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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick
import QtQuick3D
import QtQuick3D.Helpers
import QtQuick.Controls
Window {
visible: true
width: 1280
height: 720
title: qsTr("Picking Manual Test")
View3D {
id: viewport
anchors.fill: parent
environment: SceneEnvironment {
clearColor: "gray"
backgroundMode: SceneEnvironment.Color
}
Node {
PerspectiveCamera {
z: 1000
}
PropertyAnimation on eulerRotation.y {
from: 0
to: 360
running: true
duration: 100000
loops: -1
}
}
DirectionalLight {
eulerRotation.x: -30
eulerRotation.y: -70
ambientColor: "#999"
brightness: 1
}
RandomInstancing {
id: randomWithData
instanceCount: 1000
position: InstanceRange {
from: Qt.vector3d(-500, -400, -500)
to: Qt.vector3d(500, 400, 500)
}
scale: InstanceRange {
from: Qt.vector3d(0.1, 0.1, 0.1)
to: Qt.vector3d(0.7, 0.7, 0.7)
proportional: true
}
rotation: InstanceRange {
from: Qt.vector3d(0, 0, 0)
to: Qt.vector3d(360, 360, 360)
}
colorModel: RandomInstancing.HSV
color: InstanceRange {
from: Qt.hsva(0, 0.1, 0.6, 1)
to: Qt.hsva(1, 0.3, 0.8, 1)
}
}
// Just using the instance table as a way to create a lot of random items quickly
InstanceRepeater {
instancingTable: randomWithData
Model {
id: delegate
source: "#Cube"
pickable: true
property int instanceIndex: index // used for indexLabel.text
property color instanceColor: modelColor
property bool picked: false
materials: PrincipledMaterial {
baseColor: picked ? Qt.hsva(modelColor.hsvHue, 1, 1) : modelColor
}
}
}
} // View3D
MouseArea {
anchors.fill: viewport
//! [mouse area]
onClicked: (mouse) => {
// Get screen coordinates of the click
positionLabel.text = "(" + mouse.x + ", " + mouse.y + ")"
//! [pick result]
var result = viewport.pick(mouse.x, mouse.y);
//! [pick result]
//! [pick specifics]
if (result.objectHit) {
var pickedObject = result.objectHit;
// Get other pick specifics
uvPosition.text = "("
+ result.uvPosition.x.toFixed(2) + ", "
+ result.uvPosition.y.toFixed(2) + ")";
distance.text = result.distance.toFixed(2);
scenePosition.text = "("
+ result.scenePosition.x.toFixed(2) + ", "
+ result.scenePosition.y.toFixed(2) + ", "
+ result.scenePosition.z.toFixed(2) + ")";
localPosition.text = "("
+ result.position.x.toFixed(2) + ", "
+ result.position.y.toFixed(2) + ", "
+ result.position.z.toFixed(2) + ")";
colorRect.color = pickedObject.instanceColor
pickedObject.picked = true
//! [pick specifics]
} else {
uvPosition.text = "";
distance.text = "";
scenePosition.text = "";
localPosition.text = "";
colorRect.color = "transparent"
}
}
}
Row {
anchors.left: parent.left
anchors.bottom: parent.bottom
anchors.leftMargin: 8
spacing: 10
Column {
Label {
color: "white"
font.pointSize: 14
text: "Screen Position:"
}
Label {
color: "white"
font.pointSize: 14
text: "Color:"
}
Label {
color: "white"
font.pointSize: 14
text: "UV Position:"
}
Label {
color: "white"
font.pointSize: 14
text: "Distance:"
}
Label {
color: "white"
font.pointSize: 14
text: "World Position:"
}
Label {
color: "white"
font.pointSize: 14
text: "Local Position:"
}
}
Column {
Label {
id: positionLabel
color: "white"
font.pointSize: 14
}
Rectangle {
id: colorRect
height: positionLabel.height
width: 100
color: "transparent"
}
Label {
id: uvPosition
color: "white"
font.pointSize: 14
}
Label {
id: distance
color: "white"
font.pointSize: 14
}
Label {
id: scenePosition
color: "white"
font.pointSize: 14
}
Label {
id: localPosition
color: "white"
font.pointSize: 14
}
}
}
}
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