File: TestPointLight.qml

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qt6-quick3d 6.10.2-1
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import QtQuick
import QtQuick3D

PointLight {
    color: "#00ff00"
    brightness: 10
    position: Qt.vector3d(0, 300, 0)
    shadowMapFar: 2000
    shadowMapQuality: Light.ShadowMapQualityHigh
}