File: main.qml

package info (click to toggle)
qt6-quick3d 6.8.2-5
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 140,860 kB
  • sloc: cpp: 380,464; ansic: 36,078; xml: 252; sh: 241; makefile: 29
file content (114 lines) | stat: -rw-r--r-- 3,422 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only

import QtQuick
import QtQuick.Window
import QtQuick3D

Window {
    id: window
    width: 1280
    height: 720
    visible: true
    title: "Principled Materials Example"
    color: "#848895"

    MaterialControl {
        id: materialCtrl
        anchors.top: parent.top
        anchors.horizontalCenter: parent.horizontalCenter
    }

    View3D {
        anchors.fill: parent
        camera: camera
        renderMode: View3D.Underlay

        //! [rotating light]
        // Rotate the light direction
        DirectionalLight {
            eulerRotation.y: -100
            SequentialAnimation on eulerRotation.y {
                loops: Animation.Infinite
                PropertyAnimation {
                    duration: 5000
                    to: 360
                    from: 0
                }
            }
        }
        //! [rotating light]

        //! [environment]
        environment: SceneEnvironment {
            probeExposure: 2.5
            clearColor: window.color

            backgroundMode: SceneEnvironment.Color
            lightProbe: Texture {
                source: "maps/OpenfootageNET_garage-1024.hdr"
            }
        }
        //! [environment]

        PerspectiveCamera {
            id: camera
            position: Qt.vector3d(0, 0, 600)
        }

        //! [basic principled]
        Model {
            position: Qt.vector3d(-250, -30, 0)
            scale: Qt.vector3d(4, 4, 4)
            source: "#Sphere"
            materials: [ PrincipledMaterial {
                    baseColor: "#41cd52"
                    metalness: materialCtrl.metalness
                    roughness: materialCtrl.roughness
                    specularAmount: materialCtrl.specular
                    specularTint: materialCtrl.specularTint
                    opacity: materialCtrl.opacityValue
                }
            ]
        }
        //! [basic principled]

        //! [textured principled]
        Model {
            position: Qt.vector3d(250, -30, 0)
            scale: Qt.vector3d(4, 4, 4)
            source: "#Sphere"
            materials: [ PrincipledMaterial {
                    metalness: materialCtrl.metalness
                    roughness: materialCtrl.roughness
                    specularAmount: materialCtrl.specular
                    opacity: materialCtrl.opacityValue
                    Texture {
                        id: basemetal
                        source: "maps/metallic/basemetal.astc"
                    }
                    Texture {
                        id: normalrough
                        source: "maps/metallic/normalrough.astc"
                    }
                    baseColorMap: basemetal
                    metalnessMap: basemetal
                    roughnessMap: normalrough
                    normalMap: normalrough
                    metalnessChannel: Material.A
                    roughnessChannel: Material.A
                }
            ]
            //! [textured principled]

            SequentialAnimation on eulerRotation {
                loops: Animation.Infinite
                PropertyAnimation {
                    duration: 5000
                    from: Qt.vector3d(0, 0, 0)
                    to: Qt.vector3d(360, 360, 360)
                }
            }
        }
    }
}