File: mailbox_manager_impl.h

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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_MAILBOX_MANAGER_IMPL_H_
#define GPU_COMMAND_BUFFER_SERVICE_MAILBOX_MANAGER_IMPL_H_

#include <map>
#include <utility>

#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/gpu_gles2_export.h"

namespace gpu {
namespace gles2 {

// Manages resources scoped beyond the context or context group level.
class GPU_GLES2_EXPORT MailboxManagerImpl : public MailboxManager {
 public:
  MailboxManagerImpl();

  MailboxManagerImpl(const MailboxManagerImpl&) = delete;
  MailboxManagerImpl& operator=(const MailboxManagerImpl&) = delete;

  ~MailboxManagerImpl() override;

  // MailboxManager implementation:
  TextureBase* ConsumeTexture(const Mailbox& mailbox) override;
  void ProduceTexture(const Mailbox& mailbox, TextureBase* texture) override;
  void TextureDeleted(TextureBase* texture) override;

 private:
  // This is a bidirectional map between mailbox and textures. We can have
  // multiple mailboxes per texture, but one texture per mailbox. We keep an
  // iterator in the MailboxToTextureMap to be able to manage changes to
  // the TextureToMailboxMap efficiently.
  typedef std::multimap<TextureBase*, Mailbox> TextureToMailboxMap;
  typedef std::map<Mailbox, TextureToMailboxMap::iterator>
      MailboxToTextureMap;

  MailboxToTextureMap mailbox_to_textures_;
  TextureToMailboxMap textures_to_mailboxes_;
};

}  // namespage gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_MAILBOX_MANAGER_IMPL_H_