parAnim0.pause()
anim0.to = 140
anim1.to = 140
}
}
}
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