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// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtQuick3D
Node {
required property real degrees
property bool on: false
function hit(scenePos : vector3d) : bool {
const localPos = mapPositionFromScene(scenePos)
const result = Math.abs(localPos.x) < 5 && Math.abs(localPos.z) < 2.5 && localPos.y < 2 && localPos.y > 0
return result
}
Model {
scale: Qt.vector3d(0.10, 0.03, 0.05)
y: on ? -1 : 1
source: "#Cube"
materials: PrincipledMaterial {
baseColor: "#111133"
}
Behavior on y { NumberAnimation {duration: 300} }
}
}
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