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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#import <AppKit/AppKit.h>
#include <QApplication>
#include <QDebug>
#include <QHBoxLayout>
#include <QLineEdit>
#include <QPainter>
#include <QPushButton>
#include <QVBoxLayout>
#include <QWidget>
#include <QMacNativeWidget>
class RedWidget : public QWidget
{
public:
RedWidget() {
}
void resizeEvent(QResizeEvent *)
{
qDebug() << "RedWidget::resize" << size();
}
void paintEvent(QPaintEvent *event)
{
QPainter p(this);
Q_UNUSED(event);
QRect rect(QPoint(0, 0), size());
qDebug() << "Painting geometry" << rect;
p.fillRect(rect, QColor(133, 50, 50));
}
};
namespace {
int qtArgc = 0;
char **qtArgv;
QApplication *qtApp = 0;
}
@interface WindowCreator : NSObject <NSApplicationDelegate>
@end
@implementation WindowCreator
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
Q_UNUSED(notification)
// Qt widgets rely on a QApplication being alive somewhere
qtApp = new QApplication(qtArgc, qtArgv);
// Create the NSWindow
NSRect frame = NSMakeRect(500, 500, 500, 500);
NSWindow* window = [[NSWindow alloc] initWithContentRect:frame
styleMask:NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
[window setTitle:@"NSWindow"];
// Create widget hierarchy with QPushButton and QLineEdit
QMacNativeWidget *nativeWidget = new QMacNativeWidget();
// Get the NSView for QMacNativeWidget and set it as the content view for the NSWindow
[window setContentView:nativeWidget->nativeView()];
QHBoxLayout *hlayout = new QHBoxLayout();
hlayout->addWidget(new QPushButton("Push", nativeWidget));
hlayout->addWidget(new QLineEdit(nativeWidget));
QVBoxLayout *vlayout = new QVBoxLayout();
vlayout->addLayout(hlayout);
RedWidget *redWidget = new RedWidget;
vlayout->addWidget(redWidget);
nativeWidget->setLayout(vlayout);
// show() must be called on nativeWiget to get the widgets int he correct state.
nativeWidget->show();
// Show the NSWindow
[window makeKeyAndOrderFront:NSApp];
}
- (void)applicationWillTerminate:(NSNotification *)notification
{
Q_UNUSED(notification)
delete qtApp;
}
@end
int main(int argc, char *argv[])
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
Q_UNUSED(pool);
// Normally, we would use let the main bundle instanciate and set
// the application delegate, but we set it manually for conciseness.
WindowCreator *windowCreator= [WindowCreator alloc];
[[NSApplication sharedApplication] setDelegate:windowCreator];
// Save these for QApplication
qtArgc = argc;
qtArgv = argv;
// Other than the few lines above, it's business as usual...
return NSApplicationMain(argc, (const char **)argv);
}
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