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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QLOCALSOCKET_P_H
#define QLOCALSOCKET_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLocalSocket class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtNetwork/private/qtnetworkglobal_p.h>
#include "qlocalsocket.h"
#include "private/qiodevice_p.h"
#include <qtimer.h>
QT_REQUIRE_CONFIG(localserver);
#if defined(QT_LOCALSOCKET_TCP)
# include "qtcpsocket.h"
#elif defined(Q_OS_WIN)
# include "private/qwindowspipereader_p.h"
# include "private/qwindowspipewriter_p.h"
# include <qwineventnotifier.h>
#else
# include "private/qabstractsocketengine_p.h"
# include <qtcpsocket.h>
# include <qsocketnotifier.h>
# include <errno.h>
#endif
QT_BEGIN_NAMESPACE
#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalUnixSocket : public QTcpSocket
{
public:
QLocalUnixSocket() : QTcpSocket()
{
};
inline void setSocketState(QAbstractSocket::SocketState state)
{
QTcpSocket::setSocketState(state);
};
inline void setErrorString(const QString &string)
{
QTcpSocket::setErrorString(string);
}
inline void setSocketError(QAbstractSocket::SocketError error)
{
QTcpSocket::setSocketError(error);
}
inline qint64 readData(char *data, qint64 maxSize) override
{
return QTcpSocket::readData(data, maxSize);
}
inline qint64 writeData(const char *data, qint64 maxSize) override
{
return QTcpSocket::writeData(data, maxSize);
}
};
#endif //#if !defined(Q_OS_WIN) || defined(QT_LOCALSOCKET_TCP)
class QLocalSocketPrivate : public QIODevicePrivate
{
Q_DECLARE_PUBLIC(QLocalSocket)
public:
QLocalSocketPrivate();
void init();
#if defined(QT_LOCALSOCKET_TCP)
qint64 skip(qint64 maxSize) override;
QLocalUnixSocket* tcpSocket;
bool ownsTcpSocket;
void setSocket(QLocalUnixSocket*);
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_errorOccurred(QAbstractSocket::SocketError newError);
#elif defined(Q_OS_WIN)
~QLocalSocketPrivate();
void destroyPipeHandles();
void _q_canWrite();
void _q_pipeClosed();
void _q_winError(ulong windowsError, const QString &function);
HANDLE handle;
QWindowsPipeWriter *pipeWriter;
QWindowsPipeReader *pipeReader;
QLocalSocket::LocalSocketError error;
#else
qint64 skip(qint64 maxSize) override;
QLocalUnixSocket unixSocket;
QString generateErrorString(QLocalSocket::LocalSocketError, const QString &function) const;
void setErrorAndEmit(QLocalSocket::LocalSocketError, const QString &function);
void _q_stateChanged(QAbstractSocket::SocketState newState);
void _q_errorOccurred(QAbstractSocket::SocketError newError);
void _q_connectToSocket();
void _q_abortConnectionAttempt();
void cancelDelayedConnect();
QSocketNotifier *delayConnect;
QTimer *connectTimer;
int connectingSocket;
QString connectingName;
QIODevice::OpenMode connectingOpenMode;
#endif
QString serverName;
QString fullServerName;
QLocalSocket::LocalSocketState state;
};
QT_END_NAMESPACE
#endif // QLOCALSOCKET_P_H
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