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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick.Controls
Window {
width: 640
height: 480
visible: true
title: qsTr("FrameAnimation Tester")
component AnimatedComponent : Item {
property alias text: textItem.text
width: 60
height: 60
Rectangle {
anchors.fill: parent
color: "#b0b0b0"
border.width: 1
border.color: "#404040"
}
Text {
id: textItem
anchors.centerIn: parent
font.bold: true
font.pixelSize: 14
color: "#202020"
}
}
FrameAnimation {
id: frameAnimation
onTriggered: {
var rotation = rotatingRect1.rotation;
// How long (in seconds) a full rotation takes
var rotationDuration = 4.0;
rotation += (360 / rotationDuration) * frameTime;
rotatingRect1.rotation = rotation;
if (currentFrame % 2 == 0)
rotatingRect2.rotation = rotation;
if (currentFrame % 2 == 1)
rotatingRect3.rotation = rotation;
if (currentFrame % 3 == 0)
rotatingRect4.rotation = rotation;
if (currentFrame % 10 == 0)
rotatingRect5.rotation = rotation;
if (currentFrame % 10 == 4)
rotatingRect6.rotation = rotation;
}
}
Row {
id: buttonsRow
anchors.top: parent.top
anchors.topMargin: 10
anchors.horizontalCenter: parent.horizontalCenter
spacing: 10
Button {
width: 100
checkable: true
checked: frameAnimation.running
text: "running"
onCheckedChanged: {
frameAnimation.running = checked;
}
}
Button {
width: 100
checkable: true
checked: frameAnimation.paused
text: "paused"
onCheckedChanged: {
frameAnimation.paused = checked;
}
}
}
Row {
id: buttonsRow2
anchors.top: buttonsRow.bottom
anchors.topMargin: 10
anchors.horizontalCenter: parent.horizontalCenter
spacing: 10
Button {
width: 80
text: "start()"
onClicked: {
frameAnimation.start();
}
}
Button {
width: 80
text: "stop()"
onClicked: {
frameAnimation.stop();
}
}
Button {
width: 80
text: "restart()"
onClicked: {
frameAnimation.restart();
}
}
Button {
width: 80
text: "pause()"
onClicked: {
frameAnimation.pause();
}
}
Button {
width: 80
text: "resume()"
onClicked: {
frameAnimation.resume();
}
}
Button {
width: 80
text: "reset()"
onClicked: {
frameAnimation.reset();
}
}
}
Column {
id: statusTexts
anchors.top: buttonsRow2.bottom
anchors.topMargin: 10
anchors.horizontalCenter: parent.horizontalCenter
spacing: 10
Text {
text: "FRAME: <b>" + frameAnimation.currentFrame + "</b>"
font.pixelSize: 16
}
Text {
text: "FRAME TIME: <b>" + frameAnimation.frameTime.toFixed(4) + "</b>"
font.pixelSize: 16
}
Text {
text: "SMOOTH FRAME TIME: <b>" + frameAnimation.smoothFrameTime.toFixed(4) + "</b>"
font.pixelSize: 16
}
Text {
text: "ELAPSED TIME: <b>" + frameAnimation.elapsedTime.toFixed(4) + "</b>"
font.pixelSize: 16
}
}
Text {
id: infoText
anchors.top: statusTexts.bottom
anchors.topMargin: 10
anchors.horizontalCenter: parent.horizontalCenter
text: "Animations with different update slot / refresh times"
font.pixelSize: 16
}
Row {
id: rotatingRects
anchors.top: infoText.bottom
anchors.topMargin: 20
anchors.horizontalCenter: parent.horizontalCenter
spacing: 20
AnimatedComponent {
id: rotatingRect1
text: "1/1"
}
AnimatedComponent {
id: rotatingRect2
text: "1/2"
}
AnimatedComponent {
id: rotatingRect3
text: "2/2"
}
AnimatedComponent {
id: rotatingRect4
text: "1/3"
}
AnimatedComponent {
id: rotatingRect5
text: "1/10"
}
AnimatedComponent {
id: rotatingRect6
text: "5/10"
}
}
Row {
id: movingRects
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottom: parent.bottom
anchors.bottomMargin: 10
spacing: 20
height: 120
AnimatedComponent {
id: movingRect1
text: "1/1"
y: Math.sin(frameAnimation.elapsedTime) * 50
}
AnimatedComponent {
id: movingRect2
text: "1/2"
y: (frameAnimation.currentFrame % 2 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
}
AnimatedComponent {
id: movingRect3
text: "2/2"
y: (frameAnimation.currentFrame % 2 == 1) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
}
AnimatedComponent {
id: movingRect4
text: "1/3"
y: (frameAnimation.currentFrame % 3 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
}
AnimatedComponent {
id: movingRect5
text: "1/10"
y: (frameAnimation.currentFrame % 10 == 0) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
}
AnimatedComponent {
id: movingRect6
text: "5/10"
y: (frameAnimation.currentFrame % 10 == 4) ? Math.sin(frameAnimation.elapsedTime) * 50 : y
}
}
}
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