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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef EXAMPLEGEOMETRY_H
#define EXAMPLEGEOMETRY_H
#include <QQuick3DGeometry>
//! [triangle geometry]
class ExampleTriangleGeometry : public QQuick3DGeometry
{
Q_OBJECT
QML_NAMED_ELEMENT(ExampleTriangleGeometry)
Q_PROPERTY(bool normals READ normals WRITE setNormals NOTIFY normalsChanged)
Q_PROPERTY(float normalXY READ normalXY WRITE setNormalXY NOTIFY normalXYChanged)
Q_PROPERTY(bool uv READ uv WRITE setUV NOTIFY uvChanged)
Q_PROPERTY(float uvAdjust READ uvAdjust WRITE setUVAdjust NOTIFY uvAdjustChanged)
public:
ExampleTriangleGeometry();
bool normals() const { return m_hasNormals; }
void setNormals(bool enable);
float normalXY() const { return m_normalXY; }
void setNormalXY(float xy);
bool uv() const { return m_hasUV; }
void setUV(bool enable);
float uvAdjust() const { return m_uvAdjust; }
void setUVAdjust(float f);
signals:
void normalsChanged();
void normalXYChanged();
void uvChanged();
void uvAdjustChanged();
private:
void updateData();
bool m_hasNormals = false;
float m_normalXY = 0.0f;
bool m_hasUV = false;
float m_uvAdjust = 0.0f;
};
//! [triangle geometry]
class ExamplePointGeometry : public QQuick3DGeometry
{
Q_OBJECT
QML_NAMED_ELEMENT(ExamplePointGeometry)
public:
ExamplePointGeometry();
private:
void updateData();
};
#endif
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