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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
Item {
width: 900
height: 450
View3D {
anchors.fill: parent
camera: camera
PerspectiveCamera {
id: camera
position: Qt.vector3d(0, 0, 1500)
}
environment: SceneEnvironment {
id: sceneEnv
backgroundMode: SceneEnvironment.SkyBox
lightProbe: Texture {
source: "maps/OpenfootageNET_garage-1024.hdr"
}
}
ReflectionProbe {
position: Qt.vector3d(0, 0, 0)
boxSize: Qt.vector3d(3000, 3000, 3000)
quality: ReflectionProbe.High
refreshMode: ReflectionProbe.EveryFrame
parallaxCorrection: true
}
Model {
position: Qt.vector3d(-750, -30, 400)
scale: Qt.vector3d(4, 4, 4)
source: "#Sphere"
receivesReflections: true
materials: [ DefaultMaterial {
diffuseColor: "green"
specularRoughness: 0.1
specularAmount: 1.0
}
]
}
Model {
position: Qt.vector3d(0, -30, 400)
scale: Qt.vector3d(4, 4, 4)
source: "#Sphere"
receivesReflections: true
materials: [ PrincipledMaterial {
metalness: 1.0
roughness: 0.1
specularAmount: 1.0
baseColorMap: Texture { source: "maps/metallic/basecolor.jpg" }
metalnessMap: Texture { source: "maps/metallic/metallic.jpg" }
roughnessMap: Texture { source: "maps/metallic/roughness.jpg" }
}
]
}
Model {
position: Qt.vector3d(750, -30, 400)
scale: Qt.vector3d(4, 4, 4)
source: "#Sphere"
receivesReflections: true
materials: [ CustomMaterial {
shadingMode: CustomMaterial.Shaded
fragmentShader: "custom_shader.frag"
}
]
}
}
}
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